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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
| 9 | 9 |
| 10 #include "effects/GrBicubicEffect.h" | 10 #include "effects/GrBicubicEffect.h" |
| (...skipping 183 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 194 | 194 |
| 195 void SkGpuDevice::initFromRenderTarget(GrContext* context, | 195 void SkGpuDevice::initFromRenderTarget(GrContext* context, |
| 196 GrRenderTarget* renderTarget, | 196 GrRenderTarget* renderTarget, |
| 197 bool cached) { | 197 bool cached) { |
| 198 fDrawProcs = NULL; | 198 fDrawProcs = NULL; |
| 199 | 199 |
| 200 fContext = context; | 200 fContext = context; |
| 201 fContext->ref(); | 201 fContext->ref(); |
| 202 | 202 |
| 203 #if SK_DISTANCEFIELD_FONTS | 203 #if SK_DISTANCEFIELD_FONTS |
| 204 fTextContextManager = SkNEW(GrTTextContextManager<GrDistanceFieldTextContext
>); | 204 fMainTextContext = SkNEW_ARGS(GrDistanceFieldTextContext, (fContext, fLeakyP
roperties)); |
| 205 fFallbackTextContext = SkNEW_ARGS(GrBitmapTextContext, (fContext, fLeakyProp
erties)); |
| 205 #else | 206 #else |
| 206 fTextContextManager = SkNEW(GrTTextContextManager<GrBitmapTextContext>); | 207 fMainTextContext = SkNEW_ARGS(GrBitmapTextContext, (fContext, fLeakyProperti
es)); |
| 208 fFallbackTextContext = NULL; |
| 207 #endif | 209 #endif |
| 208 | 210 |
| 209 fRenderTarget = NULL; | 211 fRenderTarget = NULL; |
| 210 fNeedClear = false; | 212 fNeedClear = false; |
| 211 | 213 |
| 212 SkASSERT(NULL != renderTarget); | 214 SkASSERT(NULL != renderTarget); |
| 213 fRenderTarget = renderTarget; | 215 fRenderTarget = renderTarget; |
| 214 fRenderTarget->ref(); | 216 fRenderTarget->ref(); |
| 215 | 217 |
| 216 // Hold onto to the texture in the pixel ref (if there is one) because the t
exture holds a ref | 218 // Hold onto to the texture in the pixel ref (if there is one) because the t
exture holds a ref |
| (...skipping 18 matching lines...) Expand all Loading... |
| 235 int height, | 237 int height, |
| 236 int sampleCount) | 238 int sampleCount) |
| 237 : SkBitmapDevice(make_bitmap(config, width, height, false /*isOpaque*/)) | 239 : SkBitmapDevice(make_bitmap(config, width, height, false /*isOpaque*/)) |
| 238 { | 240 { |
| 239 fDrawProcs = NULL; | 241 fDrawProcs = NULL; |
| 240 | 242 |
| 241 fContext = context; | 243 fContext = context; |
| 242 fContext->ref(); | 244 fContext->ref(); |
| 243 | 245 |
| 244 #if SK_DISTANCEFIELD_FONTS | 246 #if SK_DISTANCEFIELD_FONTS |
| 245 fTextContextManager = SkNEW(GrTTextContextManager<GrDistanceFieldTextContext
>); | 247 fMainTextContext = SkNEW_ARGS(GrDistanceFieldTextContext, (fContext, fLeakyP
roperties)); |
| 248 fFallbackTextContext = SkNEW_ARGS(GrBitmapTextContext, (fContext, fLeakyProp
erties)); |
| 246 #else | 249 #else |
| 247 fTextContextManager = SkNEW(GrTTextContextManager<GrBitmapTextContext>); | 250 fMainTextContext = SkNEW_ARGS(GrBitmapTextContext, (fContext, fLeakyProperti
es)); |
| 251 fFallbackTextContext = NULL; |
| 248 #endif | 252 #endif |
| 249 | 253 |
| 250 fRenderTarget = NULL; | 254 fRenderTarget = NULL; |
| 251 fNeedClear = false; | 255 fNeedClear = false; |
| 252 | 256 |
| 253 if (config != SkBitmap::kRGB_565_Config) { | 257 if (config != SkBitmap::kRGB_565_Config) { |
| 254 config = SkBitmap::kARGB_8888_Config; | 258 config = SkBitmap::kARGB_8888_Config; |
| 255 } | 259 } |
| 256 | 260 |
| 257 GrTextureDesc desc; | 261 GrTextureDesc desc; |
| (...skipping 27 matching lines...) Expand all Loading... |
| 285 width, height); | 289 width, height); |
| 286 SkASSERT(false); | 290 SkASSERT(false); |
| 287 } | 291 } |
| 288 } | 292 } |
| 289 | 293 |
| 290 SkGpuDevice::~SkGpuDevice() { | 294 SkGpuDevice::~SkGpuDevice() { |
| 291 if (fDrawProcs) { | 295 if (fDrawProcs) { |
