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Unified Diff: src/core/SkMatrixClipStateMgr.h

Issue 151033004: Add matrix dictionary to SkMatrixClipStateMgr (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: updated to Tot Created 6 years, 10 months ago
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Index: src/core/SkMatrixClipStateMgr.h
===================================================================
--- src/core/SkMatrixClipStateMgr.h (revision 13419)
+++ src/core/SkMatrixClipStateMgr.h (working copy)
@@ -13,6 +13,7 @@
#include "SkRRect.h"
#include "SkTypes.h"
#include "SkTArray.h"
+#include "SkTDArray.h"
class SkPictureRecord;
class SkWriter32;
@@ -51,13 +52,59 @@
class SkMatrixClipStateMgr {
public:
static const int32_t kIdentityWideOpenStateID = 0;
+ static const int kIdentityMatID = 0;
class MatrixClipState {
public:
class MatrixInfo {
public:
+ void reset() {
+ fMatrixID = kIdentityMatID;
+ fMatrix.reset();
+ }
+
+ bool preTranslate(SkScalar dx, SkScalar dy) {
+ fMatrixID = -1;
+ return fMatrix.preTranslate(dx, dy);
+ }
+
+ bool preScale(SkScalar sx, SkScalar sy) {
+ fMatrixID = -1;
+ return fMatrix.preScale(sx, sy);
+ }
+
+ bool preRotate(SkScalar degrees) {
+ fMatrixID = -1;
+ return fMatrix.preRotate(degrees);
+ }
+
+ bool preSkew(SkScalar sx, SkScalar sy) {
+ fMatrixID = -1;
+ return fMatrix.preSkew(sx, sy);
+ }
+
+ bool preConcat(const SkMatrix& matrix) {
+ fMatrixID = -1;
+ return fMatrix.preConcat(matrix);
+ }
+
+ void setMatrix(const SkMatrix& matrix) {
+ fMatrixID = -1;
+ fMatrix = matrix;
+ }
+
+ int getID(SkMatrixClipStateMgr* mgr) {
+ if (fMatrixID >= 0) {
+ return fMatrixID;
+ }
+
+ fMatrixID = mgr->addMatToDict(fMatrix);
+ return fMatrixID;
+ }
+
+ private:
SkMatrix fMatrix;
- // TODO: add an internal dictionary and an ID here
+ int fMatrixID;
};
class ClipInfo : public SkNoncopyable {
@@ -67,13 +114,13 @@
bool clipRect(const SkRect& rect,
SkRegion::Op op,
bool doAA,
- const SkMatrix& matrix) {
+ int matrixID) {
ClipOp& newClip = fClips.push_back();
newClip.fClipType = kRect_ClipType;
newClip.fGeom.fRRect.setRect(rect); // storing the clipRect in the RRect
newClip.fOp = op;
newClip.fDoAA = doAA;
- newClip.fMatrix = matrix;
+ newClip.fMatrixID = matrixID;
newClip.fOffset = kInvalidJumpOffset;
return false;
}
@@ -81,13 +128,13 @@
bool clipRRect(const SkRRect& rrect,
SkRegion::Op op,
bool doAA,
- const SkMatrix& matrix) {
+ int matrixID) {
ClipOp& newClip = fClips.push_back();
newClip.fClipType = kRRect_ClipType;
newClip.fGeom.fRRect = rrect;
newClip.fOp = op;
newClip.fDoAA = doAA;
- newClip.fMatrix = matrix;
+ newClip.fMatrixID = matrixID;
newClip.fOffset = kInvalidJumpOffset;
return false;
}
@@ -96,13 +143,13 @@
const SkPath& path,
SkRegion::Op op,
bool doAA,
- const SkMatrix& matrix);
+ int matrixID);
bool clipRegion(SkPictureRecord* picRecord,
const SkRegion& region,
SkRegion::Op op,
- const SkMatrix& matrix);
- void writeClip(SkMatrix* curMat,
- SkPictureRecord* picRecord,
+ int matrixID);
+ void writeClip(int* curMatID,
+ SkMatrixClipStateMgr* mgr,
bool* overrideFirstOp);
void fillInSkips(SkWriter32* writer, int32_t restoreOffset);
@@ -148,8 +195,7 @@
SkRegion::Op fOp;
// The CTM in effect when this clip call was issued
- // TODO: add an internal dictionary and replace with ID
- SkMatrix fMatrix;
+ int fMatrixID;
// The offset of this clipOp's "jump-to-offset" location in the skp.
// -1 means the offset hasn't been written.
