Index: src/core/SkMatrixClipStateMgr.h |
=================================================================== |
--- src/core/SkMatrixClipStateMgr.h (revision 13419) |
+++ src/core/SkMatrixClipStateMgr.h (working copy) |
@@ -13,6 +13,7 @@ |
#include "SkRRect.h" |
#include "SkTypes.h" |
#include "SkTArray.h" |
+#include "SkTDArray.h" |
class SkPictureRecord; |
class SkWriter32; |
@@ -51,13 +52,59 @@ |
class SkMatrixClipStateMgr { |
public: |
static const int32_t kIdentityWideOpenStateID = 0; |
+ static const int kIdentityMatID = 0; |
class MatrixClipState { |
public: |
class MatrixInfo { |
public: |
+ void reset() { |
+ fMatrixID = kIdentityMatID; |
+ fMatrix.reset(); |
+ } |
+ |
+ bool preTranslate(SkScalar dx, SkScalar dy) { |
+ fMatrixID = -1; |
+ return fMatrix.preTranslate(dx, dy); |
+ } |
+ |
+ bool preScale(SkScalar sx, SkScalar sy) { |
+ fMatrixID = -1; |
+ return fMatrix.preScale(sx, sy); |
+ } |
+ |
+ bool preRotate(SkScalar degrees) { |
+ fMatrixID = -1; |
+ return fMatrix.preRotate(degrees); |
+ } |
+ |
+ bool preSkew(SkScalar sx, SkScalar sy) { |
+ fMatrixID = -1; |
+ return fMatrix.preSkew(sx, sy); |
+ } |
+ |
+ bool preConcat(const SkMatrix& matrix) { |
+ fMatrixID = -1; |
+ return fMatrix.preConcat(matrix); |
+ } |
+ |
+ void setMatrix(const SkMatrix& matrix) { |
+ fMatrixID = -1; |
+ fMatrix = matrix; |
+ } |
+ |
+ int getID(SkMatrixClipStateMgr* mgr) { |
+ if (fMatrixID >= 0) { |
+ return fMatrixID; |
+ } |
+ |
+ fMatrixID = mgr->addMatToDict(fMatrix); |
+ return fMatrixID; |
+ } |
+ |
+ private: |
SkMatrix fMatrix; |
- // TODO: add an internal dictionary and an ID here |
+ int fMatrixID; |
}; |
class ClipInfo : public SkNoncopyable { |
@@ -67,13 +114,13 @@ |
bool clipRect(const SkRect& rect, |
SkRegion::Op op, |
bool doAA, |
- const SkMatrix& matrix) { |
+ int matrixID) { |
ClipOp& newClip = fClips.push_back(); |
newClip.fClipType = kRect_ClipType; |
newClip.fGeom.fRRect.setRect(rect); // storing the clipRect in the RRect |
newClip.fOp = op; |
newClip.fDoAA = doAA; |
- newClip.fMatrix = matrix; |
+ newClip.fMatrixID = matrixID; |
newClip.fOffset = kInvalidJumpOffset; |
return false; |
} |
@@ -81,13 +128,13 @@ |
bool clipRRect(const SkRRect& rrect, |
SkRegion::Op op, |
bool doAA, |
- const SkMatrix& matrix) { |
+ int matrixID) { |
ClipOp& newClip = fClips.push_back(); |
newClip.fClipType = kRRect_ClipType; |
newClip.fGeom.fRRect = rrect; |
newClip.fOp = op; |
newClip.fDoAA = doAA; |
- newClip.fMatrix = matrix; |
+ newClip.fMatrixID = matrixID; |
newClip.fOffset = kInvalidJumpOffset; |
return false; |
} |
@@ -96,13 +143,13 @@ |
const SkPath& path, |
SkRegion::Op op, |
bool doAA, |
- const SkMatrix& matrix); |
+ int matrixID); |
bool clipRegion(SkPictureRecord* picRecord, |
const SkRegion& region, |
SkRegion::Op op, |
- const SkMatrix& matrix); |
- void writeClip(SkMatrix* curMat, |
- SkPictureRecord* picRecord, |
+ int matrixID); |
+ void writeClip(int* curMatID, |
+ SkMatrixClipStateMgr* mgr, |
bool* overrideFirstOp); |
void fillInSkips(SkWriter32* writer, int32_t restoreOffset); |
@@ -148,8 +195,7 @@ |
SkRegion::Op fOp; |
// The CTM in effect when this clip call was issued |
- // TODO: add an internal dictionary and replace with ID |
- SkMatrix fMatrix; |
+ int fMatrixID; |
// The offset of this clipOp's "jump-to-offset" location in the skp. |
// -1 means the offset hasn't been written. |
@@ -169,7 +215,7 @@ |
if (NULL == prev) { |
fLayerID = 0; |
- fMatrixInfoStorage.fMatrix.reset(); |
+ fMatrixInfoStorage.reset(); |
fMatrixInfo = &fMatrixInfoStorage; |
fClipInfo = &fClipInfoStorage; // ctor handles init of fClipInfoStorage |
@@ -237,6 +283,8 @@ |
fPicRecord = picRecord; |
} |
