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| 1 // Copyright 2008 the V8 project authors. All rights reserved. | 1 // Copyright 2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
| (...skipping 23 matching lines...) Expand all Loading... | |
| 34 | 34 |
| 35 | 35 |
| 36 // ------------------------------------------------------------------------- | 36 // ------------------------------------------------------------------------- |
| 37 // Results | 37 // Results |
| 38 // | 38 // |
| 39 // Results encapsulate the compile-time values manipulated by the code | 39 // Results encapsulate the compile-time values manipulated by the code |
| 40 // generator. They can represent registers or constants. | 40 // generator. They can represent registers or constants. |
| 41 | 41 |
| 42 class Result BASE_EMBEDDED { | 42 class Result BASE_EMBEDDED { |
| 43 public: | 43 public: |
| 44 enum Type { | |
| 45 INVALID, | |
| 46 REGISTER, | |
| 47 CONSTANT | |
| 48 }; | |
| 49 | |
| 44 // Construct an invalid result. | 50 // Construct an invalid result. |
| 45 explicit Result(CodeGenerator* cgen) : type_(INVALID), cgen_(cgen) {} | 51 explicit Result(CodeGenerator* cgen) : type_(INVALID), cgen_(cgen) {} |
| 46 | 52 |
| 47 // Construct a register Result. | 53 // Construct a register Result. |
| 48 Result(Register reg, CodeGenerator* cgen); | 54 Result(Register reg, CodeGenerator* cgen); |
| 49 | 55 |
| 50 // Construct a Result whose value is a compile-time constant. | 56 // Construct a Result whose value is a compile-time constant. |
| 51 Result(Handle<Object> value, CodeGenerator * cgen) | 57 Result(Handle<Object> value, CodeGenerator * cgen) |
| 52 : type_(CONSTANT), | 58 : type_(CONSTANT), |
| 53 cgen_(cgen) { | 59 cgen_(cgen) { |
| 54 data_.handle_ = value.location(); | 60 data_.handle_ = value.location(); |
| 55 } | 61 } |
| 56 | 62 |
| 57 // The copy constructor and assignment operators could each create a new | 63 // The copy constructor and assignment operators could each create a new |
| 58 // register reference. | 64 // register reference. |
| 59 Result(const Result& other) { | 65 Result(const Result& other) { |
| 60 other.CopyTo(this); | 66 other.CopyTo(this); |
| 61 } | 67 } |
| 62 | 68 |
| 63 Result& operator=(Result& other) { | 69 Result& operator=(const Result& other) { |
| 64 if (this != &other) { | 70 if (this != &other) { |
| 65 Unuse(); | 71 Unuse(); |
| 66 other.CopyTo(this); | 72 other.CopyTo(this); |
| 67 other.Unuse(); | 73 // other.Unuse(); |
| 68 } | 74 } |
| 69 return *this; | 75 return *this; |
| 70 } | 76 } |
| 71 | 77 |
| 72 ~Result() { Unuse(); } | 78 ~Result() { Unuse(); } |
| 73 | 79 |
| 74 void Unuse(); | 80 void Unuse(); |
| 75 | 81 |
| 82 Type type() const { return type_; } | |
| 83 | |
| 76 bool is_valid() const { return type() != INVALID; } | 84 bool is_valid() const { return type() != INVALID; } |
| 77 bool is_register() const { return type() == REGISTER; } | 85 bool is_register() const { return type() == REGISTER; } |
| 78 bool is_constant() const { return type() == CONSTANT; } | 86 bool is_constant() const { return type() == CONSTANT; } |
| 79 | 87 |
| 80 Register reg() const { | 88 Register reg() const { |
| 81 ASSERT(type() == REGISTER); | 89 ASSERT(type() == REGISTER); |
| 82 return data_.reg_; | 90 return data_.reg_; |
| 83 } | 91 } |
| 84 | 92 |
| 85 Handle<Object> handle() const { | 93 Handle<Object> handle() const { |
| 86 ASSERT(type() == CONSTANT); | 94 ASSERT(type() == CONSTANT); |
| 87 return Handle<Object>(data_.handle_); | 95 return Handle<Object>(data_.handle_); |
| 88 } | 96 } |
| 89 | 97 |
| 90 // Change a result to a register result. If the result is not already | 98 // Move this result to an arbitrary register. The register is not |
