| OLD | NEW |
| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
| 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
| (...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 63 ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS, | 63 ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS, |
| 64 ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED, | 64 ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED, |
| 65 ACTION_DRAW_IF_POSSIBLE, | 65 ACTION_DRAW_IF_POSSIBLE, |
| 66 ACTION_DRAW_FORCED, | 66 ACTION_DRAW_FORCED, |
| 67 ACTION_BEGIN_OUTPUT_SURFACE_CREATION, | 67 ACTION_BEGIN_OUTPUT_SURFACE_CREATION, |
| 68 ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD, | 68 ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD, |
| 69 }; | 69 }; |
| 70 Action NextAction() const; | 70 Action NextAction() const; |
| 71 void UpdateState(Action action); | 71 void UpdateState(Action action); |
| 72 | 72 |
| 73 // Indicates whether the scheduler needs a vsync callback in order to make | 73 // Indicates whether the scheduler needs a BeginFrame callback in order to |
| 74 // progress. | 74 // make progress. |
| 75 bool VSyncCallbackNeeded() const; | 75 bool BeginFrameCallbackNeeded() const; |
| 76 | 76 |
| 77 // Indicates that the system has entered and left a vsync callback. | 77 // Indicates that the system has entered and left a BeginFrame callback. |
| 78 // The scheduler will not draw more than once in a given vsync callback. | 78 // The scheduler will not draw more than once in a given BeginFrame callback. |
| 79 void DidEnterVSync(); | 79 void DidEnterBeginFrame(); |
| 80 void DidLeaveVSync(); | 80 void DidLeaveBeginFrame(); |
| 81 | 81 |
| 82 // Indicates whether the LayerTreeHostImpl is visible. | 82 // Indicates whether the LayerTreeHostImpl is visible. |
| 83 void SetVisible(bool visible); | 83 void SetVisible(bool visible); |
| 84 | 84 |
| 85 // Indicates that a redraw is required, either due to the impl tree changing | 85 // Indicates that a redraw is required, either due to the impl tree changing |
| 86 // or the screen being damaged and simply needing redisplay. | 86 // or the screen being damaged and simply needing redisplay. |
| 87 void SetNeedsRedraw(); | 87 void SetNeedsRedraw(); |
| 88 | 88 |
| 89 // As SetNeedsRedraw(), but ensures the draw will definitely happen even if | 89 // As SetNeedsRedraw(), but ensures the draw will definitely happen even if |
| 90 // we are not visible. | 90 // we are not visible. |
| (...skipping 82 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 173 int consecutive_failed_draws_; | 173 int consecutive_failed_draws_; |
| 174 int maximum_number_of_failed_draws_before_draw_is_forced_; | 174 int maximum_number_of_failed_draws_before_draw_is_forced_; |
| 175 bool needs_redraw_; | 175 bool needs_redraw_; |
| 176 bool swap_used_incomplete_tile_; | 176 bool swap_used_incomplete_tile_; |
| 177 bool needs_forced_redraw_; | 177 bool needs_forced_redraw_; |
| 178 bool needs_forced_redraw_after_next_commit_; | 178 bool needs_forced_redraw_after_next_commit_; |
| 179 bool needs_commit_; | 179 bool needs_commit_; |
| 180 bool needs_forced_commit_; | 180 bool needs_forced_commit_; |
| 181 bool expect_immediate_begin_frame_; | 181 bool expect_immediate_begin_frame_; |
| 182 bool main_thread_needs_layer_textures_; | 182 bool main_thread_needs_layer_textures_; |
| 183 bool inside_vsync_; | 183 bool inside_begin_frame_; |
| 184 bool visible_; | 184 bool visible_; |
| 185 bool can_start_; | 185 bool can_start_; |
| 186 bool can_draw_; | 186 bool can_draw_; |
| 187 bool has_pending_tree_; | 187 bool has_pending_tree_; |
| 188 bool draw_if_possible_failed_; | 188 bool draw_if_possible_failed_; |
| 189 TextureState texture_state_; | 189 TextureState texture_state_; |
| 190 OutputSurfaceState output_surface_state_; | 190 OutputSurfaceState output_surface_state_; |
| 191 bool did_create_and_initialize_first_output_surface_; | 191 bool did_create_and_initialize_first_output_surface_; |
| 192 | 192 |
| 193 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); | 193 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); |
| 194 }; | 194 }; |
| 195 | 195 |
| 196 } // namespace cc | 196 } // namespace cc |
| 197 | 197 |
| 198 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 198 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
| OLD | NEW |