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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is here so other GLES2 related files can have a common set of | 5 // This file is here so other GLES2 related files can have a common set of |
6 // includes where appropriate. | 6 // includes where appropriate. |
7 | 7 |
8 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_ | 8 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_ |
9 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_ | 9 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_ |
10 | 10 |
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45 | 45 |
46 // Does an add checking for overflow. If there was no overflow returns true. | 46 // Does an add checking for overflow. If there was no overflow returns true. |
47 inline bool SafeAddInt32(int32_t a, int32_t b, int32_t* dst) { | 47 inline bool SafeAddInt32(int32_t a, int32_t b, int32_t* dst) { |
48 DCHECK(dst); | 48 DCHECK(dst); |
49 base::CheckedNumeric<int32_t> checked = a; | 49 base::CheckedNumeric<int32_t> checked = a; |
50 checked += b; | 50 checked += b; |
51 *dst = checked.ValueOrDefault(0); | 51 *dst = checked.ValueOrDefault(0); |
52 return checked.IsValid(); | 52 return checked.IsValid(); |
53 } | 53 } |
54 | 54 |
55 struct GLES2_UTILS_EXPORT PixelStoreParams { | |
56 PixelStoreParams() | |
57 : alignment(4), | |
58 row_length(0), | |
59 image_height(0), | |
60 skip_pixels(0), | |
61 skip_rows(0), | |
62 skip_images(0) { | |
63 } | |
64 | |
65 int32_t alignment; | |
66 int32_t row_length; | |
67 int32_t image_height; | |
68 int32_t skip_pixels; | |
69 int32_t skip_rows; | |
70 int32_t skip_images; | |
71 }; | |
72 | |
73 // Utilties for GLES2 support. | 55 // Utilties for GLES2 support. |
74 class GLES2_UTILS_EXPORT GLES2Util { | 56 class GLES2_UTILS_EXPORT GLES2Util { |
75 public: | 57 public: |
76 static const int kNumFaces = 6; | 58 static const int kNumFaces = 6; |
77 | 59 |
78 // Bits returned by GetChannelsForFormat | 60 // Bits returned by GetChannelsForFormat |
79 enum ChannelBits { | 61 enum ChannelBits { |
80 kRed = 0x1, | 62 kRed = 0x1, |
81 kGreen = 0x2, | 63 kGreen = 0x2, |
82 kBlue = 0x4, | 64 kBlue = 0x4, |
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116 | 98 |
117 // Gets the number of values a particular id will return when a glGet | 99 // Gets the number of values a particular id will return when a glGet |
118 // function is called. If 0 is returned the id is invalid. | 100 // function is called. If 0 is returned the id is invalid. |
119 int GLGetNumValuesReturned(int id) const; | 101 int GLGetNumValuesReturned(int id) const; |
120 | 102 |
121 // Computes the size of a single group of elements from a format and type pair | 103 // Computes the size of a single group of elements from a format and type pair |
122 static uint32_t ComputeImageGroupSize(int format, int type); | 104 static uint32_t ComputeImageGroupSize(int format, int type); |
123 | 105 |
124 // Computes the size of an image row including alignment padding | 106 // Computes the size of an image row including alignment padding |
125 static bool ComputeImagePaddedRowSize( | 107 static bool ComputeImagePaddedRowSize( |
126 int width, int format, int type, int alignment, | 108 int width, int format, int type, int unpack_alignment, |
127 uint32_t* padded_row_size); | 109 uint32_t* padded_row_size); |
128 | 110 |
129 // Computes the size of image data for TexImage2D and TexSubImage2D. | 111 // Computes the size of image data for TexImage2D and TexSubImage2D. |
130 // Optionally the unpadded and padded row sizes can be returned. | 112 // Optionally the unpadded and padded row sizes can be returned. If height < 2 |
| 113 // then the padded_row_size will be the same as the unpadded_row_size since |
| 114 // padding is not necessary. |
131 static bool ComputeImageDataSizes( | 115 static bool ComputeImageDataSizes( |
132 int width, int height, int depth, int format, int type, | 116 int width, int height, int depth, int format, int type, |
