| Index: src/core/SkBitmapHeap.cpp
|
| diff --git a/src/core/SkBitmapHeap.cpp b/src/core/SkBitmapHeap.cpp
|
| index 48194b1eaaeba37351dddb4de84b3bbcf4663f2e..f3428db64f13039bdf025d8bb5652c44bff7a229 100644
|
| --- a/src/core/SkBitmapHeap.cpp
|
| +++ b/src/core/SkBitmapHeap.cpp
|
| @@ -38,26 +38,24 @@ void SkBitmapHeapEntry::addReferences(int count) {
|
|
|
| ///////////////////////////////////////////////////////////////////////////////
|
|
|
| -int SkBitmapHeap::LookupEntry::Compare(const SkBitmapHeap::LookupEntry *a,
|
| - const SkBitmapHeap::LookupEntry *b) {
|
| - if (a->fGenerationId < b->fGenerationId) {
|
| - return -1;
|
| - } else if (a->fGenerationId > b->fGenerationId) {
|
| - return 1;
|
| - } else if (a->fPixelOffset < b->fPixelOffset) {
|
| - return -1;
|
| - } else if (a->fPixelOffset > b->fPixelOffset) {
|
| - return 1;
|
| - } else if (a->fWidth < b->fWidth) {
|
| - return -1;
|
| - } else if (a->fWidth > b->fWidth) {
|
| - return 1;
|
| - } else if (a->fHeight < b->fHeight) {
|
| - return -1;
|
| - } else if (a->fHeight > b->fHeight) {
|
| - return 1;
|
| +bool SkBitmapHeap::LookupEntry::Less(const SkBitmapHeap::LookupEntry& a,
|
| + const SkBitmapHeap::LookupEntry& b) {
|
| + if (a.fGenerationId < b.fGenerationId) {
|
| + return true;
|
| + } else if (a.fGenerationId > b.fGenerationId) {
|
| + return false;
|
| + } else if (a.fPixelOffset < b.fPixelOffset) {
|
| + return true;
|
| + } else if (a.fPixelOffset > b.fPixelOffset) {
|
| + return false;
|
| + } else if (a.fWidth < b.fWidth) {
|
| + return true;
|
| + } else if (a.fWidth > b.fWidth) {
|
| + return false;
|
| + } else if (a.fHeight < b.fHeight) {
|
| + return true;
|
| }
|
| - return 0;
|
| + return false;
|
| }
|
|
|
| ///////////////////////////////////////////////////////////////////////////////
|
| @@ -231,9 +229,10 @@ size_t SkBitmapHeap::freeMemoryIfPossible(size_t bytesToFree) {
|
| }
|
|
|
| int SkBitmapHeap::findInLookupTable(const LookupEntry& indexEntry, SkBitmapHeapEntry** entry) {
|
| - int index = SkTSearch<const LookupEntry>((const LookupEntry**)fLookupTable.begin(),
|
| + int index = SkTSearch<const LookupEntry, LookupEntry::Less>(
|
| + (const LookupEntry**)fLookupTable.begin(),
|
| fLookupTable.count(),
|
| - &indexEntry, sizeof(void*), LookupEntry::Compare);
|
| + &indexEntry, sizeof(void*));
|
|
|
| if (index < 0) {
|
| // insert ourselves into the bitmapIndex
|
|
|