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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/output/gl_renderer.h" | 5 #include "cc/output/gl_renderer.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <limits> | 8 #include <limits> |
9 #include <set> | 9 #include <set> |
10 #include <string> | 10 #include <string> |
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200 capabilities_.avoid_pow2_textures = context_caps.gpu.fast_npot_mo8_textures; | 200 capabilities_.avoid_pow2_textures = context_caps.gpu.fast_npot_mo8_textures; |
201 | 201 |
202 capabilities_.using_offscreen_context3d = true; | 202 capabilities_.using_offscreen_context3d = true; |
203 | 203 |
204 capabilities_.using_map_image = | 204 capabilities_.using_map_image = |
205 settings_->use_map_image && context_caps.gpu.map_image; | 205 settings_->use_map_image && context_caps.gpu.map_image; |
206 | 206 |
207 capabilities_.using_discard_framebuffer = | 207 capabilities_.using_discard_framebuffer = |
208 context_caps.gpu.discard_framebuffer; | 208 context_caps.gpu.discard_framebuffer; |
209 | 209 |
| 210 capabilities_.allow_rasterize_on_demand = true; |
| 211 |
210 InitializeSharedObjects(); | 212 InitializeSharedObjects(); |
211 } | 213 } |
212 | 214 |
213 GLRenderer::~GLRenderer() { | 215 GLRenderer::~GLRenderer() { |
214 while (!pending_async_read_pixels_.empty()) { | 216 while (!pending_async_read_pixels_.empty()) { |
215 PendingAsyncReadPixels* pending_read = pending_async_read_pixels_.back(); | 217 PendingAsyncReadPixels* pending_read = pending_async_read_pixels_.back(); |
216 pending_read->finished_read_pixels_callback.Cancel(); | 218 pending_read->finished_read_pixels_callback.Cancel(); |
217 pending_async_read_pixels_.pop_back(); | 219 pending_async_read_pixels_.pop_back(); |
218 } | 220 } |
219 | 221 |
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3003 is_scissor_enabled_ = false; | 3005 is_scissor_enabled_ = false; |
3004 GLC(gl_, gl_->Disable(GL_SCISSOR_TEST)); | 3006 GLC(gl_, gl_->Disable(GL_SCISSOR_TEST)); |
3005 scissor_rect_needs_reset_ = true; | 3007 scissor_rect_needs_reset_ = true; |
3006 } | 3008 } |
3007 | 3009 |
3008 bool GLRenderer::IsContextLost() { | 3010 bool GLRenderer::IsContextLost() { |
3009 return output_surface_->context_provider()->IsContextLost(); | 3011 return output_surface_->context_provider()->IsContextLost(); |
3010 } | 3012 } |
3011 | 3013 |
3012 } // namespace cc | 3014 } // namespace cc |
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