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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 | 10 |
11 #include <algorithm> | 11 #include <algorithm> |
12 #include <list> | 12 #include <list> |
13 #include <set> | 13 #include <set> |
14 #include <string> | 14 #include <string> |
15 #include <vector> | 15 #include <vector> |
16 #include "base/containers/hash_tables.h" | 16 #include "base/containers/hash_tables.h" |
17 #include "base/macros.h" | 17 #include "base/macros.h" |
18 #include "base/memory/ref_counted.h" | 18 #include "base/memory/ref_counted.h" |
19 #include "gpu/command_buffer/service/feature_info.h" | 19 #include "gpu/command_buffer/service/feature_info.h" |
20 #include "gpu/command_buffer/service/gl_utils.h" | 20 #include "gpu/command_buffer/service/gl_utils.h" |
21 #include "gpu/command_buffer/service/memory_tracking.h" | 21 #include "gpu/command_buffer/service/memory_tracking.h" |
| 22 #include "gpu/command_buffer/service/sampler_manager.h" |
22 #include "gpu/gpu_export.h" | 23 #include "gpu/gpu_export.h" |
23 #include "ui/gfx/geometry/rect.h" | 24 #include "ui/gfx/geometry/rect.h" |
24 #include "ui/gl/gl_image.h" | 25 #include "ui/gl/gl_image.h" |
25 | 26 |
26 namespace gpu { | 27 namespace gpu { |
27 namespace gles2 { | 28 namespace gles2 { |
28 | 29 |
29 class GLES2Decoder; | 30 class GLES2Decoder; |
30 struct ContextState; | 31 struct ContextState; |
31 struct DecoderFramebufferState; | 32 struct DecoderFramebufferState; |
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53 // Image state is set to COPIED if the contents of the image has been | 54 // Image state is set to COPIED if the contents of the image has been |
54 // copied to the texture. Sampling from the texture will be equivalent | 55 // copied to the texture. Sampling from the texture will be equivalent |
55 // to sampling out the image (assuming image has not been changed since | 56 // to sampling out the image (assuming image has not been changed since |
56 // it was copied). Using the texture as a target for drawing will only | 57 // it was copied). Using the texture as a target for drawing will only |
57 // modify the texture and not the image. | 58 // modify the texture and not the image. |
58 COPIED | 59 COPIED |
59 }; | 60 }; |
60 | 61 |
61 explicit Texture(GLuint service_id); | 62 explicit Texture(GLuint service_id); |
62 | 63 |
| 64 const SamplerState& sampler_state() const { |
| 65 return sampler_state_; |
| 66 } |
| 67 |
63 GLenum min_filter() const { | 68 GLenum min_filter() const { |
64 return min_filter_; | 69 return sampler_state_.min_filter; |
65 } | 70 } |
66 | 71 |
67 GLenum mag_filter() const { | 72 GLenum mag_filter() const { |
68 return mag_filter_; | 73 return sampler_state_.mag_filter; |
69 } | 74 } |
70 | 75 |
71 GLenum wrap_r() const { | 76 GLenum wrap_r() const { |
72 return wrap_r_; | 77 return sampler_state_.wrap_r; |
73 } | 78 } |
74 | 79 |
75 GLenum wrap_s() const { | 80 GLenum wrap_s() const { |
76 return wrap_s_; | 81 return sampler_state_.wrap_s; |
77 } | 82 } |
78 | 83 |
79 GLenum wrap_t() const { | 84 GLenum wrap_t() const { |
80 return wrap_t_; | 85 return sampler_state_.wrap_t; |
81 } | 86 } |
82 | 87 |
83 GLenum usage() const { | 88 GLenum usage() const { |
84 return usage_; | 89 return usage_; |
85 } | 90 } |
86 | 91 |
87 GLenum compare_func() const { | 92 GLenum compare_func() const { |
88 return compare_func_; | 93 return sampler_state_.compare_func; |
89 } | 94 } |
90 | 95 |
91 GLenum compare_mode() const { | 96 GLenum compare_mode() const { |
92 return compare_mode_; | 97 return sampler_state_.compare_mode; |
93 } | 98 } |
94 | 99 |
95 GLfloat max_lod() const { | 100 GLfloat max_lod() const { |
96 return max_lod_; | 101 return sampler_state_.max_lod; |
97 } | 102 } |
98 | 103 |
99 GLfloat min_lod() const { | 104 GLfloat min_lod() const { |
100 return min_lod_; | 105 return sampler_state_.min_lod; |
101 } | 106 } |
102 | 107 |
103 GLint base_level() const { | 108 GLint base_level() const { |
104 return base_level_; | 109 return base_level_; |
105 } | 110 } |
106 | 111 |
107 GLint max_level() const { | 112 GLint max_level() const { |
108 return max_level_; | 113 return max_level_; |
109 } | 114 } |
110 | 115 |
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245 | 250 |
