Chromium Code Reviews| Index: src/gpu/GrAAConvexPathRenderer.cpp |
| diff --git a/src/gpu/GrAAConvexPathRenderer.cpp b/src/gpu/GrAAConvexPathRenderer.cpp |
| index a0e72e5e6e676fcfd1860fbaeb77f99f41a94e6b..fc6cae68c62298fc26430154ae6c9090f47f2bf7 100644 |
| --- a/src/gpu/GrAAConvexPathRenderer.cpp |
| +++ b/src/gpu/GrAAConvexPathRenderer.cpp |
| @@ -128,7 +128,7 @@ void compute_vectors(SegmentArray* segments, |
| *iCount = 0; |
| // compute normals at all points |
| for (int a = 0; a < count; ++a) { |
| - const Segment& sega = (*segments)[a]; |
| + Segment& sega = (*segments)[a]; |
| int b = (a + 1) % count; |
| Segment& segb = (*segments)[b]; |
| @@ -304,12 +304,23 @@ struct QuadVertex { |
| SkScalar fD1; |
| }; |
| +struct Draw { |
| + Draw() : fVertexCnt(0), fIndexCnt(0) {} |
| + int fVertexCnt; |
| + int fIndexCnt; |
| +}; |
| + |
| +typedef SkTArray<Draw, true> DrawArray; |
| + |
| void create_vertices(const SegmentArray& segments, |
| const SkPoint& fanPt, |
| + DrawArray* draws, |
| QuadVertex* verts, |
| uint16_t* idxs) { |
| - int v = 0; |
| - int i = 0; |
| + Draw* draw = &draws->push_back(); |
| + // alias just to make vert/index assignments easier to read. |
| + int* v = &draw->fVertexCnt; |
| + int* i = &draw->fIndexCnt; |
| int count = segments.count(); |
| for (int a = 0; a < count; ++a) { |
| @@ -317,117 +328,133 @@ void create_vertices(const SegmentArray& segments, |
| int b = (a + 1) % count; |
| const Segment& segb = segments[b]; |
| + // Check whether adding the verts for this segment to the current draw would cause index |
| + // values to overflow. |
| + int vCount = 4; |
| + if (Segment::kLine == segb.fType) { |
| + vCount += 5; |
| + } else { |
| + vCount += 6; |
| + } |
| + if (draw->fVertexCnt + vCount > (1 << 16)) { |
| + verts += *v; |
| + idxs += *i; |
| + draw = &draws->push_back(); |
| + v = &draw->fVertexCnt; |
| + i = &draw->fIndexCnt; |
| + } |
| + |
| // FIXME: These tris are inset in the 1 unit arc around the corner |
| - verts[v + 0].fPos = sega.endPt(); |
| - verts[v + 1].fPos = verts[v + 0].fPos + sega.endNorm(); |
| - verts[v + 2].fPos = verts[v + 0].fPos + segb.fMid; |
| - verts[v + 3].fPos = verts[v + 0].fPos + segb.fNorms[0]; |
| - verts[v + 0].fUV.set(0,0); |
| - verts[v + 1].fUV.set(0,-SK_Scalar1); |
| - verts[v + 2].fUV.set(0,-SK_Scalar1); |
| - verts[v + 3].fUV.set(0,-SK_Scalar1); |
| - verts[v + 0].fD0 = verts[v + 0].fD1 = -SK_Scalar1; |
| - verts[v + 1].fD0 = verts[v + 1].fD1 = -SK_Scalar1; |
| - verts[v + 2].fD0 = verts[v + 2].fD1 = -SK_Scalar1; |