| 91 // in a register, allocate a register from the code generator, and emit | 99 // necessarily spilled from the frame or even singly-referenced outside |
| 92 // code to move the value into that register. | 100 // it. |
|
William Hesse
2008/12/22 13:55:21
How can we move a result into a register that isn'
Kevin Millikin (Chromium)
2008/12/22 14:40:00
Yes, the comment refers to the case where the resu
| |
| 93 void ToRegister(); | 101 void ToRegister(); |
| 94 | 102 |
| 103 // Move this result to a specified register. The register is spilled from | |
| 104 // the frame, and the register is singly-referenced (by this result) | |
| 105 // outside the frame. | |
| 106 void ToRegister(Register reg); | |
| 107 | |
| 95 private: | 108 private: |
| 96 enum Type { | |
| 97 INVALID, | |
| 98 REGISTER, | |
| 99 CONSTANT | |
| 100 }; | |
| 101 | |
| 102 Type type_; | 109 Type type_; |
| 103 | 110 |
| 104 union { | 111 union { |
| 105 Register reg_; | 112 Register reg_; |
| 106 Object** handle_; | 113 Object** handle_; |
| 107 } data_; | 114 } data_; |
| 108 | 115 |
| 109 CodeGenerator* cgen_; | 116 CodeGenerator* cgen_; |
| 110 | 117 |
| 111 Type type() const { return type_; } | |
| 112 | |
| 113 void CopyTo(Result* destination) const; | 118 void CopyTo(Result* destination) const; |
| 114 }; | 119 }; |
| 115 | 120 |
| 116 | 121 |
| 117 // ------------------------------------------------------------------------- | 122 // ------------------------------------------------------------------------- |
| 118 // Register file | 123 // Register file |
| 119 // | 124 // |
| 120 // The register file tracks reference counts for the processor registers. | 125 // The register file tracks reference counts for the processor registers. |
| 121 // It is used by both the register allocator and the virtual frame. | 126 // It is used by both the register allocator and the virtual frame. |
| 122 | 127 |
| 123 class RegisterFile BASE_EMBEDDED { | 128 class RegisterFile BASE_EMBEDDED { |
| 124 public: | 129 public: |
| 125 RegisterFile() { Reset(); } | 130 RegisterFile() { Reset(); } |
| 126 | 131 |
| 127 void Reset() { | 132 void Reset() { |
| 128 for (int i = 0; i < kNumRegisters; i++) { | 133 for (int i = 0; i < kNumRegisters; i++) { |
| 129 ref_counts_[i] = 0; | 134 ref_counts_[i] = 0; |
| 130 } | 135 } |
| 131 } | 136 } |
| 132 | 137 |
| 133 // Predicates and accessors for the reference counts. They take a | 138 // Predicates and accessors for the reference counts. The versions |
| 134 // register code rather than a register because they are frequently used | 139 // that take a register code rather than a register are for |
| 135 // in a loop over the register codes. | 140 // convenience in loops over the register codes. |
| 136 bool is_used(int reg_code) const { return ref_counts_[reg_code] > 0; } | 141 bool is_used(int reg_code) const { return ref_counts_[reg_code] > 0; } |
| 142 bool is_used(Register reg) const { return is_used(reg.code()); } | |
| 137 int count(int reg_code) const { return ref_counts_[reg_code]; } | 143 int count(int reg_code) const { return ref_counts_[reg_code]; } |
| 144 int count(Register reg) const { return count(reg.code()); } | |
| 138 | 145 |
| 139 // Record a use of a register by incrementing its reference count. | 146 // Record a use of a register by incrementing its reference count. |
| 140 void Use(Register reg) { | 147 void Use(Register reg) { |
| 141 ref_counts_[reg.code()]++; | 148 ref_counts_[reg.code()]++; |
| 142 } | 149 } |
| 143 | 150 |
| 144 // Record that a register will no longer be used by decrementing its | 151 // Record that a register will no longer be used by decrementing its |