| 292 delete fDrawProcs; | 296 delete fDrawProcs; |
| 293 } | 297 } |
| 294 | 298 |
| 295 delete fTextContextManager; | 299 delete fMainTextContext; |
| 300 delete fFallbackTextContext; |
| 296 | 301 |
| 297 // The GrContext takes a ref on the target. We don't want to cause the rende
r | 302 // The GrContext takes a ref on the target. We don't want to cause the rende
r |
| 298 // target to be unnecessarily kept alive. | 303 // target to be unnecessarily kept alive. |
| 299 if (fContext->getRenderTarget() == fRenderTarget) { | 304 if (fContext->getRenderTarget() == fRenderTarget) { |
| 300 fContext->setRenderTarget(NULL); | 305 fContext->setRenderTarget(NULL); |
| 301 } | 306 } |
| 302 | 307 |
| 303 if (fContext->getClip() == &fClipData) { | 308 if (fContext->getClip() == &fClipData) { |
| 304 fContext->setClip(NULL); | 309 fContext->setClip(NULL); |
| 305 } | 310 } |
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| 1771 indexCount); | 1776 indexCount); |
| 1772 } | 1777 } |
| 1773 | 1778 |
| 1774 /////////////////////////////////////////////////////////////////////////////// | 1779 /////////////////////////////////////////////////////////////////////////////// |
| 1775 | 1780 |
| 1776 void SkGpuDevice::drawText(const SkDraw& draw, const void* text, | 1781 void SkGpuDevice::drawText(const SkDraw& draw, const void* text, |
| 1777 size_t byteLength, SkScalar x, SkScalar y, | 1782 size_t byteLength, SkScalar x, SkScalar y, |
| 1778 const SkPaint& paint) { | 1783 const SkPaint& paint) { |
| 1779 CHECK_SHOULD_DRAW(draw, false); | 1784 CHECK_SHOULD_DRAW(draw, false); |
| 1780 | 1785 |
| 1781 if (fTextContextManager->canDraw(paint, fContext->getMatrix())) { | 1786 if (fMainTextContext->canDraw(paint)) { |
| 1782 GrPaint grPaint; | 1787 GrPaint grPaint; |
| 1783 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) { | 1788 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) { |
| 1784 return; | 1789 return; |
| 1785 } | 1790 } |
| 1786 | 1791 |
| 1787 SkDEBUGCODE(this->validate();) | 1792 SkDEBUGCODE(this->validate();) |
| 1788 | 1793 |
| 1789 SkAutoTDelete<GrTextContext> ctx(fTextContextManager->create(this->conte
xt(), | 1794 fMainTextContext->drawText(grPaint, paint, (const char *)text, byteLengt
h, x, y); |
| 1790 grPaint, pa
int, | 1795 } else if (fFallbackTextContext && fFallbackTextContext->canDraw(paint)) { |
| 1791 this->getDe
viceProperties())); | |
| 1792 ctx->drawText((const char *)text, byteLength, x, y); | |
| 1793 } else if (GrBitmapTextContext::CanDraw(paint, fContext->getMatrix())) { | |
| 1794 GrPaint grPaint; | 1796 GrPaint grPaint; |
| 1795 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) { | 1797 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) { |
| 1796 return; | 1798 return; |
| 1797 } | 1799 } |
| 1798 | 1800 |
| 1799 SkDEBUGCODE(this->validate();) | 1801 SkDEBUGCODE(this->validate();) |
| 1800 | 1802 |
| 1801 GrBitmapTextContext textContext(this->context(), grPaint, paint, | 1803 fFallbackTextContext->drawText(grPaint, paint, (const char *)text, byteL
ength, x, y); |
| 1802 this->getDeviceProperties()); | |
| 1803 textContext.drawText((const char *)text, byteLength, x, y); | |
| 1804 } else { | 1804 } else { |
| 1805 // this guy will just call our drawPath() | 1805 // this guy will just call our drawPath() |
| 1806 draw.drawText_asPaths((const char*)text, byteLength, x, y, paint); | 1806 draw.drawText_asPaths((const char*)text, byteLength, x, y, paint); |
| 1807 } | 1807 } |
| 1808 } | 1808 } |
| 1809 | 1809 |
| 1810 void SkGpuDevice::drawPosText(const SkDraw& draw, const void* text, | 1810 void SkGpuDevice::drawPosText(const SkDraw& draw, const void* text, |
| 1811 size_t byteLength, const SkScalar pos[], | 1811 size_t byteLength, const SkScalar pos[], |
