| Index: src/gpu/GrTest.cpp
|
| diff --git a/src/gpu/GrTest.cpp b/src/gpu/GrTest.cpp
|
| index e7b2ae7699f2234be4e02e1ac0a771eaa354e406..755fabc2158f3a7c3915013e782375341fcb1bfb 100644
|
| --- a/src/gpu/GrTest.cpp
|
| +++ b/src/gpu/GrTest.cpp
|
| @@ -16,6 +16,8 @@
|
| #include "GrGpuResourceCacheAccess.h"
|
| #include "GrResourceCache.h"
|
| #include "GrTextBlobCache.h"
|
| +
|
| +#include "SkGpuDevice.h"
|
| #include "SkGrPriv.h"
|
| #include "SkString.h"
|
|
|
| @@ -137,35 +139,33 @@ void GrContext::printGpuStats() const {
|
| SkDebugf("%s", out.c_str());
|
| }
|
|
|
| -void GrContext::drawFontCache(const SkRect& rect, GrMaskFormat format, const SkPaint& paint,
|
| - GrRenderTarget* target) {
|
| +GrTexture* GrContext::getFontAtlasTexture(GrMaskFormat format) {
|
| GrBatchFontCache* cache = this->getBatchFontCache();
|
|
|
| - GrTexture* atlas = cache->getTexture(format);
|
| -
|
| - SkAutoTUnref<GrDrawContext> drawContext(this->drawContext(target));
|
| - // TODO: add drawContext method to encapsulate this.
|
| + return cache->getTexture(format);
|
| +}
|
|
|
| +void SkGpuDevice::drawTexture(GrTexture* tex, const SkRect& dst, const SkPaint& paint) {
|
| GrPaint grPaint;
|
| SkMatrix mat;
|
| mat.reset();
|
| - if (!SkPaintToGrPaint(this, paint, mat, &grPaint)) {
|
| + if (!SkPaintToGrPaint(this->context(), paint, mat, &grPaint)) {
|
| return;
|
| }
|
| SkMatrix textureMat;
|
| textureMat.reset();
|
| - // TODO: use setScaleTranslate()
|
| - textureMat[SkMatrix::kMScaleX] = 1.0f/rect.width();
|
| - textureMat[SkMatrix::kMScaleY] = 1.0f/rect.height();
|
| - textureMat[SkMatrix::kMTransX] = -rect.fLeft/rect.width();
|
| - textureMat[SkMatrix::kMTransY] = -rect.fTop/rect.height();
|
| + textureMat[SkMatrix::kMScaleX] = 1.0f/dst.width();
|
| + textureMat[SkMatrix::kMScaleY] = 1.0f/dst.height();
|
| + textureMat[SkMatrix::kMTransX] = -dst.fLeft/dst.width();
|
| + textureMat[SkMatrix::kMTransY] = -dst.fTop/dst.height();
|
|
|
| - grPaint.addColorTextureProcessor(atlas, textureMat);
|
| + grPaint.addColorTextureProcessor(tex, textureMat);
|
|
|
| GrClip clip;
|
| - drawContext->drawRect(clip, grPaint, mat, rect);
|
| + fDrawContext->drawRect(clip, grPaint, mat, dst);
|
| }
|
|
|
| +
|
| #if GR_GPU_STATS
|
| void GrGpu::Stats::dump(SkString* out) {
|
| out->appendf("Render Target Binds: %d\n", fRenderTargetBinds);
|
|
|