133 int alignment, uint32_t* size, uint32_t* opt_unpadded_row_size, | 117 int unpack_alignment, uint32_t* size, uint32_t* unpadded_row_size, |
134 uint32_t* opt_padded_row_size); | 118 uint32_t* padded_row_size); |
135 | |
136 // Similar to the above function, but taking into consideration all ES3 | |
137 // pixel pack/unpack parameters. | |
138 // Optionally the skipped bytes in the beginning can be returned. | |
139 // Note the returned |size| does NOT include |skip_size|. | |
140 // TODO(zmo): merging ComputeImageDataSize and ComputeImageDataSizeES3. | |
141 static bool ComputeImageDataSizesES3( | |
142 int width, int height, int depth, int format, int type, | |
143 const PixelStoreParams& params, | |
144 uint32_t* size, uint32_t* opt_unpadded_row_size, | |
145 uint32_t* opt_padded_row_size, uint32_t* opt_skip_size); | |
146 | 119 |
147 static size_t RenderbufferBytesPerPixel(int format); | 120 static size_t RenderbufferBytesPerPixel(int format); |
148 | 121 |
149 // Return the element's number of bytes. | 122 // Return the element's number of bytes. |
150 // For example, GL_FLOAT_MAT3 returns sizeof(GLfloat). | 123 // For example, GL_FLOAT_MAT3 returns sizeof(GLfloat). |
151 static uint32_t GetElementSizeForUniformType(int type); | 124 static uint32_t GetElementSizeForUniformType(int type); |
152 // Return the number of elements. | 125 // Return the number of elements. |
153 // For example, GL_FLOAT_MAT3 returns 9. | 126 // For example, GL_FLOAT_MAT3 returns 9. |
154 static uint32_t GetElementCountForUniformType(int type); | 127 static uint32_t GetElementCountForUniformType(int type); |
155 | 128 |
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212 static bool IsSignedIntegerFormat(uint32_t internal_format); | 185 static bool IsSignedIntegerFormat(uint32_t internal_format); |
213 static bool IsIntegerFormat(uint32_t internal_format); | 186 static bool IsIntegerFormat(uint32_t internal_format); |
214 static bool IsFloatFormat(uint32_t internal_format); | 187 static bool IsFloatFormat(uint32_t internal_format); |
215 | 188 |
216 #include "../common/gles2_cmd_utils_autogen.h" | 189 #include "../common/gles2_cmd_utils_autogen.h" |
217 | 190 |
218 private: | 191 private: |
219 static std::string GetQualifiedEnumString( | 192 static std::string GetQualifiedEnumString( |
220 const EnumToString* table, size_t count, uint32_t value); | 193 const EnumToString* table, size_t count, uint32_t value); |
221 | 194 |
222 static bool ComputeImageRowSizeHelper( | |
223 int width, uint32 bytes_per_group, int alignment, | |
224 uint32* rt_unpadded_row_size, uint32* rt_padded_row_size); | |
225 | |
226 static const EnumToString* const enum_to_string_table_; | 195 static const EnumToString* const enum_to_string_table_; |
227 static const size_t enum_to_string_table_len_; | 196 static const size_t enum_to_string_table_len_; |
228 | 197 |
229 int num_compressed_texture_formats_; | 198 int num_compressed_texture_formats_; |
230 int num_shader_binary_formats_; | 199 int num_shader_binary_formats_; |
231 }; | 200 }; |
232 | 201 |
233 class GLES2_UTILS_EXPORT GLSLArrayName { | 202 class GLES2_UTILS_EXPORT GLSLArrayName { |
234 public: | 203 public: |
235 explicit GLSLArrayName(const std::string& name); | 204 explicit GLSLArrayName(const std::string& name); |
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280 bool fail_if_major_perf_caveat; | 249 bool fail_if_major_perf_caveat; |
281 bool lose_context_when_out_of_memory; | 250 bool lose_context_when_out_of_memory; |
282 ContextType context_type; | 251 ContextType context_type; |
283 }; | 252 }; |
284 | 253 |
285 } // namespace gles2 | 254 } // namespace gles2 |
286 } // namespace gpu | 255 } // namespace gpu |
287 | 256 |
288 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_ | 257 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_ |
289 | 258 |
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