| Index: src/gpu/batches/GrAADistanceFieldPathRenderer.cpp
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| diff --git a/src/gpu/batches/GrAADistanceFieldPathRenderer.cpp b/src/gpu/batches/GrAADistanceFieldPathRenderer.cpp
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| index 0b14e4df4ecfdc757c18732935ba18fdb593544a..a365474c38cc4d56f576cd767cafcaac3b56b289 100644
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| --- a/src/gpu/batches/GrAADistanceFieldPathRenderer.cpp
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| +++ b/src/gpu/batches/GrAADistanceFieldPathRenderer.cpp
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| @@ -212,7 +212,7 @@ private:
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|  
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|          // allocate vertices
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|          size_t vertexStride = dfProcessor->getVertexStride();
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| -        SkASSERT(vertexStride == 2 * sizeof(SkPoint));
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| +        SkASSERT(vertexStride == 2 * sizeof(SkPoint) + sizeof(GrColor));
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|  
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|          const GrVertexBuffer* vertexBuffer;
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|          void* vertices = target->makeVertexSpace(vertexStride,
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| @@ -278,12 +278,12 @@ private:
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|              // Now set vertices
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|              intptr_t offset = reinterpret_cast<intptr_t>(vertices);
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|              offset += i * kVerticesPerQuad * vertexStride;
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| -            SkPoint* positions = reinterpret_cast<SkPoint*>(offset);
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|              this->writePathVertices(target,
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|                                      atlas,
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|                                      this->pipeline(),
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|                                      dfProcessor,
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| -                                    positions,
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| +                                    offset,
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| +                                    this->color(),
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|                                      vertexStride,
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|                                      this->viewMatrix(),
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|                                      args.fPath,
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| @@ -437,7 +437,8 @@ private:
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|                             GrBatchAtlas* atlas,
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|                             const GrPipeline* pipeline,
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|                             const GrGeometryProcessor* gp,
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| -                           SkPoint* positions,
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| +                           intptr_t offset,
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| +                           GrColor color,
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|                             size_t vertexStride,
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|                             const SkMatrix& viewMatrix,
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|                             const SkPath& path,
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| @@ -460,13 +461,21 @@ private:
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|          SkFixed tw = SkScalarToFixed(pathData->fBounds.width());
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|          SkFixed th = SkScalarToFixed(pathData->fBounds.height());
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|  
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| +        SkPoint* positions = reinterpret_cast<SkPoint*>(offset);
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| +
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|          // vertex positions
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|          // TODO make the vertex attributes a struct
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|          SkRect r = SkRect::MakeXYWH(dx, dy, width, height);
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|          positions->setRectFan(r.left(), r.top(), r.right(), r.bottom(), vertexStride);
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|  
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| +        // colors
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| +        for (int i = 0; i < kVerticesPerQuad; i++) {
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| +            GrColor* colorPtr = (GrColor*)(offset + sizeof(SkPoint) + i * vertexStride);
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| +            *colorPtr = color;
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| +        }
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| +
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|          // vertex texture coords
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| -        SkPoint* textureCoords = positions + 1;
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| +        SkPoint* textureCoords = (SkPoint*)(offset + sizeof(SkPoint) + sizeof(GrColor));
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|          textureCoords->setRectFan(SkFixedToFloat(texture->texturePriv().normalizeFixedX(tx)),
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|                                    SkFixedToFloat(texture->texturePriv().normalizeFixedY(ty)),
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|                                    SkFixedToFloat(texture->texturePriv().normalizeFixedX(tx + tw)),
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| 
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