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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // TODO(jochen): Remove this after the setting is turned on globally. | |
6 #define V8_IMMINENT_DEPRECATION_WARNINGS | |
7 | |
8 #include "src/compiler/gap-resolver.h" | 5 #include "src/compiler/gap-resolver.h" |
9 | 6 |
10 #include "src/base/utils/random-number-generator.h" | 7 #include "src/base/utils/random-number-generator.h" |
11 #include "test/cctest/cctest.h" | 8 #include "test/cctest/cctest.h" |
12 | 9 |
13 namespace v8 { | 10 namespace v8 { |
14 namespace internal { | 11 namespace internal { |
15 namespace compiler { | 12 namespace compiler { |
16 | 13 |
17 // The state of our move interpreter is the mapping of operands to values. Note | 14 // The state of our move interpreter is the mapping of operands to values. Note |
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253 resolver.Resolve(pm); | 250 resolver.Resolve(pm); |
254 | 251 |
255 CHECK(mi1.state() == mi2.state()); | 252 CHECK(mi1.state() == mi2.state()); |
256 } | 253 } |
257 } | 254 } |
258 } | 255 } |
259 | 256 |
260 } // namespace compiler | 257 } // namespace compiler |
261 } // namespace internal | 258 } // namespace internal |
262 } // namespace v8 | 259 } // namespace v8 |
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