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Issue 1505393002: ui: Fix NinePatchPainter to work in physical pixels. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@2526
Patch Set: Created 5 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gfx/nine_image_painter.h" 5 #include "ui/gfx/nine_image_painter.h"
6 6
7 #include <limits> 7 #include <limits>
8 8
9 #include "third_party/skia/include/core/SkPaint.h" 9 #include "third_party/skia/include/core/SkPaint.h"
10 #include "third_party/skia/include/core/SkRect.h" 10 #include "third_party/skia/include/core/SkRect.h"
11 #include "third_party/skia/include/core/SkScalar.h" 11 #include "third_party/skia/include/core/SkScalar.h"
12 #include "ui/gfx/canvas.h" 12 #include "ui/gfx/canvas.h"
13 #include "ui/gfx/geometry/insets.h" 13 #include "ui/gfx/geometry/insets.h"
14 #include "ui/gfx/geometry/rect.h" 14 #include "ui/gfx/geometry/rect.h"
15 #include "ui/gfx/geometry/rect_conversions.h" 15 #include "ui/gfx/geometry/rect_conversions.h"
16 #include "ui/gfx/geometry/safe_integer_conversions.h" 16 #include "ui/gfx/geometry/safe_integer_conversions.h"
17 #include "ui/gfx/image/image_skia_operations.h" 17 #include "ui/gfx/image/image_skia_operations.h"
18 #include "ui/gfx/scoped_canvas.h" 18 #include "ui/gfx/scoped_canvas.h"
19 #include "ui/gfx/skia_util.h" 19 #include "ui/gfx/skia_util.h"
20 20
21 namespace gfx { 21 namespace gfx {
22 22
23 namespace { 23 namespace {
24 24
25 // The following functions calculate width and height of the image in pixels 25 int ImageRepWidthInPixels(const ImageSkiaRep& rep) {
26 // for the scale factor. 26 if (rep.is_null())
27 int ImageWidthInPixels(const ImageSkia& i, float scale) {
28 if (i.isNull())
29 return 0; 27 return 0;
30 ImageSkiaRep image_rep = i.GetRepresentation(scale); 28 return rep.pixel_width();
31 return image_rep.pixel_width() * scale / image_rep.scale();
32 } 29 }
33 30
34 int ImageHeightInPixels(const ImageSkia& i, float scale) { 31 int ImageRepHeightInPixels(const ImageSkiaRep& rep) {
35 if (i.isNull()) 32 if (rep.is_null())
36 return 0; 33 return 0;
37 ImageSkiaRep image_rep = i.GetRepresentation(scale); 34 return rep.pixel_height();
38 return image_rep.pixel_height() * scale / image_rep.scale();
39 } 35 }
40 36
41 // Stretches the given image over the specified canvas area.
42 void Fill(Canvas* c, 37 void Fill(Canvas* c,
43 const ImageSkia& i, 38 const ImageSkiaRep& rep,
44 int x, 39 int x,
45 int y, 40 int y,
46 int w, 41 int w,
47 int h, 42 int h,
48 const SkPaint& paint) { 43 const SkPaint& paint) {
49 if (i.isNull()) 44 if (rep.is_null())
50 return; 45 return;
51 c->DrawImageIntInPixel(i, 0, 0, ImageWidthInPixels(i, c->image_scale()), 46 c->DrawImageIntInPixel(rep, x, y, w, h, false, paint);
52 ImageHeightInPixels(i, c->image_scale()),
53 x, y, w, h, false, paint);
54 } 47 }
55 48
56 } // namespace 49 } // namespace
57 50
58 NineImagePainter::NineImagePainter(const std::vector<ImageSkia>& images) { 51 NineImagePainter::NineImagePainter(const std::vector<ImageSkia>& images) {
59 DCHECK_EQ(arraysize(images_), images.size()); 52 DCHECK_EQ(arraysize(images_), images.size());
60 for (size_t i = 0; i < arraysize(images_); ++i) 53 for (size_t i = 0; i < arraysize(images_); ++i)
61 images_[i] = images[i]; 54 images_[i] = images[i];
62 } 55 }
63 56
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88 // When no alpha value is specified, use default value of 100% opacity. 81 // When no alpha value is specified, use default value of 100% opacity.
