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Unified Diff: cc/trees/thread_proxy.h

Issue 1506023008: [NOT LANDED] Revert of cc: Split ThreadProxy into ProxyMain and ProxyImpl (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years ago
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Index: cc/trees/thread_proxy.h
diff --git a/cc/trees/thread_proxy.h b/cc/trees/thread_proxy.h
new file mode 100644
index 0000000000000000000000000000000000000000..e10c57e6c7a9b55f228058b658677cef5dffa123
--- /dev/null
+++ b/cc/trees/thread_proxy.h
@@ -0,0 +1,333 @@
+// Copyright 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CC_TREES_THREAD_PROXY_H_
+#define CC_TREES_THREAD_PROXY_H_
+
+#include <string>
+
+#include "base/memory/scoped_ptr.h"
+#include "base/memory/weak_ptr.h"
+#include "base/time/time.h"
+#include "cc/animation/animation_events.h"
+#include "cc/base/completion_event.h"
+#include "cc/base/delayed_unique_notifier.h"
+#include "cc/scheduler/commit_earlyout_reason.h"
+#include "cc/scheduler/scheduler.h"
+#include "cc/trees/layer_tree_host_impl.h"
+#include "cc/trees/proxy.h"
+#include "cc/trees/threaded_channel.h"
+
+namespace base {
+class SingleThreadTaskRunner;
+}
+
+namespace cc {
+
+class BeginFrameSource;
+class ChannelImpl;
+class ChannelMain;
+class ContextProvider;
+class InputHandlerClient;
+class LayerTreeHost;
+class ProxyImpl;
+class ProxyMain;
+class Scheduler;
+class ScopedThreadProxy;
+class ThreadedChannel;
+
+class CC_EXPORT ThreadProxy : public Proxy,
+ public ProxyMain,
+ public ProxyImpl,
+ NON_EXPORTED_BASE(LayerTreeHostImplClient),
+ NON_EXPORTED_BASE(SchedulerClient) {
+ public:
+ static scoped_ptr<Proxy> Create(
+ LayerTreeHost* layer_tree_host,
+ TaskRunnerProvider* task_runner_provider,
+ scoped_ptr<BeginFrameSource> external_begin_frame_source);
+
+ ~ThreadProxy() override;
+
+ // Commits between the main and impl threads are processed through a pipeline
+ // with the following stages. For efficiency we can early out at any stage if
+ // we decide that no further processing is necessary.
+ enum CommitPipelineStage {
+ NO_PIPELINE_STAGE,
+ ANIMATE_PIPELINE_STAGE,
+ UPDATE_LAYERS_PIPELINE_STAGE,
+ COMMIT_PIPELINE_STAGE,
+ };
+
+ struct MainThreadOnly {
+ MainThreadOnly(ThreadProxy* proxy, LayerTreeHost* layer_tree_host);
+ ~MainThreadOnly();
+
+ const int layer_tree_host_id;
+
+ LayerTreeHost* layer_tree_host;
+
+ // The furthest pipeline stage which has been requested for the next
+ // commit.
+ CommitPipelineStage max_requested_pipeline_stage;
+ // The commit pipeline stage that is currently being processed.
+ CommitPipelineStage current_pipeline_stage;
+ // The commit pipeline stage at which processing for the current commit
+ // will stop. Only valid while we are executing the pipeline (i.e.,
+ // |current_pipeline_stage| is set to a pipeline stage).
+ CommitPipelineStage final_pipeline_stage;
+
+ bool commit_waits_for_activation;
+
+ bool started;
+ bool prepare_tiles_pending;
+ bool defer_commits;
+
+ RendererCapabilities renderer_capabilities_main_thread_copy;
+
+ // TODO(khushalsagar): Make this scoped_ptr<ChannelMain> when ProxyMain
+ // and ProxyImpl are split.
+ ChannelMain* channel_main;
+
+ base::WeakPtrFactory<ThreadProxy> weak_factory;
+ };
+
+ // Accessed on the impl thread when the main thread is blocked for a commit.
+ struct BlockedMainCommitOnly {
+ BlockedMainCommitOnly();
+ ~BlockedMainCommitOnly();
+ LayerTreeHost* layer_tree_host;
+ };
+
+ struct CompositorThreadOnly {
+ CompositorThreadOnly(
+ ThreadProxy* proxy,
+ int layer_tree_host_id,
+ RenderingStatsInstrumentation* rendering_stats_instrumentation,
+ scoped_ptr<BeginFrameSource> external_begin_frame_source);
+ ~CompositorThreadOnly();
+
+ const int layer_tree_host_id;
+
+ scoped_ptr<Scheduler> scheduler;
+
+ // Set when the main thread is waiting on a pending tree activation.
+ bool next_commit_waits_for_activation;
+
+ // Set when the main thread is waiting on a commit to complete or on a
+ // pending tree activation.
+ CompletionEvent* commit_completion_event;
+
+ // Set when the next draw should post DidCommitAndDrawFrame to the main
+ // thread.
+ bool next_frame_is_newly_committed_frame;
+
+ bool inside_draw;
+
+ bool input_throttled_until_commit;
+
+ // Whether a commit has been completed since the last time animations were
+ // ticked. If this happens, we need to animate again.
