Index: cc/output/gl_renderer_unittest.cc |
diff --git a/cc/output/gl_renderer_unittest.cc b/cc/output/gl_renderer_unittest.cc |
index 97bd2d992ea4cbcd3b5ecece6401fe735ed04edd..c11cbc364dba52039f1ef50df9c8fc7495248f94 100644 |
--- a/cc/output/gl_renderer_unittest.cc |
+++ b/cc/output/gl_renderer_unittest.cc |
@@ -2124,12 +2124,14 @@ class WaitSyncTokenCountingContext : public TestWebGraphicsContext3D { |
class MockOverlayScheduler { |
public: |
- MOCK_METHOD5(Schedule, |
+ MOCK_METHOD7(Schedule, |
void(int plane_z_order, |
gfx::OverlayTransform plane_transform, |
+ gfx::BufferFormat storage_format, |
unsigned overlay_texture_id, |
const gfx::Rect& display_bounds, |
- const gfx::RectF& uv_rect)); |
+ const gfx::RectF& uv_rect, |
+ bool handle_scaling)); |
}; |
TEST_F(GLRendererTest, OverlaySyncTokensAreProcessed) { |
@@ -2199,9 +2201,11 @@ TEST_F(GLRendererTest, OverlaySyncTokensAreProcessed) { |
// Verify that overlay_quad actually gets turned into an overlay, and even |
// though it's not drawn, that its sync point is waited on. |
EXPECT_CALL(*context, waitSyncToken(MatchesSyncToken(sync_token))).Times(1); |
- EXPECT_CALL(overlay_scheduler, |
- Schedule(1, gfx::OVERLAY_TRANSFORM_NONE, _, viewport_rect, |
- BoundingRect(uv_top_left, uv_bottom_right))).Times(1); |
+ EXPECT_CALL( |
+ overlay_scheduler, |
+ Schedule(1, gfx::OVERLAY_TRANSFORM_NONE, gfx::BufferFormat::BGRX_8888, _, |
+ viewport_rect, BoundingRect(uv_top_left, uv_bottom_right), true)) |
+ .Times(1); |
renderer.DrawFrame(&render_passes_in_draw_order_, 1.f, viewport_rect, |
viewport_rect, false); |