| - verts[v + 3].fD0 = verts[v + 3].fD1 = -SK_Scalar1; |
| - |
| - idxs[i + 0] = v + 0; |
| - idxs[i + 1] = v + 2; |
| - idxs[i + 2] = v + 1; |
| - idxs[i + 3] = v + 0; |
| - idxs[i + 4] = v + 3; |
| - idxs[i + 5] = v + 2; |
| - |
| - v += 4; |
| - i += 6; |
| + verts[*v + 0].fPos = sega.endPt(); |
| + verts[*v + 1].fPos = verts[*v + 0].fPos + sega.endNorm(); |
| + verts[*v + 2].fPos = verts[*v + 0].fPos + segb.fMid; |
| + verts[*v + 3].fPos = verts[*v + 0].fPos + segb.fNorms[0]; |
| + verts[*v + 0].fUV.set(0,0); |
| + verts[*v + 1].fUV.set(0,-SK_Scalar1); |
| + verts[*v + 2].fUV.set(0,-SK_Scalar1); |
| + verts[*v + 3].fUV.set(0,-SK_Scalar1); |
| + verts[*v + 0].fD0 = verts[*v + 0].fD1 = -SK_Scalar1; |
| + verts[*v + 1].fD0 = verts[*v + 1].fD1 = -SK_Scalar1; |
| + verts[*v + 2].fD0 = verts[*v + 2].fD1 = -SK_Scalar1; |
| + verts[*v + 3].fD0 = verts[*v + 3].fD1 = -SK_Scalar1; |
| + |
| + idxs[*i + 0] = *v + 0; |
| + idxs[*i + 1] = *v + 2; |
| + idxs[*i + 2] = *v + 1; |
| + idxs[*i + 3] = *v + 0; |
| + idxs[*i + 4] = *v + 3; |
| + idxs[*i + 5] = *v + 2; |
| + |
| + *v += 4; |
| + *i += 6; |
| if (Segment::kLine == segb.fType) { |
| - verts[v + 0].fPos = fanPt; |
| - verts[v + 1].fPos = sega.endPt(); |
| - verts[v + 2].fPos = segb.fPts[0]; |
| + verts[*v + 0].fPos = fanPt; |
| + verts[*v + 1].fPos = sega.endPt(); |
| + verts[*v + 2].fPos = segb.fPts[0]; |
| - verts[v + 3].fPos = verts[v + 1].fPos + segb.fNorms[0]; |
| - verts[v + 4].fPos = verts[v + 2].fPos + segb.fNorms[0]; |
| + verts[*v + 3].fPos = verts[*v + 1].fPos + segb.fNorms[0]; |
| + verts[*v + 4].fPos = verts[*v + 2].fPos + segb.fNorms[0]; |
| // we draw the line edge as a degenerate quad (u is 0, v is the |
| // signed distance to the edge) |
| - SkScalar dist = fanPt.distanceToLineBetween(verts[v + 1].fPos, |
| - verts[v + 2].fPos); |
| - verts[v + 0].fUV.set(0, dist); |
| - verts[v + 1].fUV.set(0, 0); |
| - verts[v + 2].fUV.set(0, 0); |
| - verts[v + 3].fUV.set(0, -SK_Scalar1); |
| - verts[v + 4].fUV.set(0, -SK_Scalar1); |
| - |
| - verts[v + 0].fD0 = verts[v + 0].fD1 = -SK_Scalar1; |
| - verts[v + 1].fD0 = verts[v + 1].fD1 = -SK_Scalar1; |
| - verts[v + 2].fD0 = verts[v + 2].fD1 = -SK_Scalar1; |
| - verts[v + 3].fD0 = verts[v + 3].fD1 = -SK_Scalar1; |
| - verts[v + 4].fD0 = verts[v + 4].fD1 = -SK_Scalar1; |
| - |
| - idxs[i + 0] = v + 0; |
| - idxs[i + 1] = v + 2; |
| - idxs[i + 2] = v + 1; |
| - |
| - idxs[i + 3] = v + 3; |
| - idxs[i + 4] = v + 1; |
| - idxs[i + 5] = v + 2; |
| - |
| - idxs[i + 6] = v + 4; |
