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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
9 | 9 |
10 #include "GrBlurUtils.h" | 10 #include "GrBlurUtils.h" |
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81 !may_color_bleed(srcRect, transformedRect, srcRectToDeviceSpace, isM
SAA)) { | 81 !may_color_bleed(srcRect, transformedRect, srcRectToDeviceSpace, isM
SAA)) { |
82 return true; | 82 return true; |
83 } | 83 } |
84 } | 84 } |
85 return false; | 85 return false; |
86 } | 86 } |
87 | 87 |
88 ////////////////////////////////////////////////////////////////////////////// | 88 ////////////////////////////////////////////////////////////////////////////// |
89 | 89 |
90 void SkGpuDevice::drawTextureProducer(GrTextureProducer* producer, | 90 void SkGpuDevice::drawTextureProducer(GrTextureProducer* producer, |
91 bool alphaOnly, | |
92 const SkRect* srcRect, | 91 const SkRect* srcRect, |
93 const SkRect* dstRect, | 92 const SkRect* dstRect, |
94 SkCanvas::SrcRectConstraint constraint, | 93 SkCanvas::SrcRectConstraint constraint, |
95 const SkMatrix& viewMatrix, | 94 const SkMatrix& viewMatrix, |
96 const GrClip& clip, | 95 const GrClip& clip, |
97 const SkPaint& paint) { | 96 const SkPaint& paint) { |
98 // Figure out the actual dst and src rect by clipping the src rect to the bo
unds of the | 97 // Figure out the actual dst and src rect by clipping the src rect to the bo
unds of the |
99 // adjuster. If the src rect is clipped then the dst rect must be recomputed
. Also determine | 98 // adjuster. If the src rect is clipped then the dst rect must be recomputed
. Also determine |
100 // the matrix that maps the src rect to the dst rect. | 99 // the matrix that maps the src rect to the dst rect. |
101 SkRect clippedSrcRect; | 100 SkRect clippedSrcRect; |
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128 clippedDstRect = *dstRect; | 127 clippedDstRect = *dstRect; |
129 if (!srcToDstMatrix.setRectToRect(srcBounds, *dstRect, SkMatrix::kFi
ll_ScaleToFit)) { | 128 if (!srcToDstMatrix.setRectToRect(srcBounds, *dstRect, SkMatrix::kFi
ll_ScaleToFit)) { |
130 return; | 129 return; |
131 } | 130 } |
132 } else { | 131 } else { |
133 clippedDstRect = srcBounds; | 132 clippedDstRect = srcBounds; |
134 srcToDstMatrix.reset(); | 133 srcToDstMatrix.reset(); |
135 } | 134 } |
136 } | 135 } |
137 | 136 |
138 this->drawTextureProducerImpl(producer, alphaOnly, clippedSrcRect, clippedDs
tRect, constraint, | 137 this->drawTextureProducerImpl(producer, clippedSrcRect, clippedDstRect, cons
traint, viewMatrix, |
139 viewMatrix, srcToDstMatrix, clip, paint); | 138 srcToDstMatrix, clip, paint); |
140 } | 139 } |
141 | 140 |
142 void SkGpuDevice::drawTextureProducerImpl(GrTextureProducer* producer, | 141 void SkGpuDevice::drawTextureProducerImpl(GrTextureProducer* producer, |
143 bool alphaTexture, | |
144 const SkRect& clippedSrcRect, | 142 const SkRect& clippedSrcRect, |
145 const SkRect& clippedDstRect, | 143 const SkRect& clippedDstRect, |
146 SkCanvas::SrcRectConstraint constraint
, | 144 SkCanvas::SrcRectConstraint constraint
, |
147 const SkMatrix& viewMatrix, | 145 const SkMatrix& viewMatrix, |
148 const SkMatrix& srcToDstMatrix, | 146 const SkMatrix& srcToDstMatrix, |
149 const GrClip& clip, | 147 const GrClip& clip, |
150 const SkPaint& paint) { | 148 const SkPaint& paint) { |
151 // Specifying the texture coords as local coordinates is an attempt to enabl
e more batching | 149 // Specifying the texture coords as local coordinates is an attempt to enabl
e more batching |
152 // by not baking anything about the srcRect, dstRect, or viewMatrix, into th
e texture FP. In | 150 // by not baking anything about the srcRect, dstRect, or viewMatrix, into th
e texture FP. In |
153 // the future this should be an opaque optimization enabled by the combinati
on of batch/GP and | 151 // the future this should be an opaque optimization enabled by the combinati
