Index: nacltoons/data/res/default_game.lua |
diff --git a/nacltoons/data/res/default_game.lua b/nacltoons/data/res/default_game.lua |
index 47056d349f629254f62269a5b0446e46e5e43e59..6592a844e29e193a61a6d3e79da46b3d43f3fc90 100644 |
--- a/nacltoons/data/res/default_game.lua |
+++ b/nacltoons/data/res/default_game.lua |
@@ -52,7 +52,6 @@ local function CreateLevelMenu(layer) |
local level_number = tag |
util.Log('LevelSelected: ' .. level_number) |
GameManager:sharedManager():LoadLevel(level_number) |
- print(game_obj.game_mode) |
end |
-- For each level create a menu item and a textual label |