89 Paint(canvas, bounds, std::numeric_limits<uint8>::max()); 82 Paint(canvas, bounds, std::numeric_limits<uint8>::max());
90 } 83 }
91 84
92 void NineImagePainter::Paint(Canvas* canvas, 85 void NineImagePainter::Paint(Canvas* canvas,
93 const Rect& bounds, 86 const Rect& bounds,
94 const uint8 alpha) { 87 const uint8 alpha) {
95 if (IsEmpty()) 88 if (IsEmpty())
96 return; 89 return;
97 90
98 ScopedCanvas scoped_canvas(canvas); 91 // Painting at physical device pixels (undo device scale factor).
99 canvas->Translate(bounds.OffsetFromOrigin()); 92 float scale = canvas->SaveAndUnscale();
100 93
101 // Get the current transform from the canvas and apply it to the logical 94 // Since the drawing from the following Fill() calls assumes the mapped origin
102 // bounds passed in. This will give us the pixel bounds which can be used 95 // is at (0,0), we need to translate the canvas to the mapped origin.
103 // to draw the images at the correct locations. 96 const int left_in_pixels = ToRoundedInt(bounds.x() * scale);
104 // We should not scale the bounds by the canvas->image_scale() as that can be 97 const int top_in_pixels = ToRoundedInt(bounds.y() * scale);
105 // different from the real scale in the canvas transform. 98 const int right_in_pixels = ToRoundedInt(bounds.right() * scale);
106 SkRect bounds_in_pixels_f; 99 const int bottom_in_pixels = ToRoundedInt(bounds.bottom() * scale);
107 if (!canvas->sk_canvas()->getTotalMatrix().mapRect(
108 &bounds_in_pixels_f, RectToSkRect(gfx::Rect(bounds.size()))))
109 return; // Invalid transform.
110 100
111 SkIRect bounds_in_pixels; 101 const int width_in_pixels = right_in_pixels - left_in_pixels;
112 bounds_in_pixels_f.dround(&bounds_in_pixels); 102 const int height_in_pixels = bottom_in_pixels - top_in_pixels;
113 103
114 SkMatrix matrix = canvas->sk_canvas()->getTotalMatrix(); 104 // Since the drawing from the following Fill() calls assumes the mapped origin
115 matrix.setTranslateX(SkIntToScalar(bounds_in_pixels.x())); 105 // is at (0,0), we need to translate the canvas to the mapped origin.
116 matrix.setTranslateY(SkIntToScalar(bounds_in_pixels.y())); 106 canvas->Translate(gfx::Vector2d(left_in_pixels, top_in_pixels));
117 canvas->sk_canvas()->setMatrix(matrix);
118 107
119 const int width_in_pixels = bounds_in_pixels.width(); 108 ImageSkiaRep image_reps[9];
120 const int height_in_pixels = bounds_in_pixels.height(); 109 static_assert(arraysize(image_reps) == arraysize(images_), "");
121 const float scale_x = matrix.getScaleX(); 110 for (size_t i = 0; i < arraysize(image_reps); ++i) {
122 const float scale_y = matrix.getScaleY(); 111 image_reps[i] = images_[i].GetRepresentation(scale);
112 DCHECK(image_reps[i].is_null() || image_reps[i].scale() == scale);
113 }
123 114
124 // In case the corners and edges don't all have the same width/height, we draw 115 // In case the corners and edges don't all have the same width/height, we draw
125 // the center first, and extend it out in all directions to the edges of the 116 // the center first, and extend it out in all directions to the edges of the
126 // images with the smallest widths/heights. This way there will be no 117 // images with the smallest widths/heights. This way there will be no
127 // unpainted areas, though some corners or edges might overlap the center. 118 // unpainted areas, though some corners or edges might overlap the center.
