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| 1 // Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/sampler_manager.h" | 5 #include "gpu/command_buffer/service/sampler_manager.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/logging.h" | 8 #include "base/logging.h" |
| 9 #include "gpu/command_buffer/common/gles2_cmd_format.h" | 9 #include "gpu/command_buffer/common/gles2_cmd_format.h" |
| 10 #include "gpu/command_buffer/service/error_state.h" | 10 #include "gpu/command_buffer/service/error_state.h" |
| 11 #include "gpu/command_buffer/service/feature_info.h" | 11 #include "gpu/command_buffer/service/feature_info.h" |
| 12 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 12 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| 13 #include "ui/gl/gl_bindings.h" | 13 #include "ui/gl/gl_bindings.h" |
| 14 #include "ui/gl/gl_context.h" | 14 #include "ui/gl/gl_context.h" |
| 15 #include "ui/gl/gl_fence.h" | 15 #include "ui/gl/gl_fence.h" |
| 16 #include "ui/gl/gpu_timing.h" | 16 #include "ui/gl/gpu_timing.h" |
| 17 | 17 |
| 18 namespace gpu { | 18 namespace gpu { |
| 19 namespace gles2 { | 19 namespace gles2 { |
| 20 | 20 |
| 21 SamplerState::SamplerState() |
| 22 : min_filter(GL_NEAREST_MIPMAP_LINEAR), |
| 23 mag_filter(GL_LINEAR), |
| 24 wrap_r(GL_REPEAT), |
| 25 wrap_s(GL_REPEAT), |
| 26 wrap_t(GL_REPEAT), |
| 27 compare_func(GL_LEQUAL), |
| 28 compare_mode(GL_NONE), |
| 29 max_lod(1000.0f), |
| 30 min_lod(-1000.0f) { |
| 31 } |
| 32 |
| 21 Sampler::Sampler(SamplerManager* manager, GLuint service_id) | 33 Sampler::Sampler(SamplerManager* manager, GLuint service_id) |
| 22 : manager_(manager), | 34 : manager_(manager), |
| 23 service_id_(service_id), | 35 service_id_(service_id), |
| 24 min_filter_(GL_NEAREST_MIPMAP_LINEAR), | |
| 25 mag_filter_(GL_LINEAR), | |
| 26 wrap_r_(GL_REPEAT), | |
| 27 wrap_s_(GL_REPEAT), | |
| 28 wrap_t_(GL_REPEAT), | |
| 29 compare_func_(GL_LEQUAL), | |
| 30 compare_mode_(GL_NONE), | |
| 31 max_lod_(1000.0f), | |
| 32 min_lod_(-1000.0f), | |
| 33 deleted_(false) { | 36 deleted_(false) { |
| 34 DCHECK(manager); | 37 DCHECK(manager); |
| 35 } | 38 } |
| 36 | 39 |
| 37 Sampler::~Sampler() { | 40 Sampler::~Sampler() { |
| 38 if (manager_->have_context_) { | 41 if (manager_->have_context_) { |
| 39 glDeleteSamplers(1, &service_id_); | 42 glDeleteSamplers(1, &service_id_); |
| 40 } | 43 } |
| 41 } | 44 } |
| 42 | 45 |
| 43 GLenum Sampler::SetParameteri( | 46 GLenum Sampler::SetParameteri( |
| 44 const FeatureInfo* feature_info, GLenum pname, GLint param) { | 47 const FeatureInfo* feature_info, GLenum pname, GLint param) { |
| 45 DCHECK(feature_info); | 48 DCHECK(feature_info); |
| 46 | 49 |
| 47 switch (pname) { | 50 switch (pname) { |
| 48 case GL_TEXTURE_MIN_LOD: | 51 case GL_TEXTURE_MIN_LOD: |