+ SkPictureRecord* getPicRecord() { return fPicRecord; } |
+ |
// TODO: need to override canvas' getSaveCount. Right now we pass the |
// save* and restore calls on to the base SkCanvas in SkPictureRecord but |
// this duplicates effort. |
@@ -254,56 +302,56 @@ |
bool translate(SkScalar dx, SkScalar dy) { |
this->call(kMatrix_CallType); |
- return fCurMCState->fMatrixInfo->fMatrix.preTranslate(dx, dy); |
+ return fCurMCState->fMatrixInfo->preTranslate(dx, dy); |
} |
bool scale(SkScalar sx, SkScalar sy) { |
this->call(kMatrix_CallType); |
- return fCurMCState->fMatrixInfo->fMatrix.preScale(sx, sy); |
+ return fCurMCState->fMatrixInfo->preScale(sx, sy); |
} |
bool rotate(SkScalar degrees) { |
this->call(kMatrix_CallType); |
- return fCurMCState->fMatrixInfo->fMatrix.preRotate(degrees); |
+ return fCurMCState->fMatrixInfo->preRotate(degrees); |
} |
bool skew(SkScalar sx, SkScalar sy) { |
this->call(kMatrix_CallType); |
- return fCurMCState->fMatrixInfo->fMatrix.preSkew(sx, sy); |
+ return fCurMCState->fMatrixInfo->preSkew(sx, sy); |
} |
bool concat(const SkMatrix& matrix) { |
this->call(kMatrix_CallType); |
- return fCurMCState->fMatrixInfo->fMatrix.preConcat(matrix); |
+ return fCurMCState->fMatrixInfo->preConcat(matrix); |
} |
void setMatrix(const SkMatrix& matrix) { |
this->call(kMatrix_CallType); |
- fCurMCState->fMatrixInfo->fMatrix = matrix; |
+ fCurMCState->fMatrixInfo->setMatrix(matrix); |
} |
bool clipRect(const SkRect& rect, SkRegion::Op op, bool doAA) { |
this->call(SkMatrixClipStateMgr::kClip_CallType); |
return fCurMCState->fClipInfo->clipRect(rect, op, doAA, |
- fCurMCState->fMatrixInfo->fMatrix); |
+ fCurMCState->fMatrixInfo->getID(this)); |
} |
bool clipRRect(const SkRRect& rrect, SkRegion::Op op, bool doAA) { |
this->call(SkMatrixClipStateMgr::kClip_CallType); |
return fCurMCState->fClipInfo->clipRRect(rrect, op, doAA, |
- fCurMCState->fMatrixInfo->fMatrix); |
+ fCurMCState->fMatrixInfo->getID(this)); |
} |
bool clipPath(const SkPath& path, SkRegion::Op op, bool doAA) { |
this->call(SkMatrixClipStateMgr::kClip_CallType); |
return fCurMCState->fClipInfo->clipPath(fPicRecord, path, op, doAA, |
- fCurMCState->fMatrixInfo->fMatrix); |
+ fCurMCState->fMatrixInfo->getID(this)); |
} |
bool clipRegion(const SkRegion& region, SkRegion::Op op) { |
this->call(SkMatrixClipStateMgr::kClip_CallType); |
return fCurMCState->fClipInfo->clipRegion(fPicRecord, region, op, |
- fCurMCState->fMatrixInfo->fMatrix); |
+ fCurMCState->fMatrixInfo->getID(this)); |
} |
bool call(CallType callType); |
@@ -329,15 +377,28 @@ |
SkDeque fMatrixClipStack; |
MatrixClipState* fCurMCState; |
+ // This dictionary doesn't actually de-duplicate the matrices (except for the |
+ // identity matrix). It merely stores the matrices and allows them to be looked |
+ // up by ID later. The de-duplication mainly falls upon the matrix/clip stack |
+ // which stores the ID so a revisited clip/matrix (via popping the stack) will |
+ // use the same ID. |
+ SkTDArray<SkMatrix> fMatrixDict; |
+ |
// The MCStateID of the state currently in effect in the byte stream. 0 if none. |
int32_t fCurOpenStateID; |
SkDEBUGCODE(void validate();) |
- static void WriteDeltaMat(SkPictureRecord* picRecord, |
- const SkMatrix& current, |
- const SkMatrix& desired); |
+ void writeDeltaMat(int currentMatID, int desiredMatID); |
static int32_t NewMCStateID(); |
+ |
+ // TODO: add stats to check if the dictionary really does |
+ // reduce the size of the SkPicture. |
+ int addMatToDict(const SkMatrix& mat); |
+ const SkMatrix& lookupMat(int index) { |
+ SkASSERT(index >= 0 && index < fMatrixDict.count()); |
+ return fMatrixDict[index]; |
+ } |
}; |
#endif |