| 145 // reference count. | 152 // reference count. |
| 146 void Unuse(Register reg) { | 153 void Unuse(Register reg) { |
| 147 ASSERT(is_used(reg.code())); | 154 ASSERT(is_used(reg.code())); |
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| 162 // | 169 // |
| 163 | 170 |
| 164 class RegisterAllocator BASE_EMBEDDED { | 171 class RegisterAllocator BASE_EMBEDDED { |
| 165 public: | 172 public: |
| 166 explicit RegisterAllocator(CodeGenerator* cgen) : cgen_(cgen) {} | 173 explicit RegisterAllocator(CodeGenerator* cgen) : cgen_(cgen) {} |
| 167 | 174 |
| 168 int num_registers() const { return RegisterFile::kNumRegisters; } | 175 int num_registers() const { return RegisterFile::kNumRegisters; } |
| 169 | 176 |
| 170 // Predicates and accessors for the registers' reference counts. | 177 // Predicates and accessors for the registers' reference counts. |
| 171 bool is_used(int reg_code) const { return registers_.is_used(reg_code); } | 178 bool is_used(int reg_code) const { return registers_.is_used(reg_code); } |
| 172 int count(int reg_code) { return registers_.count(reg_code); } | 179 bool is_used(Register reg) const { return registers_.is_used(reg.code()); } |
| 180 int count(int reg_code) const { return registers_.count(reg_code); } | |
| 181 int count(Register reg) const { return registers_.count(reg.code()); } | |
| 173 | 182 |
| 174 // Explicitly record a reference to a register. | 183 // Explicitly record a reference to a register. |
| 175 void Use(Register reg) { registers_.Use(reg); } | 184 void Use(Register reg) { registers_.Use(reg); } |
| 176 | 185 |
| 177 // Explicitly record that a register will no longer be used. | 186 // Explicitly record that a register will no longer be used. |
| 178 void Unuse(Register reg) { registers_.Unuse(reg); } | 187 void Unuse(Register reg) { registers_.Unuse(reg); } |
| 179 | 188 |
| 180 // Initialize the register allocator for entry to a JS function. On | 189 // Initialize the register allocator for entry to a JS function. On |
| 181 // entry, esp, ebp, esi, and edi are externally referenced (ie, outside | 190 // entry, esp, ebp, esi, and edi are externally referenced (ie, outside |
| 182 // the virtual frame); and the other registers are free. | 191 // the virtual frame); and the other registers are free. |
| 183 void Initialize(); | 192 void Initialize(); |
| 184 | 193 |
| 185 // Allocate a free register and return a register result if possible or | 194 // Allocate a free register and return a register result if possible or |
| 186 // fail and return an invalid result. | 195 // fail and return an invalid result. |
| 187 Result Allocate(); | 196 Result Allocate(); |
| 188 | 197 |
| 198 // Allocate a specific register if possible, spilling it from the frame if | |
| 199 // necessary, or else fail and regutrn an invalid result. | |
|
William Hesse
2008/12/22 13:55:21
and return an invalid result.
| |
| 200 Result Allocate(Register target); | |
| 201 | |
| 189 // Allocate a free register without spilling any from the current frame or | 202 // Allocate a free register without spilling any from the current frame or |
| 190 // fail and return an invalid result. | 203 // fail and return an invalid result. |
| 191 Result AllocateWithoutSpilling(); | 204 Result AllocateWithoutSpilling(); |
| 192 | 205 |
| 193 private: | 206 private: |
| 194 CodeGenerator* cgen_; | 207 CodeGenerator* cgen_; |
| 195 RegisterFile registers_; | 208 RegisterFile registers_; |
| 196 }; | 209 }; |
| 197 | 210 |
| 198 } } // namespace v8::internal | 211 } } // namespace v8::internal |
| 199 | 212 |
| 200 #endif // V8_REGISTER_ALLOCATOR_IA32_H_ | 213 #endif // V8_REGISTER_ALLOCATOR_IA32_H_ |
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