| 49 case GL_TEXTURE_MAX_LOD: { | 52 case GL_TEXTURE_MAX_LOD: { |
| 50 GLfloat fparam = static_cast<GLfloat>(param); | 53 GLfloat fparam = static_cast<GLfloat>(param); |
| 51 return SetParameterf(feature_info, pname, fparam); | 54 return SetParameterf(feature_info, pname, fparam); |
| 52 } | 55 } |
| 53 case GL_TEXTURE_MIN_FILTER: | 56 case GL_TEXTURE_MIN_FILTER: |
| 54 if (!feature_info->validators()->texture_min_filter_mode.IsValid(param)) { | 57 if (!feature_info->validators()->texture_min_filter_mode.IsValid(param)) { |
| 55 return GL_INVALID_ENUM; | 58 return GL_INVALID_ENUM; |
| 56 } | 59 } |
| 57 min_filter_ = param; | 60 sampler_state_.min_filter = param; |
| 58 break; | 61 break; |
| 59 case GL_TEXTURE_MAG_FILTER: | 62 case GL_TEXTURE_MAG_FILTER: |
| 60 if (!feature_info->validators()->texture_mag_filter_mode.IsValid(param)) { | 63 if (!feature_info->validators()->texture_mag_filter_mode.IsValid(param)) { |
| 61 return GL_INVALID_ENUM; | 64 return GL_INVALID_ENUM; |
| 62 } | 65 } |
| 63 mag_filter_ = param; | 66 sampler_state_.mag_filter = param; |
| 64 break; | 67 break; |
| 65 case GL_TEXTURE_WRAP_R: | 68 case GL_TEXTURE_WRAP_R: |
| 66 if (!feature_info->validators()->texture_wrap_mode.IsValid(param)) { | 69 if (!feature_info->validators()->texture_wrap_mode.IsValid(param)) { |
| 67 return GL_INVALID_ENUM; | 70 return GL_INVALID_ENUM; |
| 68 } | 71 } |
| 69 wrap_r_ = param; | 72 sampler_state_.wrap_r = param; |
| 70 break; | 73 break; |
| 71 case GL_TEXTURE_WRAP_S: | 74 case GL_TEXTURE_WRAP_S: |
| 72 if (!feature_info->validators()->texture_wrap_mode.IsValid(param)) { | 75 if (!feature_info->validators()->texture_wrap_mode.IsValid(param)) { |
| 73 return GL_INVALID_ENUM; | 76 return GL_INVALID_ENUM; |
| 74 } | 77 } |
| 75 wrap_s_ = param; | 78 sampler_state_.wrap_s = param; |
| 76 break; | 79 break; |
| 77 case GL_TEXTURE_WRAP_T: | 80 case GL_TEXTURE_WRAP_T: |
| 78 if (!feature_info->validators()->texture_wrap_mode.IsValid(param)) { | 81 if (!feature_info->validators()->texture_wrap_mode.IsValid(param)) { |
| 79 return GL_INVALID_ENUM; | 82 return GL_INVALID_ENUM; |
| 80 } | 83 } |
| 81 wrap_t_ = param; | 84 sampler_state_.wrap_t = param; |
| 82 break; | 85 break; |
| 83 case GL_TEXTURE_COMPARE_FUNC: | 86 case GL_TEXTURE_COMPARE_FUNC: |
| 84 if (!feature_info->validators()->texture_compare_func.IsValid(param)) { | 87 if (!feature_info->validators()->texture_compare_func.IsValid(param)) { |
| 85 return GL_INVALID_ENUM; | 88 return GL_INVALID_ENUM; |
| 86 } | 89 } |
| 87 compare_func_ = param; | 90 sampler_state_.compare_func = param; |
| 88 break; | 91 break; |
| 89 case GL_TEXTURE_COMPARE_MODE: | 92 case GL_TEXTURE_COMPARE_MODE: |
| 90 if (!feature_info->validators()->texture_compare_mode.IsValid(param)) { | 93 if (!feature_info->validators()->texture_compare_mode.IsValid(param)) { |