128 int i0w = ImageWidthInPixels(images_[0], scale_x); 119 int i0w = ImageRepWidthInPixels(image_reps[0]);
129 int i2w = ImageWidthInPixels(images_[2], scale_x); 120 int i2w = ImageRepWidthInPixels(image_reps[2]);
130 int i3w = ImageWidthInPixels(images_[3], scale_x); 121 int i3w = ImageRepWidthInPixels(image_reps[3]);
131 int i5w = ImageWidthInPixels(images_[5], scale_x); 122 int i5w = ImageRepWidthInPixels(image_reps[5]);
132 int i6w = ImageWidthInPixels(images_[6], scale_x); 123 int i6w = ImageRepWidthInPixels(image_reps[6]);
133 int i8w = ImageWidthInPixels(images_[8], scale_x); 124 int i8w = ImageRepWidthInPixels(image_reps[8]);
134 125
135 int i0h = ImageHeightInPixels(images_[0], scale_y); 126 int i0h = ImageRepHeightInPixels(image_reps[0]);
136 int i1h = ImageHeightInPixels(images_[1], scale_y); 127 int i1h = ImageRepHeightInPixels(image_reps[1]);
137 int i2h = ImageHeightInPixels(images_[2], scale_y); 128 int i2h = ImageRepHeightInPixels(image_reps[2]);
138 int i6h = ImageHeightInPixels(images_[6], scale_y); 129 int i6h = ImageRepHeightInPixels(image_reps[6]);
139 int i7h = ImageHeightInPixels(images_[7], scale_y); 130 int i7h = ImageRepHeightInPixels(image_reps[7]);
140 int i8h = ImageHeightInPixels(images_[8], scale_y); 131 int i8h = ImageRepHeightInPixels(image_reps[8]);
141 132
142 i0w = std::min(i0w, width_in_pixels); 133 i0w = std::min(i0w, width_in_pixels);
143 i2w = std::min(i2w, width_in_pixels - i0w); 134 i2w = std::min(i2w, width_in_pixels - i0w);
144 i3w = std::min(i3w, width_in_pixels); 135 i3w = std::min(i3w, width_in_pixels);
145 i5w = std::min(i5w, width_in_pixels - i3w); 136 i5w = std::min(i5w, width_in_pixels - i3w);
146 i6w = std::min(i6w, width_in_pixels); 137 i6w = std::min(i6w, width_in_pixels);
147 i8w = std::min(i8w, width_in_pixels - i6w); 138 i8w = std::min(i8w, width_in_pixels - i6w);
148 139
149 i0h = std::min(i0h, height_in_pixels); 140 i0h = std::min(i0h, height_in_pixels);
150 i1h = std::min(i1h, height_in_pixels); 141 i1h = std::min(i1h, height_in_pixels);
151 i2h = std::min(i2h, height_in_pixels); 142 i2h = std::min(i2h, height_in_pixels);
152 i6h = std::min(i6h, height_in_pixels - i0h); 143 i6h = std::min(i6h, height_in_pixels - i0h);
153 i7h = std::min(i7h, height_in_pixels - i1h); 144 i7h = std::min(i7h, height_in_pixels - i1h);
154 i8h = std::min(i8h, height_in_pixels - i2h); 145 i8h = std::min(i8h, height_in_pixels - i2h);
155 146
156 int i4x = std::min(std::min(i0w, i3w), i6w); 147 int i4x = std::min(std::min(i0w, i3w), i6w);
157 int i4y = std::min(std::min(i0h, i1h), i2h); 148 int i4y = std::min(std::min(i0h, i1h), i2h);
158 int i4w = 149 int i4w =
159 std::max(width_in_pixels - i4x - std::min(std::min(i2w, i5w), i8w), 0); 150 std::max(width_in_pixels - i4x - std::min(std::min(i2w, i5w), i8w), 0);
160 int i4h = 151 int i4h =
161 std::max(height_in_pixels - i4y - std::min(std::min(i6h, i7h), i8h), 0); 152 std::max(height_in_pixels - i4y - std::min(std::min(i6h, i7h), i8h), 0);
162 153
163 SkPaint paint; 154 SkPaint paint;
