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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file contains the ContextState class. | 5 // This file contains the ContextState class. |
| 6 | 6 |
| 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ | 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ |
| 8 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ | 8 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ |
| 9 | 9 |
| 10 #include <vector> | 10 #include <vector> |
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| 131 GPU_EXPORT void Vec4::GetValues<GLuint>(GLuint* values) const; | 131 GPU_EXPORT void Vec4::GetValues<GLuint>(GLuint* values) const; |
| 132 | 132 |
| 133 template <> | 133 template <> |
| 134 GPU_EXPORT void Vec4::SetValues<GLfloat>(const GLfloat* values); | 134 GPU_EXPORT void Vec4::SetValues<GLfloat>(const GLfloat* values); |
| 135 template <> | 135 template <> |
| 136 GPU_EXPORT void Vec4::SetValues<GLint>(const GLint* values); | 136 GPU_EXPORT void Vec4::SetValues<GLint>(const GLint* values); |
| 137 template <> | 137 template <> |
| 138 GPU_EXPORT void Vec4::SetValues<GLuint>(const GLuint* values); | 138 GPU_EXPORT void Vec4::SetValues<GLuint>(const GLuint* values); |
| 139 | 139 |
| 140 struct GPU_EXPORT ContextState { | 140 struct GPU_EXPORT ContextState { |
| 141 enum Dimension { |
| 142 k2D, |
| 143 k3D |
| 144 }; |
| 145 |
| 141 ContextState(FeatureInfo* feature_info, | 146 ContextState(FeatureInfo* feature_info, |
| 142 ErrorStateClient* error_state_client, | 147 ErrorStateClient* error_state_client, |
| 143 Logger* logger); | 148 Logger* logger); |
| 144 ~ContextState(); | 149 ~ContextState(); |
| 145 | 150 |
| 146 void Initialize(); | 151 void Initialize(); |
| 147 | 152 |
| 148 void SetIgnoreCachedStateForTest(bool ignore) { | 153 void SetIgnoreCachedStateForTest(bool ignore) { |
| 149 ignore_cached_state = ignore; | 154 ignore_cached_state = ignore; |
| 150 } | 155 } |
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| 213 } | 218 } |
| 214 | 219 |
| 215 ErrorState* GetErrorState(); | 220 ErrorState* GetErrorState(); |
| 216 | 221 |
| 217 void SetBoundBuffer(GLenum target, Buffer* buffer); | 222 void SetBoundBuffer(GLenum target, Buffer* buffer); |
| 218 void RemoveBoundBuffer(Buffer* buffer); | 223 void RemoveBoundBuffer(Buffer* buffer); |
| 219 | 224 |
| 220 void UnbindTexture(TextureRef* texture); | 225 void UnbindTexture(TextureRef* texture); |
| 221 void UnbindSampler(Sampler* sampler); | 226 void UnbindSampler(Sampler* sampler); |
| 222 | 227 |
| 228 PixelStoreParams GetPackParams(); |
| 229 PixelStoreParams GetUnpackParams(Dimension dimension); |
| 230 |
| 223 #include "gpu/command_buffer/service/context_state_autogen.h" | 231 #include "gpu/command_buffer/service/context_state_autogen.h" |
| 224 | 232 |
| 225 EnableFlags enable_flags; | 233 EnableFlags enable_flags; |
| 226 | 234 |
| 227 // Current active texture by 0 - n index. | 235 // Current active texture by 0 - n index. |
| 228 // In other words, if we call glActiveTexture(GL_TEXTURE2) this value would | 236 // In other words, if we call glActiveTexture(GL_TEXTURE2) this value would |
| 229 // be 2. | 237 // be 2. |
| 230 GLuint active_texture_unit; | 238 GLuint active_texture_unit; |
| 231 | 239 |
| 232 // The currently bound array buffer. If this is 0 it is illegal to call | 240 // The currently bound array buffer. If this is 0 it is illegal to call |
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| 280 | 288 |
| 281 FeatureInfo* feature_info_; | 289 FeatureInfo* feature_info_; |
| 282 scoped_ptr<ErrorState> error_state_; | 290 scoped_ptr<ErrorState> error_state_; |
| 283 }; | 291 }; |
| 284 | 292 |
| 285 } // namespace gles2 | 293 } // namespace gles2 |
| 286 } // namespace gpu | 294 } // namespace gpu |
| 287 | 295 |
| 288 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ | 296 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ |
| 289 | 297 |
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