| 91 return GL_INVALID_ENUM; | 94 return GL_INVALID_ENUM; |
| 92 } | 95 } |
| 93 compare_mode_ = param; | 96 sampler_state_.compare_mode = param; |
| 94 break; | 97 break; |
| 95 default: | 98 default: |
| 96 return GL_INVALID_ENUM; | 99 return GL_INVALID_ENUM; |
| 97 } | 100 } |
| 98 return GL_NO_ERROR; | 101 return GL_NO_ERROR; |
| 99 } | 102 } |
| 100 | 103 |
| 101 GLenum Sampler::SetParameterf( | 104 GLenum Sampler::SetParameterf( |
| 102 const FeatureInfo* feature_info, GLenum pname, GLfloat param) { | 105 const FeatureInfo* feature_info, GLenum pname, GLfloat param) { |
| 103 switch (pname) { | 106 switch (pname) { |
| 104 case GL_TEXTURE_MIN_FILTER: | 107 case GL_TEXTURE_MIN_FILTER: |
| 105 case GL_TEXTURE_MAG_FILTER: | 108 case GL_TEXTURE_MAG_FILTER: |
| 106 case GL_TEXTURE_WRAP_R: | 109 case GL_TEXTURE_WRAP_R: |
| 107 case GL_TEXTURE_WRAP_S: | 110 case GL_TEXTURE_WRAP_S: |
| 108 case GL_TEXTURE_WRAP_T: | 111 case GL_TEXTURE_WRAP_T: |
| 109 case GL_TEXTURE_COMPARE_FUNC: | 112 case GL_TEXTURE_COMPARE_FUNC: |
| 110 case GL_TEXTURE_COMPARE_MODE: { | 113 case GL_TEXTURE_COMPARE_MODE: { |
| 111 GLint iparam = static_cast<GLint>(param); | 114 GLint iparam = static_cast<GLint>(param); |
| 112 return SetParameteri(feature_info, pname, iparam); | 115 return SetParameteri(feature_info, pname, iparam); |
| 113 } | 116 } |
| 114 case GL_TEXTURE_MIN_LOD: | 117 case GL_TEXTURE_MIN_LOD: |
| 115 min_lod_ = param; | 118 sampler_state_.min_lod = param; |
| 116 break; | 119 break; |
| 117 case GL_TEXTURE_MAX_LOD: | 120 case GL_TEXTURE_MAX_LOD: |
| 118 max_lod_ = param; | 121 sampler_state_.max_lod = param; |
| 119 break; | 122 break; |
| 120 default: | 123 default: |
| 121 return GL_INVALID_ENUM; | 124 return GL_INVALID_ENUM; |
| 122 } | 125 } |
| 123 return GL_NO_ERROR; | 126 return GL_NO_ERROR; |
| 124 } | 127 } |
| 125 | 128 |
| 126 SamplerManager::SamplerManager(FeatureInfo* feature_info) | 129 SamplerManager::SamplerManager(FeatureInfo* feature_info) |
| 127 : feature_info_(feature_info), | 130 : feature_info_(feature_info), |
| 128 have_context_(true) { | 131 have_context_(true) { |
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| 197 ERRORSTATE_SET_GL_ERROR_INVALID_PARAMI( | 200 ERRORSTATE_SET_GL_ERROR_INVALID_PARAMI( |
| 198 error_state, result, function_name, pname, param); | 201 error_state, result, function_name, pname, param); |
| 199 } | 202 } |
| 200 } else { | 203 } else { |
| 201 glSamplerParameterf(sampler->service_id(), pname, param); | 204 glSamplerParameterf(sampler->service_id(), pname, param); |
| 202 } | 205 } |
| 203 } | 206 } |
| 204 | 207 |
| 205 } // namespace gles2 | 208 } // namespace gles2 |
| 206 } // namespace gpu | 209 } // namespace gpu |
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