| 1812 SkScalar constY, int scalarsPerPos, | 1812 SkScalar constY, int scalarsPerPos, |
| 1813 const SkPaint& paint) { | 1813 const SkPaint& paint) { |
| 1814 CHECK_SHOULD_DRAW(draw, false); | 1814 CHECK_SHOULD_DRAW(draw, false); |
| 1815 | 1815 |
| 1816 if (fTextContextManager->canDraw(paint, fContext->getMatrix())) { | 1816 if (fMainTextContext->canDraw(paint)) { |
| 1817 GrPaint grPaint; | 1817 GrPaint grPaint; |
| 1818 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) { | 1818 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) { |
| 1819 return; | 1819 return; |
| 1820 } | 1820 } |
| 1821 | 1821 |
| 1822 SkDEBUGCODE(this->validate();) | 1822 SkDEBUGCODE(this->validate();) |
| 1823 | 1823 |
| 1824 SkAutoTDelete<GrTextContext> ctx(fTextContextManager->create(this->conte
xt(), | 1824 fMainTextContext->drawPosText(grPaint, paint, (const char *)text, byteLe
ngth, pos, |
| 1825 grPaint, pa
int, | 1825 constY, scalarsPerPos); |
| 1826 this->getDe
viceProperties())); | 1826 } else if (fFallbackTextContext && fFallbackTextContext->canDraw(paint)) { |
| 1827 ctx->drawPosText((const char *)text, byteLength, pos, constY, scalarsPer
Pos); | |
| 1828 } else if (GrBitmapTextContext::CanDraw(paint, fContext->getMatrix())) { | |
| 1829 GrPaint grPaint; | 1827 GrPaint grPaint; |
| 1830 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) { | 1828 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) { |
| 1831 return; | 1829 return; |
| 1832 } | 1830 } |
| 1833 | 1831 |
| 1834 SkDEBUGCODE(this->validate();) | 1832 SkDEBUGCODE(this->validate();) |
| 1835 | 1833 |
| 1836 GrBitmapTextContext textContext(this->context(), grPaint, paint, | 1834 fFallbackTextContext->drawPosText(grPaint, paint, (const char *)text, by
teLength, pos, |
| 1837 this->getDeviceProperties()); | 1835 constY, scalarsPerPos); |
| 1838 textContext.drawPosText((const char *)text, byteLength, pos, constY, sca
larsPerPos); | |
| 1839 } else { | 1836 } else { |
| 1840 draw.drawPosText_asPaths((const char*)text, byteLength, pos, constY, | 1837 draw.drawPosText_asPaths((const char*)text, byteLength, pos, constY, |
| 1841 scalarsPerPos, paint); | 1838 scalarsPerPos, paint); |
| 1842 } | 1839 } |
| 1843 } | 1840 } |
| 1844 | 1841 |
| 1845 void SkGpuDevice::drawTextOnPath(const SkDraw& draw, const void* text, | 1842 void SkGpuDevice::drawTextOnPath(const SkDraw& draw, const void* text, |
| 1846 size_t len, const SkPath& path, | 1843 size_t len, const SkPath& path, |
| 1847 const SkMatrix* m, const SkPaint& paint) { | 1844 const SkMatrix* m, const SkPaint& paint) { |
| 1848 CHECK_SHOULD_DRAW(draw, false); | 1845 CHECK_SHOULD_DRAW(draw, false); |
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| 1920 GrTexture* texture, | 1917 GrTexture* texture, |
| 1921 bool needClear) | 1918 bool needClear) |
| 1922 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { | 1919 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { |
| 1923 | 1920 |
| 1924 SkASSERT(texture && texture->asRenderTarget()); | 1921 SkASSERT(texture && texture->asRenderTarget()); |
| 1925 // This constructor is called from onCreateCompatibleDevice. It has locked t
he RT in the texture | 1922 // This constructor is called from onCreateCompatibleDevice. It has locked t
he RT in the texture |
| 1926 // cache. We pass true for the third argument so that it will get unlocked. | 1923 // cache. We pass true for the third argument so that it will get unlocked. |
| 1927 this->initFromRenderTarget(context, texture->asRenderTarget(), true); | 1924 this->initFromRenderTarget(context, texture->asRenderTarget(), true); |
| 1928 fNeedClear = needClear; | 1925 fNeedClear = needClear; |
| 1929 } | 1926 } |
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