Index: content/browser/gpu/gpu_driver_bug_list.json |
=================================================================== |
--- content/browser/gpu/gpu_driver_bug_list.json (revision 200312) |
+++ content/browser/gpu/gpu_driver_bug_list.json (working copy) |
@@ -1,336 +0,0 @@ |
-// Determines whether a certain driver bug exists in the current system. |
-// A valid gpu_driver_bug_list.json file are in the format of |
-// { |
-// "version": "x.y", |
-// "entries": [ |
-// { // entry 1 |
-// }, |
-// ... |
-// { // entry n |
-// } |
-// ] |
-// } |
-// |
-// Each entry contains the following fields (fields are optional unless |
-// specifically described as mandatory below): |
-// 1. "id" is an integer. 0 is reserved. This field is mandatory. |
-// 2. "os" contains "type" and an optional "version". "type" could be "macosx", |
-// "linux", "win", "chromeos", or "any". "any" is the same as not specifying |
-// "os". |
-// "version" is a VERSION structure (defined below). |
-// 3. "vendor_id" is a string. 0 is reserved. |
-// 4. "device_id" is an array of strings. 0 is reserved. |
-// 5. "multi_gpu_style" is a string, valid values include "optimus", and |
-// "amd_switchable". |
-// 6. "multi_gpu_category" is a string, valid values include "any", "primary", |
-// and "secondary". If unspecified, the default value is "primary". |
-// 7. "driver_vendor" is a STRING structure (defined below). |
-// 8. "driver_version" is a VERSION structure (defined below). |
-// 9. "driver_date" is a VERSION structure (defined below). |
-// The version is interpreted as "year.month.day". |
-// 10. "gl_vendor" is a STRING structure (defined below). |
-// 11. "gl_renderer" is a STRING structure (defined below). |
-// 12. "gl_extensions" is a STRING structure (defined below). |
-// 13. "perf_graphics" is a FLOAT structure (defined below). |
-// 14. "perf_gaming" is a FLOAT structure (defined below). |
-// 15. "perf_overall" is a FLOAT structure (defined below). |
-// 16. "machine_model" contais "name" and an optional "version". "name" is a |
-// STRING structure and "version" is a VERSION structure (defined below). |
-// 17. "gpu_count" is a INT structure (defined below). |
-// 18 "cpu_info" is a STRING structure (defined below). |
-// 19. "exceptions" is a list of entries. |
-// 20. "features" is a list of driver bug types. For a list of supported types, |
-// see src/gpu/command_buffer/service/gpu_driver_bug_workaround_type.h |
-// This field is mandatory. |
-// 21. "description" has the description of the entry. |
-// 22. "webkit_bugs" is an array of associated webkit bug numbers. |
-// 23. "cr_bugs" is an array of associated chromium bug numbers. |
-// 24. "browser_version" is a VERSION structure (defined below). If this |
-// condition is not satisfied, the entry will be ignored. If it is not |
-// present, then the entry applies to all versions of the browser. |
-// 25. "disabled" is a boolean. If it is present, the entry will be skipped. |
-// This can not be used in exceptions. |
-// |
-// VERSION includes "op", "style", "number", and "number2". "op" can be any of |
-// the following values: "=", "<", "<=", ">", ">=", "any", "between". "style" |
-// is optional and can be "lexical" or "numerical"; if it's not specified, it |
-// defaults to "numerical". "number2" is only used if "op" is "between". |
-// "between" is "number <= * <= number2". |
-// "number" is used for all "op" values except "any". "number" and "number2" |
-// are in the format of x, x.x, x.x.x, etc. |
-// Only "driver_version" supports lexical style if the format is major.minor; |
-// in that case, major is still numerical, but minor is lexical. |
-// |
-// STRING includes "op" and "value". "op" can be any of the following values: |
-// "contains", "beginwith", "endwith", "=". "value" is a string. |
-// |
-// FLOAT includes "op" "value", and "value2". "op" can be any of the |
-// following values: "=", "<", "<=", ">", ">=", "any", "between". "value2" is |
-// only used if "op" is "between". "value" is used for all "op" values except |
-// "any". "value" and "value2" are valid float numbers. |
-// INT is very much like FLOAT, except that the values need to be integers. |
- |
-{ |
- "name": "gpu driver bug list", |
- // Please update the version number whenever you change this file. |
- "version": "1.4", |
- "entries": [ |
- { |
- "id": 1, |
- "description": "Imagination driver doesn't like uploading lots of buffer data constantly", |
- "os": { |
- "type": "android" |
- }, |
- "gl_vendor": { |
- "op": "beginwith", |
- "value": "Imagination" |
- }, |
- "features": [ |
- "use_client_side_arrays_for_stream_buffers" |
- ] |
- }, |
- { |
- "id": 2, |
