| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrContext.h" | 8 #include "GrContext.h" |
| 9 #include "GrDrawContext.h" | 9 #include "GrDrawContext.h" |
| 10 #include "GrYUVProvider.h" | 10 #include "GrYUVProvider.h" |
| 11 #include "effects/GrYUVtoRGBEffect.h" | 11 #include "effects/GrYUVEffect.h" |
| 12 | 12 |
| 13 #include "SkCachedData.h" | 13 #include "SkCachedData.h" |
| 14 #include "SkRefCnt.h" | 14 #include "SkRefCnt.h" |
| 15 #include "SkResourceCache.h" | 15 #include "SkResourceCache.h" |
| 16 #include "SkYUVPlanesCache.h" | 16 #include "SkYUVPlanesCache.h" |
| 17 | 17 |
| 18 namespace { | 18 namespace { |
| 19 /** | 19 /** |
| 20 * Helper class to manage the resources used for storing the YUV planar data. D
epending on the | 20 * Helper class to manage the resources used for storing the YUV planar data. D
epending on the |
| 21 * useCache option, we may find (and lock) the data in our ResourceCache, or we
may have allocated | 21 * useCache option, we may find (and lock) the data in our ResourceCache, or we
may have allocated |
| (...skipping 92 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 114 | 114 |
| 115 SkAutoTUnref<GrTexture> result(ctx->textureProvider()->createTexture(rtDesc,
true, nullptr, 0)); | 115 SkAutoTUnref<GrTexture> result(ctx->textureProvider()->createTexture(rtDesc,
true, nullptr, 0)); |
| 116 if (!result) { | 116 if (!result) { |
| 117 return nullptr; | 117 return nullptr; |
| 118 } | 118 } |
| 119 | 119 |
| 120 GrRenderTarget* renderTarget = result->asRenderTarget(); | 120 GrRenderTarget* renderTarget = result->asRenderTarget(); |
| 121 SkASSERT(renderTarget); | 121 SkASSERT(renderTarget); |
| 122 | 122 |
| 123 GrPaint paint; | 123 GrPaint paint; |
| 124 SkAutoTUnref<GrFragmentProcessor> yuvToRgbProcessor( | 124 SkAutoTUnref<const GrFragmentProcessor> yuvToRgbProcessor( |
| 125 GrYUVtoRGBEffect::Create(yuvTextures[0], | 125 GrYUVEffect::CreateYUVToRGB(yuvTextures[
0], |
| 126 yuvTextures[1], | 126 yuvTextures[
1], |
| 127 yuvTextures[2], | 127 yuvTextures[
2], |
| 128 yuvInfo.fSize, | 128 yuvInfo.fSiz
e, |
| 129 yuvInfo.fColorS
pace)); | 129 yuvInfo.fCol
orSpace)); |
| 130 paint.addColorFragmentProcessor(yuvToRgbProcessor); | 130 paint.addColorFragmentProcessor(yuvToRgbProcessor); |
| 131 paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode); | 131 paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode); |
| 132 const SkRect r = SkRect::MakeIWH(yuvInfo.fSize[0].fWidth, yuvInfo.fSize[0].f
Height); | 132 const SkRect r = SkRect::MakeIWH(yuvInfo.fSize[0].fWidth, yuvInfo.fSize[0].f
Height); |
| 133 | 133 |
| 134 SkAutoTUnref<GrDrawContext> drawContext(ctx->drawContext(renderTarget)); | 134 SkAutoTUnref<GrDrawContext> drawContext(ctx->drawContext(renderTarget)); |
| 135 if (!drawContext) { | 135 if (!drawContext) { |
| 136 return nullptr; | 136 return nullptr; |
| 137 } | 137 } |
| 138 | 138 |
| 139 drawContext->drawRect(GrClip::WideOpen(), paint, SkMatrix::I(), r); | 139 drawContext->drawRect(GrClip::WideOpen(), paint, SkMatrix::I(), r); |
| 140 | 140 |
| 141 return result.detach(); | 141 return result.detach(); |
| 142 } | 142 } |
| 143 | 143 |
| OLD | NEW |