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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/ozone/demo/surfaceless_gl_renderer.h" | 5 #include "ui/ozone/demo/surfaceless_gl_renderer.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/trace_event/trace_event.h" | 8 #include "base/trace_event/trace_event.h" |
9 #include "ui/gl/gl_bindings.h" | 9 #include "ui/gl/gl_bindings.h" |
10 #include "ui/gl/gl_context.h" | 10 #include "ui/gl/gl_context.h" |
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102 | 102 |
103 float fraction = NextFraction(); | 103 float fraction = NextFraction(); |
104 | 104 |
105 context_->MakeCurrent(surface_.get()); | 105 context_->MakeCurrent(surface_.get()); |
106 buffers_[back_buffer_]->BindFramebuffer(); | 106 buffers_[back_buffer_]->BindFramebuffer(); |
107 | 107 |
108 glViewport(0, 0, size_.width(), size_.height()); | 108 glViewport(0, 0, size_.width(), size_.height()); |
109 glClearColor(1 - fraction, 0.0, fraction, 1.0); | 109 glClearColor(1 - fraction, 0.0, fraction, 1.0); |
110 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | 110 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
111 | 111 |
112 surface_->ScheduleOverlayPlane(0, gfx::OVERLAY_TRANSFORM_NONE, | 112 surface_->ScheduleOverlayPlane( |
113 buffers_[back_buffer_]->image(), | 113 0, gfx::OVERLAY_TRANSFORM_NONE, gfx::BufferFormat::BGRX_8888, |
114 gfx::Rect(size_), gfx::RectF(0, 0, 1, 1)); | 114 buffers_[back_buffer_]->image(), gfx::Rect(size_), gfx::RectF(0, 0, 1, 1), |
| 115 true); |
115 back_buffer_ ^= 1; | 116 back_buffer_ ^= 1; |
116 surface_->SwapBuffersAsync( | 117 surface_->SwapBuffersAsync( |
117 base::Bind(&SurfacelessGlRenderer::PostRenderFrameTask, | 118 base::Bind(&SurfacelessGlRenderer::PostRenderFrameTask, |
118 weak_ptr_factory_.GetWeakPtr())); | 119 weak_ptr_factory_.GetWeakPtr())); |
119 } | 120 } |
120 | 121 |
121 void SurfacelessGlRenderer::PostRenderFrameTask(gfx::SwapResult result) { | 122 void SurfacelessGlRenderer::PostRenderFrameTask(gfx::SwapResult result) { |
122 switch (result) { | 123 switch (result) { |
123 case gfx::SwapResult::SWAP_NAK_RECREATE_BUFFERS: | 124 case gfx::SwapResult::SWAP_NAK_RECREATE_BUFFERS: |
124 for (size_t i = 0; i < arraysize(buffers_); ++i) { | 125 for (size_t i = 0; i < arraysize(buffers_); ++i) { |
125 buffers_[i].reset(new BufferWrapper()); | 126 buffers_[i].reset(new BufferWrapper()); |
126 if (!buffers_[i]->Initialize(widget_, size_)) | 127 if (!buffers_[i]->Initialize(widget_, size_)) |
127 LOG(FATAL) << "Failed to recreate buffer"; | 128 LOG(FATAL) << "Failed to recreate buffer"; |
128 } | 129 } |
129 // Fall through since we want to render a new frame anyways. | 130 // Fall through since we want to render a new frame anyways. |
130 case gfx::SwapResult::SWAP_ACK: | 131 case gfx::SwapResult::SWAP_ACK: |
131 GlRenderer::PostRenderFrameTask(result); | 132 GlRenderer::PostRenderFrameTask(result); |
132 break; | 133 break; |
133 case gfx::SwapResult::SWAP_FAILED: | 134 case gfx::SwapResult::SWAP_FAILED: |
134 LOG(FATAL) << "Failed to swap buffers"; | 135 LOG(FATAL) << "Failed to swap buffers"; |
135 break; | 136 break; |
136 } | 137 } |
137 } | 138 } |
138 | 139 |
139 } // namespace ui | 140 } // namespace ui |
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