+ bool did_commit_after_animating;
+
+ DelayedUniqueNotifier smoothness_priority_expiration_notifier;
+
+ scoped_ptr<BeginFrameSource> external_begin_frame_source;
+
+ RenderingStatsInstrumentation* rendering_stats_instrumentation;
+
+ // Values used to keep track of frame durations. Used only in frame timing.
+ BeginFrameArgs last_begin_main_frame_args;
+ BeginFrameArgs last_processed_begin_main_frame_args;
+
+ scoped_ptr<LayerTreeHostImpl> layer_tree_host_impl;
+
+ ChannelImpl* channel_impl;
+
+ base::WeakPtrFactory<ThreadProxy> weak_factory;
+ };
+
+ const MainThreadOnly& main() const;
+ const CompositorThreadOnly& impl() const;
+ TaskRunnerProvider* task_runner_provider() { return task_runner_provider_; }
+
+ // Proxy implementation
+ void FinishAllRendering() override;
+ bool IsStarted() const override;
+ bool CommitToActiveTree() const override;
+ void SetOutputSurface(OutputSurface* output_surface) override;
+ void SetVisible(bool visible) override;
+ void SetThrottleFrameProduction(bool throttle) override;
+ const RendererCapabilities& GetRendererCapabilities() const override;
+ void SetNeedsAnimate() override;
+ void SetNeedsUpdateLayers() override;
+ void SetNeedsCommit() override;
+ void SetNeedsRedraw(const gfx::Rect& damage_rect) override;
+ void SetNextCommitWaitsForActivation() override;
+ void NotifyInputThrottledUntilCommit() override;
+ void SetDeferCommits(bool defer_commits) override;
+ bool CommitRequested() const override;
+ bool BeginMainFrameRequested() const override;
+ void MainThreadHasStoppedFlinging() override;
+ void Start() override;
+ void Stop() override;
+ bool SupportsImplScrolling() const override;
+ bool MainFrameWillHappenForTesting() override;
+ void SetChildrenNeedBeginFrames(bool children_need_begin_frames) override;
+ void SetAuthoritativeVSyncInterval(const base::TimeDelta& interval) override;
+ void ReleaseOutputSurface() override;
+ void UpdateTopControlsState(TopControlsState constraints,
+ TopControlsState current,
+ bool animate) override;
+
+ // LayerTreeHostImplClient implementation
+ void UpdateRendererCapabilitiesOnImplThread() override;
+ void DidLoseOutputSurfaceOnImplThread() override;
+ void CommitVSyncParameters(base::TimeTicks timebase,
+ base::TimeDelta interval) override;
+ void SetEstimatedParentDrawTime(base::TimeDelta draw_time) override;
+ void DidSwapBuffersOnImplThread() override;
+ void DidSwapBuffersCompleteOnImplThread() override;
+ void OnResourcelessSoftareDrawStateChanged(bool resourceless_draw) override;
+ void OnCanDrawStateChanged(bool can_draw) override;
+ void NotifyReadyToActivate() override;
+ void NotifyReadyToDraw() override;
+ // Please call these 3 functions through
+ // LayerTreeHostImpl's SetNeedsRedraw(), SetNeedsRedrawRect() and
+ // SetNeedsOneBeginImplFrame().
+ void SetNeedsRedrawOnImplThread() override;
+ void SetNeedsRedrawRectOnImplThread(const gfx::Rect& dirty_rect) override;
+ void SetNeedsOneBeginImplFrameOnImplThread() override;
+ void SetNeedsPrepareTilesOnImplThread() override;
+ void SetNeedsCommitOnImplThread() override;
+ void SetVideoNeedsBeginFrames(bool needs_begin_frames) override;
+ void PostAnimationEventsToMainThreadOnImplThread(
+ scoped_ptr<AnimationEventsVector> queue) override;
+ bool IsInsideDraw() override;
+ void RenewTreePriority() override;
+ void PostDelayedAnimationTaskOnImplThread(const base::Closure& task,
+ base::TimeDelta delay) override;
+ void DidActivateSyncTree() override;
+ void WillPrepareTiles() override;
+ void DidPrepareTiles() override;
+ void DidCompletePageScaleAnimationOnImplThread() override;
+ void OnDrawForOutputSurface() override;
+ // This should only be called by LayerTreeHostImpl::PostFrameTimingEvents.