@@ -169,7 +215,7 @@
if (NULL == prev) {
fLayerID = 0;
- fMatrixInfoStorage.fMatrix.reset();
+ fMatrixInfoStorage.reset();
fMatrixInfo = &fMatrixInfoStorage;
fClipInfo = &fClipInfoStorage; // ctor handles init of fClipInfoStorage
@@ -237,6 +283,8 @@
fPicRecord = picRecord;
}
+ SkPictureRecord* getPicRecord() { return fPicRecord; }
+
// TODO: need to override canvas' getSaveCount. Right now we pass the
// save* and restore calls on to the base SkCanvas in SkPictureRecord but
// this duplicates effort.
@@ -254,56 +302,56 @@
bool translate(SkScalar dx, SkScalar dy) {
this->call(kMatrix_CallType);
- return fCurMCState->fMatrixInfo->fMatrix.preTranslate(dx, dy);
+ return fCurMCState->fMatrixInfo->preTranslate(dx, dy);
}
bool scale(SkScalar sx, SkScalar sy) {
this->call(kMatrix_CallType);
- return fCurMCState->fMatrixInfo->fMatrix.preScale(sx, sy);
+ return fCurMCState->fMatrixInfo->preScale(sx, sy);
}
bool rotate(SkScalar degrees) {
this->call(kMatrix_CallType);
- return fCurMCState->fMatrixInfo->fMatrix.preRotate(degrees);
+ return fCurMCState->fMatrixInfo->preRotate(degrees);
}
bool skew(SkScalar sx, SkScalar sy) {
this->call(kMatrix_CallType);
- return fCurMCState->fMatrixInfo->fMatrix.preSkew(sx, sy);
+ return fCurMCState->fMatrixInfo->preSkew(sx, sy);
}
bool concat(const SkMatrix& matrix) {
this->call(kMatrix_CallType);
- return fCurMCState->fMatrixInfo->fMatrix.preConcat(matrix);
+ return fCurMCState->fMatrixInfo->preConcat(matrix);
}
void setMatrix(const SkMatrix& matrix) {
this->call(kMatrix_CallType);
- fCurMCState->fMatrixInfo->fMatrix = matrix;
+ fCurMCState->fMatrixInfo->setMatrix(matrix);
}
bool clipRect(const SkRect& rect, SkRegion::Op op, bool doAA) {
this->call(SkMatrixClipStateMgr::kClip_CallType);
return fCurMCState->fClipInfo->clipRect(rect, op, doAA,
- fCurMCState->fMatrixInfo->fMatrix);
+ fCurMCState->fMatrixInfo->getID(this));
}
bool clipRRect(const SkRRect& rrect, SkRegion::Op op, bool doAA) {
this->call(SkMatrixClipStateMgr::kClip_CallType);
return fCurMCState->fClipInfo->clipRRect(rrect, op, doAA,
- fCurMCState->fMatrixInfo->fMatrix);
+ fCurMCState->fMatrixInfo->getID(this));
}
bool clipPath(const SkPath& path, SkRegion::Op op, bool doAA) {
this->call(SkMatrixClipStateMgr::kClip_CallType);
return fCurMCState->fClipInfo->clipPath(fPicRecord, path, op, doAA,
- fCurMCState->fMatrixInfo->fMatrix);
+ fCurMCState->fMatrixInfo->getID(this));
}
bool clipRegion(const SkRegion& region, SkRegion::Op op) {
this->call(SkMatrixClipStateMgr::kClip_CallType);
return fCurMCState->fClipInfo->clipRegion(fPicRecord, region, op,
- fCurMCState->fMatrixInfo->fMatrix);
+ fCurMCState->fMatrixInfo->getID(this));
}
bool call(CallType callType);
@@ -329,15 +377,28 @@
SkDeque fMatrixClipStack;
MatrixClipState* fCurMCState;
+ // This dictionary doesn't actually de-duplicate the matrices (except for the
+ // identity matrix). It merely stores the matrices and allows them to be looked
+ // up by ID later. The de-duplication mainly falls upon the matrix/clip stack
+ // which stores the ID so a revisited clip/matrix (via popping the stack) will
+ // use the same ID.
+ SkTDArray<SkMatrix> fMatrixDict;
+
// The MCStateID of the state currently in effect in the byte stream. 0 if none.
int32_t fCurOpenStateID;
SkDEBUGCODE(void validate();)
- static void WriteDeltaMat(SkPictureRecord* picRecord,
- const SkMatrix& current,
- const SkMatrix& desired);
+ void writeDeltaMat(int currentMatID, int desiredMatID);
static int32_t NewMCStateID();
+
+ // TODO: add stats to check if the dictionary really does
+ // reduce the size of the SkPicture.
+ int addMatToDict(const SkMatrix& mat);
+ const SkMatrix& lookupMat(int index) {
+ SkASSERT(index >= 0 && index < fMatrixDict.count());
+ return fMatrixDict[index];
+ }
};
#endif
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