on of batch/GP and |
154 // FP. | 152 // FP. |
155 const SkMaskFilter* mf = paint.getMaskFilter(); | 153 const SkMaskFilter* mf = paint.getMaskFilter(); |
156 // The shader expects proper local coords, so we can't replace local coords
with texture coords | 154 // The shader expects proper local coords, so we can't replace local coords
with texture coords |
157 // if the shader will be used. If we have a mask filter we will change the u
nderlying geometry | 155 // if the shader will be used. If we have a mask filter we will change the u
nderlying geometry |
158 // that is rendered. | 156 // that is rendered. |
159 bool canUseTextureCoordsAsLocalCoords = !use_shader(alphaTexture, paint) &&
!mf; | 157 bool canUseTextureCoordsAsLocalCoords = !use_shader(producer->isAlphaOnly(),
paint) && !mf; |
160 | 158 |
161 bool doBicubic; | 159 bool doBicubic; |
162 GrTextureParams::FilterMode fm = | 160 GrTextureParams::FilterMode fm = |
163 GrSkFilterQualityToGrFilterMode(paint.getFilterQuality(), viewMatrix, sr
cToDstMatrix, | 161 GrSkFilterQualityToGrFilterMode(paint.getFilterQuality(), viewMatrix, sr
cToDstMatrix, |
164 &doBicubic); | 162 &doBicubic); |
165 const GrTextureParams::FilterMode* filterMode = doBicubic ? nullptr : &fm; | 163 const GrTextureParams::FilterMode* filterMode = doBicubic ? nullptr : &fm; |
166 | 164 |
167 GrTextureAdjuster::FilterConstraint constraintMode; | 165 GrTextureAdjuster::FilterConstraint constraintMode; |
168 if (SkCanvas::kFast_SrcRectConstraint == constraint) { | 166 if (SkCanvas::kFast_SrcRectConstraint == constraint) { |
169 constraintMode = GrTextureAdjuster::kNo_FilterConstraint; | 167 constraintMode = GrTextureAdjuster::kNo_FilterConstraint; |
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197 } | 195 } |
198 textureMatrix = &tempMatrix; | 196 textureMatrix = &tempMatrix; |
199 } | 197 } |
200 SkAutoTUnref<const GrFragmentProcessor> fp(producer->createFragmentProcessor
( | 198 SkAutoTUnref<const GrFragmentProcessor> fp(producer->createFragmentProcessor
( |
201 *textureMatrix, clippedSrcRect, constraintMode, coordsAllInsideSrcRect,
filterMode)); | 199 *textureMatrix, clippedSrcRect, constraintMode, coordsAllInsideSrcRect,
filterMode)); |
202 if (!fp) { | 200 if (!fp) { |
203 return; | 201 return; |
204 } | 202 } |
205 | 203 |
206 GrPaint grPaint; | 204 GrPaint grPaint; |
207 if (!SkPaintToGrPaintWithTexture(fContext, paint, viewMatrix, fp, alphaTextu
re, &grPaint)) { | 205 if (!SkPaintToGrPaintWithTexture(fContext, paint, viewMatrix, fp, producer->
isAlphaOnly(), |
| 206 &grPaint)) { |
208 return; | 207 return; |
209 } | 208 } |
210 | 209 |
211 if (canUseTextureCoordsAsLocalCoords) { | 210 if (canUseTextureCoordsAsLocalCoords) { |
212 fDrawContext->fillRectToRect(clip, grPaint, viewMatrix, clippedDstRect,
clippedSrcRect); | 211 fDrawContext->fillRectToRect(clip, grPaint, viewMatrix, clippedDstRect,
clippedSrcRect); |
213 return; | 212 return; |
214 } | 213 } |
215 | 214 |
216 if (!mf) { | 215 if (!mf) { |
217 fDrawContext->drawRect(clip, grPaint, viewMatrix, clippedDstRect); | 216 fDrawContext->drawRect(clip, grPaint, viewMatrix, clippedDstRect); |
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231 rrect)) { | 230 rrect)) { |
232 return; | 231 return; |
233 } | 232 } |
234 SkPath rectPath; | 233 SkPath rectPath; |
235 rectPath.addRect(clippedDstRect); | 234 rectPath.addRect(clippedDstRect); |
236 rectPath.setIsVolatile(true); | 235 rectPath.setIsVolatile(true); |
237 GrBlurUtils::drawPathWithMaskFilter(this->context(), fDrawContext, fClip, | 236 GrBlurUtils::drawPathWithMaskFilter(this->context(), fDrawContext, fClip, |
238 rectPath, &grPaint, viewMatrix, mf, pain
t.getPathEffect(), | 237 rectPath, &grPaint, viewMatrix, mf, pain
t.getPathEffect(), |
239 GrStrokeInfo::FillInfo(), true); | 238 GrStrokeInfo::FillInfo(), true); |
240 } | 239 } |
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