- "description": "ARM driver doesn't like uploading lots of buffer data constantly", |
- "os": { |
- "type": "android" |
- }, |
- "gl_vendor": { |
- "op": "beginwith", |
- "value": "ARM" |
- }, |
- "features": [ |
- "use_client_side_arrays_for_stream_buffers" |
- ] |
- }, |
- { |
- "id": 3, |
- "features": [ |
- "set_texture_filter_before_generating_mipmap" |
- ] |
- }, |
- { |
- "id": 4, |
- "description": "Need to set the alpha to 255", |
- "features": [ |
- "clear_alpha_in_readpixels" |
- ] |
- }, |
- { |
- "id": 5, |
- "vendor_id": "0x10de", |
- "features": [ |
- "use_current_program_after_successful_link" |
- ] |
- }, |
- { |
- "id": 6, |
- "os": { |
- "type": "android" |
- }, |
- "gl_vendor": { |
- "op": "beginwith", |
- "value": "Qualcomm" |
- }, |
- "features": [ |
- "restore_scissor_on_fbo_change", |
- "flush_on_context_switch", |
- "delete_instead_of_resize_fbo" // Only need this on the ICS driver. |
- ] |
- }, |
- { |
- "id": 7, |
- "cr_bugs": [89557], |
- "os": { |
- "type": "macosx" |
- }, |
- "vendor_id": "0x10de", |
- "features": [ |
- "needs_offscreen_buffer_workaround" |
- ] |
- }, |
- { |
- "id": 8, |
- "os": { |
- "type": "macosx" |
- }, |
- "vendor_id": "0x1002", |
- "features": [ |
- "needs_glsl_built_in_function_emulation" |
- ] |
- }, |
- { |
- "id": 9, |
- "description": "Mac AMD drivers get gl_PointCoord backward, rdar://problem/11883495", |
- "os": { |
- "type": "macosx" |
- }, |
- "vendor_id": "0x1002", |
- "features": [ |
- "reverse_point_sprite_coord_origin" |
- ] |
- }, |
- { |
- "id": 10, |
- "description": "Mac Intel drivers get gl_PointCoord backward, rdar://problem/11883495", |
- "os": { |
- "type": "macosx" |
- }, |
- "vendor_id": "0x8086", |
- "features": [ |
- "reverse_point_sprite_coord_origin" |
- ] |
- }, |
- { |
- "id": 11, |
- "os": { |
- "type": "macosx" |
- }, |
- "vendor_id": "0x8086", |
- "features": [ |
- "max_texture_size_limit_4096" |
- ] |
- }, |
- { |
- "id": 12, |
- "os": { |
- "type": "macosx" |
- }, |
- "vendor_id": "0x8086", |
- "features": [ |
- "max_cube_map_texture_size_limit_1024" |
- ] |
- }, |
- { |
- "id": 13, |
- "os": { |
- "type": "macosx", |
- "version": { |
- "op": "<", |
- "number": "10.7.3" |
- } |
- }, |
- "vendor_id": "0x8086", |
- "features": [ |
- "max_cube_map_texture_size_limit_512" |
- ] |
- }, |
- { |
- "id": 14, |
- "os": { |
- "type": "macosx" |
- }, |
- "vendor_id": "0x1002", |
- "features": [ |
- "max_texture_size_limit_4096", |
- "max_cube_map_texture_size_limit_4096" |
- ] |
- }, |
- { |
- "id": 15, |
- "description": "Some Android Qualcomm drivers falsely report GL_ANGLE_framebuffer_multisample", |
- "cr_bugs": [165736], |
- "os": { |
- "type": "android" |
- }, |
- "gl_vendor": { |
- "op": "beginwith", |
- "value": "Qualcomm" |
- }, |
- "features": [ |
- "disable_angle_framebuffer_multisample" |
- ] |
- }, |
- { |
- "id": 16, |
- "description": "Intel drivers on Linux appear to be buggy", |
- "os": { |
- "type": "linux" |
- }, |
- "vendor_id": "0x8086", |
- "features": [ |
- "disable_ext_occlusion_query" |
- ] |
- }, |
- { |
- "id": 17, |
- "description": "Some drivers are unable to reset the D3D device in the GPU process sandbox", |
- "os": { |
- "type": "win" |
- }, |
- "features": [ |
- "exit_on_context_lost" |
- ] |
- }, |
- { |
- "id": 18, |
- "description": "Everything except async + NPOT + multiple-of-8 textures are brutally slow for Imagination drivers", |
- "os": { |
- "type": "android" |
- }, |
- "gl_vendor": { |
- "op": "beginwith", |
- "value": "Imagination" |
- }, |
- "features": [ |
- "enable_chromium_fast_npot_mo8_textures" |
- ] |
- }, |
- { |
- "id": 19, |
- "os": { |
- "type": "android" |
- }, |
- "gl_vendor": { |
- "op": "beginwith", |
- "value": "Qualcomm" |
- }, |
- "features": [ |
- "disable_depth_texture" |
- ] |
- }, |
- { |
- "id": 20, |
- "description": "Disable EXT_draw_buffers on GeForce GT 650M on Mac OS X due to driver bugs.", |
- "os": { |
- "type": "macosx" |
- }, |
- "vendor_id": "0x10de", |
- "device_id": ["0x0fd5"], |
- "multi_gpu_category": "any", |
- "features": [ |
- "disable_ext_draw_buffers" |
- ] |
- }, |
- { |
- "id": 21, |
- "description": "Vivante GPUs are buggy with context switching.", |
- "cr_bugs": [179250, 235935], |
- "os": { |
- "type": "android" |
- }, |
- "gl_extensions": { |
- "op": "contains", |
- "value": "GL_VIV_shader_binary" |
- }, |
- "features": [ |
- "unbind_fbo_on_context_switch" |
- ] |
- }, |
- { |
- "id": 22, |
- "description": "Imagination drivers are buggy with context switching.", |
- "cr_bugs": [230896], |
- "os": { |
- "type": "android" |
- }, |
- "gl_vendor": { |
- "op": "beginwith", |
- "value": "Imagination" |
- }, |
- "features": [ |
- "unbind_fbo_on_context_switch" |
- ] |
- } |
- ] |
-} |