| - idxs[i + 7] = v + 3; |
| - idxs[i + 8] = v + 2; |
| - |
| - v += 5; |
| - i += 9; |
| + SkScalar dist = fanPt.distanceToLineBetween(verts[*v + 1].fPos, |
| + verts[*v + 2].fPos); |
| + verts[*v + 0].fUV.set(0, dist); |
| + verts[*v + 1].fUV.set(0, 0); |
| + verts[*v + 2].fUV.set(0, 0); |
| + verts[*v + 3].fUV.set(0, -SK_Scalar1); |
| + verts[*v + 4].fUV.set(0, -SK_Scalar1); |
| + |
| + verts[*v + 0].fD0 = verts[*v + 0].fD1 = -SK_Scalar1; |
| + verts[*v + 1].fD0 = verts[*v + 1].fD1 = -SK_Scalar1; |
| + verts[*v + 2].fD0 = verts[*v + 2].fD1 = -SK_Scalar1; |
| + verts[*v + 3].fD0 = verts[*v + 3].fD1 = -SK_Scalar1; |
| + verts[*v + 4].fD0 = verts[*v + 4].fD1 = -SK_Scalar1; |
| + |
| + idxs[*i + 0] = *v + 0; |
| + idxs[*i + 1] = *v + 2; |
| + idxs[*i + 2] = *v + 1; |
| + |
| + idxs[*i + 3] = *v + 3; |
| + idxs[*i + 4] = *v + 1; |
| + idxs[*i + 5] = *v + 2; |
| + |
| + idxs[*i + 6] = *v + 4; |
| + idxs[*i + 7] = *v + 3; |
| + idxs[*i + 8] = *v + 2; |
| + |
| + *v += 5; |
| + *i += 9; |
| } else { |
| GrPoint qpts[] = {sega.endPt(), segb.fPts[0], segb.fPts[1]}; |
| GrVec midVec = segb.fNorms[0] + segb.fNorms[1]; |
| midVec.normalize(); |
| - verts[v + 0].fPos = fanPt; |
| - verts[v + 1].fPos = qpts[0]; |
| - verts[v + 2].fPos = qpts[2]; |
| - verts[v + 3].fPos = qpts[0] + segb.fNorms[0]; |
| - verts[v + 4].fPos = qpts[2] + segb.fNorms[1]; |
| - verts[v + 5].fPos = qpts[1] + midVec; |
| + verts[*v + 0].fPos = fanPt; |
| + verts[*v + 1].fPos = qpts[0]; |
| + verts[*v + 2].fPos = qpts[2]; |
| + verts[*v + 3].fPos = qpts[0] + segb.fNorms[0]; |
| + verts[*v + 4].fPos = qpts[2] + segb.fNorms[1]; |
| + verts[*v + 5].fPos = qpts[1] + midVec; |
| SkScalar c = segb.fNorms[0].dot(qpts[0]); |
| - verts[v + 0].fD0 = -segb.fNorms[0].dot(fanPt) + c; |
| - verts[v + 1].fD0 = 0.f; |
| - verts[v + 2].fD0 = -segb.fNorms[0].dot(qpts[2]) + c; |
| - verts[v + 3].fD0 = -SK_ScalarMax/100; |
| - verts[v + 4].fD0 = -SK_ScalarMax/100; |
| - verts[v + 5].fD0 = -SK_ScalarMax/100; |
| + verts[*v + 0].fD0 = -segb.fNorms[0].dot(fanPt) + c; |
| + verts[*v + 1].fD0 = 0.f; |
| + verts[*v + 2].fD0 = -segb.fNorms[0].dot(qpts[2]) + c; |
| + verts[*v + 3].fD0 = -SK_ScalarMax/100; |
| + verts[*v + 4].fD0 = -SK_ScalarMax/100; |
| + verts[*v + 5].fD0 = -SK_ScalarMax/100; |
| c = segb.fNorms[1].dot(qpts[2]); |
| - verts[v + 0].fD1 = -segb.fNorms[1].dot(fanPt) + c; |
| - verts[v + 1].fD1 = -segb.fNorms[1].dot(qpts[0]) + c; |
| - verts[v + 2].fD1 = 0.f; |
| - verts[v + 3].fD1 = -SK_ScalarMax/100; |
