| Index: third_party/WebKit/Source/core/inspector/InspectorLayerTreeAgent.cpp
|
| diff --git a/third_party/WebKit/Source/core/inspector/InspectorLayerTreeAgent.cpp b/third_party/WebKit/Source/core/inspector/InspectorLayerTreeAgent.cpp
|
| index 1333734d22e4e13494a9e72401bed13d5d2812ce..b2b10e8b1c5c00b250a52cf1d38f178a125d4699 100644
|
| --- a/third_party/WebKit/Source/core/inspector/InspectorLayerTreeAgent.cpp
|
| +++ b/third_party/WebKit/Source/core/inspector/InspectorLayerTreeAgent.cpp
|
| @@ -190,7 +190,7 @@ void InspectorLayerTreeAgent::layerTreeDidChange()
|
| frontend()->layerTreeDidChange(buildLayerTree());
|
| }
|
|
|
| -void InspectorLayerTreeAgent::didPaint(LayoutObject*, const GraphicsLayer* graphicsLayer, GraphicsContext*, const LayoutRect& rect)
|
| +void InspectorLayerTreeAgent::didPaint(LayoutObject*, const GraphicsLayer* graphicsLayer, GraphicsContext&, const LayoutRect& rect)
|
| {
|
| // Should only happen for FrameView paints when compositing is off. Consider different instrumentation method for that.
|
| if (!graphicsLayer)
|
|
|