Index: cc/layers/painted_scrollbar_layer.cc |
diff --git a/cc/layers/painted_scrollbar_layer.cc b/cc/layers/painted_scrollbar_layer.cc |
index 71a37d48883f8f07d592ff561e288e344917ed65..80e5f1b6523f59e7c20eca8113f98467b9e71ca9 100644 |
--- a/cc/layers/painted_scrollbar_layer.cc |
+++ b/cc/layers/painted_scrollbar_layer.cc |
@@ -170,7 +170,7 @@ gfx::Rect PaintedScrollbarLayer::ScrollbarLayerRectToContentRect( |
// Don't intersect with the bounds as in LayerRectToContentRect() because |
// layer_rect here might be in coordinates of the containing layer. |
gfx::Rect expanded_rect = gfx::ScaleToEnclosingRect( |
- layer_rect, contents_scale_y(), contents_scale_y()); |
+ layer_rect, contents_scale_x(), contents_scale_y()); |
// We should never return a rect bigger than the content_bounds(). |
gfx::Size clamped_size = expanded_rect.size(); |
clamped_size.SetToMin(content_bounds()); |
@@ -187,7 +187,7 @@ gfx::Rect PaintedScrollbarLayer::OriginThumbRect() const { |
thumb_size = |
gfx::Size(scrollbar_->ThumbThickness(), scrollbar_->ThumbLength()); |
} |
- return ScrollbarLayerRectToContentRect(gfx::Rect(thumb_size)); |
+ return gfx::Rect(thumb_size); |
} |
void PaintedScrollbarLayer::UpdateThumbAndTrackGeometry() { |
@@ -205,8 +205,9 @@ bool PaintedScrollbarLayer::Update(ResourceUpdateQueue* queue, |
const OcclusionTracker* occlusion) { |
UpdateThumbAndTrackGeometry(); |
+ gfx::Rect track_layer_rect = gfx::Rect(location_, bounds()); |
gfx::Rect scaled_track_rect = ScrollbarLayerRectToContentRect( |
- gfx::Rect(location_, bounds())); |
+ track_layer_rect); |
if (track_rect_.IsEmpty() || scaled_track_rect.IsEmpty()) |
return false; |
@@ -221,12 +222,16 @@ bool PaintedScrollbarLayer::Update(ResourceUpdateQueue* queue, |
return false; |
track_resource_ = ScopedUIResource::Create( |
- layer_tree_host(), RasterizeScrollbarPart(scaled_track_rect, TRACK)); |
+ layer_tree_host(), |
+ RasterizeScrollbarPart(track_layer_rect, scaled_track_rect, TRACK)); |
- gfx::Rect thumb_rect = OriginThumbRect(); |
- if (has_thumb_ && !thumb_rect.IsEmpty()) { |
+ gfx::Rect thumb_layer_rect = OriginThumbRect(); |
+ gfx::Rect scaled_thumb_rect = |
+ ScrollbarLayerRectToContentRect(thumb_layer_rect); |
+ if (has_thumb_ && !scaled_thumb_rect.IsEmpty()) { |
thumb_resource_ = ScopedUIResource::Create( |
- layer_tree_host(), RasterizeScrollbarPart(thumb_rect, THUMB)); |
+ layer_tree_host(), |
+ RasterizeScrollbarPart(thumb_layer_rect, scaled_thumb_rect, THUMB)); |
} |
// UI resources changed so push properties is needed. |
@@ -235,21 +240,26 @@ bool PaintedScrollbarLayer::Update(ResourceUpdateQueue* queue, |
} |
UIResourceBitmap PaintedScrollbarLayer::RasterizeScrollbarPart( |
+ const gfx::Rect& layer_rect, |
const gfx::Rect& rect, |
ScrollbarPart part) { |
DCHECK(!rect.size().IsEmpty()); |
+ DCHECK(!layer_rect.size().IsEmpty()); |
SkBitmap skbitmap; |
skbitmap.setConfig(SkBitmap::kARGB_8888_Config, rect.width(), rect.height()); |
skbitmap.allocPixels(); |
SkCanvas skcanvas(skbitmap); |
- skcanvas.translate(SkFloatToScalar(-rect.x()), SkFloatToScalar(-rect.y())); |
+ |
+ // Skia will round to the nearest pixel so we need to translate by the |
+ // rounded origin coordinates |
danakj
2014/02/13 19:16:22
Can you explain this logic? I was expecting you wa
bokan
2014/02/14 20:18:27
So it looked fine in practice, and I thought it wa
|
+ float roundedX = round(layer_rect.x() * contents_scale_x()); |
danakj
2014/02/13 19:16:22
rounded_x
bokan
2014/02/14 20:18:27
Done.
|
+ float roundedY = round(layer_rect.y() * contents_scale_y()); |
danakj
2014/02/13 19:16:22
rounded_y
bokan
2014/02/14 20:18:27
Done.
|
+ skcanvas.translate(SkFloatToScalar(-roundedX), SkFloatToScalar(-roundedY)); |
skcanvas.scale(SkFloatToScalar(contents_scale_x()), |
SkFloatToScalar(contents_scale_y())); |
- gfx::Rect layer_rect = gfx::ScaleToEnclosingRect( |
- rect, 1.f / contents_scale_x(), 1.f / contents_scale_y()); |
SkRect layer_skrect = RectToSkRect(layer_rect); |
SkPaint paint; |
paint.setAntiAlias(false); |