164 paint.setAlpha(alpha); 155 paint.setAlpha(alpha);
165 156
166 Fill(canvas, images_[4], i4x, i4y, i4w, i4h, paint); 157 Fill(canvas, image_reps[4], i4x, i4y, i4w, i4h, paint);
158 Fill(canvas, image_reps[0], 0, 0, i0w, i0h, paint);
159 Fill(canvas, image_reps[1], i0w, 0, width_in_pixels - i0w - i2w, i1h,
160 paint);
161 Fill(canvas, image_reps[2], width_in_pixels - i2w, 0, i2w, i2h, paint);
162 Fill(canvas, image_reps[3], 0, i0h, i3w, height_in_pixels - i0h - i6h,
163 paint);
164 Fill(canvas, image_reps[5], width_in_pixels - i5w, i2h, i5w,
165 height_in_pixels - i2h - i8h, paint);
166 Fill(canvas, image_reps[6], 0, height_in_pixels - i6h, i6w, i6h, paint);
167 Fill(canvas, image_reps[7], i6w, height_in_pixels - i7h,
168 width_in_pixels - i6w - i8w, i7h, paint);
169 Fill(canvas, image_reps[8], width_in_pixels - i8w, height_in_pixels - i8h,
170 i8w, i8h, paint);
167 171
168 Fill(canvas, images_[0], 0, 0, i0w, i0h, paint); 172 canvas->Restore();
169
170 Fill(canvas, images_[1], i0w, 0, width_in_pixels - i0w - i2w, i1h, paint);
171
172 Fill(canvas, images_[2], width_in_pixels - i2w, 0, i2w, i2h, paint);
173
174 Fill(canvas, images_[3], 0, i0h, i3w, height_in_pixels - i0h - i6h, paint);
175
176 Fill(canvas, images_[5], width_in_pixels - i5w, i2h, i5w,
177 height_in_pixels - i2h - i8h, paint);
178
179 Fill(canvas, images_[6], 0, height_in_pixels - i6h, i6w, i6h, paint);
180
181 Fill(canvas, images_[7], i6w, height_in_pixels - i7h,
182 width_in_pixels - i6w - i8w, i7h, paint);
183
184 Fill(canvas, images_[8], width_in_pixels - i8w, height_in_pixels - i8h, i8w,
185 i8h, paint);
186 } 173 }
187 174
188 // static 175 // static
189 void NineImagePainter::GetSubsetRegions(const ImageSkia& image, 176 void NineImagePainter::GetSubsetRegions(const ImageSkia& image,
190 const Insets& insets, 177 const Insets& insets,
191 std::vector<Rect>* regions) { 178 std::vector<Rect>* regions) {
192 DCHECK_GE(image.width(), insets.width()); 179 DCHECK_GE(image.width(), insets.width());
193 DCHECK_GE(image.height(), insets.height()); 180 DCHECK_GE(image.height(), insets.height());
194 181
195 std::vector<Rect> result(9); 182 std::vector<Rect> result(9);
196 183
197 const int x[] = { 184 const int x[] = {
198 0, insets.left(), image.width() - insets.right(), image.width()}; 185 0, insets.left(), image.width() - insets.right(), image.width()};
199 const int y[] = { 186 const int y[] = {
200 0, insets.top(), image.height() - insets.bottom(), image.height()}; 187 0, insets.top(), image.height() - insets.bottom(), image.height()};
201 188
202 for (size_t j = 0; j < 3; ++j) { 189 for (size_t j = 0; j < 3; ++j) {
203 for (size_t i = 0; i < 3; ++i) { 190 for (size_t i = 0; i < 3; ++i) {
204 result[i + j * 3] = Rect(x[i], y[j], x[i + 1] - x[i], y[j + 1] - y[j]); 191 result[i + j * 3] = Rect(x[i], y[j], x[i + 1] - x[i], y[j + 1] - y[j]);
205 } 192 }
206 } 193 }
207 result.swap(*regions); 194 result.swap(*regions);
208 } 195 }
209 196
210 } // namespace gfx 197 } // namespace gfx
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