| - verts[v + 4].fD1 = -SK_ScalarMax/100; |
| - verts[v + 5].fD1 = -SK_ScalarMax/100; |
| + verts[*v + 0].fD1 = -segb.fNorms[1].dot(fanPt) + c; |
| + verts[*v + 1].fD1 = -segb.fNorms[1].dot(qpts[0]) + c; |
| + verts[*v + 2].fD1 = 0.f; |
| + verts[*v + 3].fD1 = -SK_ScalarMax/100; |
| + verts[*v + 4].fD1 = -SK_ScalarMax/100; |
| + verts[*v + 5].fD1 = -SK_ScalarMax/100; |
| GrPathUtils::QuadUVMatrix toUV(qpts); |
| - toUV.apply<6, sizeof(QuadVertex), sizeof(GrPoint)>(verts + v); |
| + toUV.apply<6, sizeof(QuadVertex), sizeof(GrPoint)>(verts + *v); |
| - idxs[i + 0] = v + 3; |
| - idxs[i + 1] = v + 1; |
| - idxs[i + 2] = v + 2; |
| - idxs[i + 3] = v + 4; |
| - idxs[i + 4] = v + 3; |
| - idxs[i + 5] = v + 2; |
| + idxs[*i + 0] = *v + 3; |
| + idxs[*i + 1] = *v + 1; |
| + idxs[*i + 2] = *v + 2; |
| + idxs[*i + 3] = *v + 4; |
| + idxs[*i + 4] = *v + 3; |
| + idxs[*i + 5] = *v + 2; |
| - idxs[i + 6] = v + 5; |
| - idxs[i + 7] = v + 3; |
| - idxs[i + 8] = v + 4; |
| + idxs[*i + 6] = *v + 5; |
| + idxs[*i + 7] = *v + 3; |
| + idxs[*i + 8] = *v + 4; |
| - idxs[i + 9] = v + 0; |
| - idxs[i + 10] = v + 2; |
| - idxs[i + 11] = v + 1; |
| + idxs[*i + 9] = *v + 0; |
| + idxs[*i + 10] = *v + 2; |
| + idxs[*i + 11] = *v + 1; |
| - v += 6; |
| - i += 12; |
| + *v += 6; |
| + *i += 12; |
| } |
| } |
| } |
| @@ -601,6 +628,7 @@ bool GrAAConvexPathRenderer::onDrawPath(const SkPath& origPath, |
| int iCount; |
| enum { |
| kPreallocSegmentCnt = 512 / sizeof(Segment), |
|
robertphillips
2013/05/13 19:18:05
2?
bsalomon
2013/05/13 19:26:06
it's just 2 ints per cnt of stack space, so 4 take
|
| + kPreallocDrawCnt = 4, |
| }; |
| SkSTArray<kPreallocSegmentCnt, Segment, true> segments; |
| SkPoint fanPt; |
| @@ -629,13 +657,19 @@ bool GrAAConvexPathRenderer::onDrawPath(const SkPath& origPath, |
| verts = reinterpret_cast<QuadVertex*>(arg.vertices()); |
| idxs = reinterpret_cast<uint16_t*>(arg.indices()); |
| - create_vertices(segments, fanPt, verts, idxs); |
| - |
| - target->drawIndexed(kTriangles_GrPrimitiveType, |
| - 0, // start vertex |
| - 0, // start index |
| - vCount, |
| - iCount); |
| + SkSTArray<kPreallocDrawCnt, Draw, true> draws; |
| + create_vertices(segments, fanPt, &draws, verts, idxs); |
| + |
| + int vOffset = 0; |
| + for (int i = 0; i < draws.count(); ++i) { |
| + const Draw& draw = draws[i]; |
| + target->drawIndexed(kTriangles_GrPrimitiveType, |
| + vOffset, // start vertex |
| + 0, // start index |
| + draw.fVertexCnt, |
| + draw.fIndexCnt); |
| + vOffset += draw.fVertexCnt; |
| + } |
| return true; |
| } |