+ void PostFrameTimingEventsOnImplThread(
+ scoped_ptr<FrameTimingTracker::CompositeTimingSet> composite_events,
+ scoped_ptr<FrameTimingTracker::MainFrameTimingSet> main_frame_events)
+ override;
+
+ // SchedulerClient implementation
+ void WillBeginImplFrame(const BeginFrameArgs& args) override;
+ void DidFinishImplFrame() override;
+ void ScheduledActionSendBeginMainFrame(const BeginFrameArgs& args) override;
+ DrawResult ScheduledActionDrawAndSwapIfPossible() override;
+ DrawResult ScheduledActionDrawAndSwapForced() override;
+ void ScheduledActionCommit() override;
+ void ScheduledActionActivateSyncTree() override;
+ void ScheduledActionBeginOutputSurfaceCreation() override;
+ void ScheduledActionPrepareTiles() override;
+ void ScheduledActionInvalidateOutputSurface() override;
+ void SendBeginFramesToChildren(const BeginFrameArgs& args) override;
+ void SendBeginMainFrameNotExpectedSoon() override;
+
+ // ProxyMain implementation
+ void SetChannel(scoped_ptr<ThreadedChannel> threaded_channel) override;
+
+ protected:
+ ThreadProxy(LayerTreeHost* layer_tree_host,
+ TaskRunnerProvider* task_runner_provider,
+ scoped_ptr<BeginFrameSource> external_begin_frame_source);
+
+ private:
+ friend class ThreadProxyForTest;
+
+ // ProxyMain implementation.
+ base::WeakPtr<ProxyMain> GetMainWeakPtr() override;
+ void DidCompleteSwapBuffers() override;
+ void SetRendererCapabilitiesMainCopy(
+ const RendererCapabilities& capabilities) override;
+ void BeginMainFrameNotExpectedSoon() override;
+ void DidCommitAndDrawFrame() override;
+ void SetAnimationEvents(scoped_ptr<AnimationEventsVector> queue) override;
+ void DidLoseOutputSurface() override;
+ void RequestNewOutputSurface() override;
+ void DidInitializeOutputSurface(
+ bool success,
+ const RendererCapabilities& capabilities) override;
+ void DidCompletePageScaleAnimation() override;
+ void PostFrameTimingEventsOnMain(
+ scoped_ptr<FrameTimingTracker::CompositeTimingSet> composite_events,
+ scoped_ptr<FrameTimingTracker::MainFrameTimingSet> main_frame_events)
+ override;
+ void BeginMainFrame(
+ scoped_ptr<BeginMainFrameAndCommitState> begin_main_frame_state) override;
+
+ // ProxyImpl implementation
+ base::WeakPtr<ProxyImpl> GetImplWeakPtr() override;
+ void SetThrottleFrameProductionOnImpl(bool throttle) override;
+ void UpdateTopControlsStateOnImpl(TopControlsState constraints,
+ TopControlsState current,
+ bool animate) override;
+ void InitializeOutputSurfaceOnImpl(OutputSurface* output_surface) override;
+ void MainThreadHasStoppedFlingingOnImpl() override;
+ void SetInputThrottledUntilCommitOnImpl(bool is_throttled) override;
+ void SetDeferCommitsOnImpl(bool defer_commits) const override;
+ void FinishAllRenderingOnImpl(CompletionEvent* completion) override;
+ void SetVisibleOnImpl(bool visible) override;
+ void ReleaseOutputSurfaceOnImpl(CompletionEvent* completion) override;
+ void FinishGLOnImpl(CompletionEvent* completion) override;
+ void MainFrameWillHappenOnImplForTesting(
+ CompletionEvent* completion,
+ bool* main_frame_will_happen) override;
+ void SetNeedsCommitOnImpl() override;
+ void SetNeedsRedrawOnImpl(const gfx::Rect& damage_rect) override;
+ void BeginMainFrameAbortedOnImpl(
+ CommitEarlyOutReason reason,
+ base::TimeTicks main_thread_start_time) override;
+ void StartCommitOnImpl(CompletionEvent* completion,
+ LayerTreeHost* layer_tree_host,
+ base::TimeTicks main_thread_start_time,
+ bool hold_commit_for_activation) override;
+ void InitializeImplOnImpl(CompletionEvent* completion,
+ LayerTreeHost* layer_tree_host) override;
+ void LayerTreeHostClosedOnImpl(CompletionEvent* completion) override;
+
+ // Returns |true| if the request was actually sent, |false| if one was
+ // already outstanding.
+ bool SendCommitRequestToImplThreadIfNeeded(
+ CommitPipelineStage required_stage);
+
+ // Called on impl thread.
+ struct SchedulerStateRequest;
+
+ DrawResult DrawSwapInternal(bool forced_draw);
+
+ TaskRunnerProvider* task_runner_provider_;
+
+ // Use accessors instead of this variable directly.
+ MainThreadOnly main_thread_only_vars_unsafe_;
+ MainThreadOnly& main();
+
+ // Use accessors instead of this variable directly.
+ BlockedMainCommitOnly main_thread_blocked_commit_vars_unsafe_;
+ BlockedMainCommitOnly& blocked_main_commit();
+
+ // Use accessors instead of this variable directly.
+ CompositorThreadOnly compositor_thread_vars_unsafe_;
+ CompositorThreadOnly& impl();
+
+ // TODO(khushalsagar): Remove this. Temporary variable to hold the channel.
+ scoped_ptr<ThreadedChannel> threaded_channel_;
+
+ base::WeakPtr<ThreadProxy> main_thread_weak_ptr_;
+ base::WeakPtr<ThreadProxy> impl_thread_weak_ptr_;
+
+ DISALLOW_COPY_AND_ASSIGN(ThreadProxy);
+};
+
+} // namespace cc
+
+#endif // CC_TREES_THREAD_PROXY_H_
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