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Side by Side Diff: src/codegen-ia32.h

Issue 15079: Experimental: this is a substantial change to allow the virtual frame... (Closed) Base URL: http://v8.googlecode.com/svn/branches/experimental/toiger/
Patch Set: '' Created 12 years ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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441 // positions are collected by the assembler and emitted with the relocation 441 // positions are collected by the assembler and emitted with the relocation
442 // information. 442 // information.
443 void CodeForStatement(Node* node); 443 void CodeForStatement(Node* node);
444 void CodeForSourcePosition(int pos); 444 void CodeForSourcePosition(int pos);
445 445
446 // Is the given jump target the actual (ie, non-shadowed) function return 446 // Is the given jump target the actual (ie, non-shadowed) function return
447 // target? 447 // target?
448 bool IsActualFunctionReturn(JumpTarget* target); 448 bool IsActualFunctionReturn(JumpTarget* target);
449 449
450 bool is_eval_; // Tells whether code is generated for eval. 450 bool is_eval_; // Tells whether code is generated for eval.
451
452 #ifdef DEBUG
453 // True if the registers are valid for entry to a block. There should be
454 // no frame-external references to eax, ebx, ecx, edx, or edi.
455 bool HasValidEntryRegisters();
456 #endif
457
451 Handle<Script> script_; 458 Handle<Script> script_;
452 List<DeferredCode*> deferred_; 459 List<DeferredCode*> deferred_;
453 460
454 // Assembler 461 // Assembler
455 MacroAssembler* masm_; // to generate code 462 MacroAssembler* masm_; // to generate code
456 463
457 // Code generation state 464 // Code generation state
458 Scope* scope_; 465 Scope* scope_;
459 VirtualFrame* frame_; 466 VirtualFrame* frame_;
460 RegisterAllocator* allocator_; 467 RegisterAllocator* allocator_;
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492 cgen_->set_in_spilled_code(false); 499 cgen_->set_in_spilled_code(false);
493 GetValue(typeof_state); 500 GetValue(typeof_state);
494 cgen_->frame()->SpillAll(); 501 cgen_->frame()->SpillAll();
495 cgen_->set_in_spilled_code(true); 502 cgen_->set_in_spilled_code(true);
496 } 503 }
497 504
498 505
499 } } // namespace v8::internal 506 } } // namespace v8::internal
500 507
501 #endif // V8_CODEGEN_IA32_H_ 508 #endif // V8_CODEGEN_IA32_H_
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