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1 // Copyright 2014 PDFium Authors. All rights reserved. | 1 // Copyright 2014 PDFium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
6 | 6 |
7 #include "pageint.h" | 7 #include "pageint.h" |
8 | 8 |
9 #include "core/include/fpdfapi/fpdf_module.h" | 9 #include "core/include/fpdfapi/fpdf_module.h" |
10 #include "core/include/fpdfapi/fpdf_page.h" | 10 #include "core/include/fpdfapi/fpdf_page.h" |
11 #include "core/include/fpdfapi/fpdf_pageobj.h" | 11 #include "core/include/fpdfapi/fpdf_pageobj.h" |
12 | 12 |
13 void CPDF_PathObject::CopyData(const CPDF_PageObject* pSrc) { | 13 void CPDF_PathObject::CopyData(const CPDF_PageObject* pSrc) { |
14 const CPDF_PathObject* pSrcObj = (const CPDF_PathObject*)pSrc; | 14 const CPDF_PathObject* pSrcObj = (const CPDF_PathObject*)pSrc; |
15 m_Path = pSrcObj->m_Path; | 15 m_Path = pSrcObj->m_Path; |
16 m_FillType = pSrcObj->m_FillType; | 16 m_FillType = pSrcObj->m_FillType; |
17 m_bStroke = pSrcObj->m_bStroke; | 17 m_bStroke = pSrcObj->m_bStroke; |
18 m_Matrix = pSrcObj->m_Matrix; | 18 m_Matrix = pSrcObj->m_Matrix; |
19 } | 19 } |
20 void CPDF_PathObject::Transform(const CPDF_Matrix& matrix) { | 20 void CPDF_PathObject::Transform(const CFX_Matrix& matrix) { |
21 m_Matrix.Concat(matrix); | 21 m_Matrix.Concat(matrix); |
22 CalcBoundingBox(); | 22 CalcBoundingBox(); |
23 } | 23 } |
24 void CPDF_PathObject::SetGraphState(CPDF_GraphState GraphState) { | 24 void CPDF_PathObject::SetGraphState(CPDF_GraphState GraphState) { |
25 m_GraphState = GraphState; | 25 m_GraphState = GraphState; |
26 CalcBoundingBox(); | 26 CalcBoundingBox(); |
27 } | 27 } |
28 void CPDF_PathObject::CalcBoundingBox() { | 28 void CPDF_PathObject::CalcBoundingBox() { |
29 if (m_Path.IsNull()) { | 29 if (m_Path.IsNull()) { |
30 return; | 30 return; |
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41 rect.left += -0.5f; | 41 rect.left += -0.5f; |
42 rect.right += 0.5f; | 42 rect.right += 0.5f; |
43 rect.bottom += -0.5f; | 43 rect.bottom += -0.5f; |
44 rect.top += 0.5f; | 44 rect.top += 0.5f; |
45 } | 45 } |
46 m_Left = rect.left; | 46 m_Left = rect.left; |
47 m_Right = rect.right; | 47 m_Right = rect.right; |
48 m_Top = rect.top; | 48 m_Top = rect.top; |
49 m_Bottom = rect.bottom; | 49 m_Bottom = rect.bottom; |
50 } | 50 } |
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