246 // Condition on which this texture is renderable. Can be ONLY_IF_NPOT if it | 251 // Condition on which this texture is renderable. Can be ONLY_IF_NPOT if it |
247 // depends on context support for non-power-of-two textures (i.e. will be | 252 // depends on context support for non-power-of-two textures (i.e. will be |
248 // renderable if NPOT support is in the context, otherwise not, e.g. texture | 253 // renderable if NPOT support is in the context, otherwise not, e.g. texture |
249 // with a NPOT level). ALWAYS means it doesn't depend on context features | 254 // with a NPOT level). ALWAYS means it doesn't depend on context features |
250 // (e.g. complete POT), NEVER means it's not renderable regardless (e.g. | 255 // (e.g. complete POT), NEVER means it's not renderable regardless (e.g. |
251 // incomplete). | 256 // incomplete). |
252 enum CanRenderCondition { | 257 enum CanRenderCondition { |
253 CAN_RENDER_ALWAYS, | 258 CAN_RENDER_ALWAYS, |
254 CAN_RENDER_NEVER, | 259 CAN_RENDER_NEVER, |
255 CAN_RENDER_ONLY_IF_NPOT | 260 CAN_RENDER_NEEDS_VALIDATION, |
256 }; | 261 }; |
257 | 262 |
258 struct LevelInfo { | 263 struct LevelInfo { |
259 LevelInfo(); | 264 LevelInfo(); |
260 LevelInfo(const LevelInfo& rhs); | 265 LevelInfo(const LevelInfo& rhs); |
261 ~LevelInfo(); | 266 ~LevelInfo(); |
262 | 267 |
263 gfx::Rect cleared_rect; | 268 gfx::Rect cleared_rect; |
264 GLenum target; | 269 GLenum target; |
265 GLint level; | 270 GLint level; |
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340 // Returns GL_NO_ERROR on success. Otherwise the error to generate. | 345 // Returns GL_NO_ERROR on success. Otherwise the error to generate. |
341 GLenum SetParameteri( | 346 GLenum SetParameteri( |
342 const FeatureInfo* feature_info, GLenum pname, GLint param); | 347 const FeatureInfo* feature_info, GLenum pname, GLint param); |
343 GLenum SetParameterf( | 348 GLenum SetParameterf( |
344 const FeatureInfo* feature_info, GLenum pname, GLfloat param); | 349 const FeatureInfo* feature_info, GLenum pname, GLfloat param); |
345 | 350 |
346 // Makes each of the mip levels as though they were generated. | 351 // Makes each of the mip levels as though they were generated. |
347 void MarkMipmapsGenerated(const FeatureInfo* feature_info); | 352 void MarkMipmapsGenerated(const FeatureInfo* feature_info); |
348 | 353 |
349 bool NeedsMips() const { | 354 bool NeedsMips() const { |
350 return min_filter_ != GL_NEAREST && min_filter_ != GL_LINEAR; | 355 return sampler_state_.min_filter != GL_NEAREST && |
| 356 sampler_state_.min_filter != GL_LINEAR; |
351 } | 357 } |
352 | 358 |
353 // True if this texture meets all the GLES2 criteria for rendering. | 359 // True if this texture meets all the GLES2 criteria for rendering. |
354 // See section 3.8.2 of the GLES2 spec. | 360 // See section 3.8.2 of the GLES2 spec. |
355 bool CanRender(const FeatureInfo* feature_info) const; | 361 bool CanRender(const FeatureInfo* feature_info) const; |
| 362 bool CanRenderWithSampler(const FeatureInfo* feature_info, |
| 363 const SamplerState& sampler_state) const; |
356 | 364 |
357 // Returns true if mipmaps can be generated by GL. | 365 // Returns true if mipmaps can be generated by GL. |
358 bool CanGenerateMipmaps(const FeatureInfo* feature_info) const; | 366 bool CanGenerateMipmaps(const FeatureInfo* feature_info) const; |
359 | 367 |
360 // Returns true if any of the texture dimensions are not a power of two. | 368 // Returns true if any of the texture dimensions are not a power of two. |
361 static bool TextureIsNPOT(GLsizei width, GLsizei height, GLsizei depth); | 369 static bool TextureIsNPOT(GLsizei width, GLsizei height, GLsizei depth); |
362 | 370 |
363 // Returns true if texture face is complete relative to the first face. | 371 // Returns true if texture face is complete relative to the first face. |
364 static bool TextureFaceComplete(const Texture::LevelInfo& first_face, | 372 static bool TextureFaceComplete(const Texture::LevelInfo& first_face, |
365 size_t face_index, | 373 size_t face_index, |
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470 bool cleared_; | 478 bool cleared_; |
471 | 479 |
472 int num_uncleared_mips_; | 480 int num_uncleared_mips_; |
473 int num_npot_faces_; | 481 int num_npot_faces_; |
474 | 482 |
475 // The target. 0 if unset, otherwise GL_TEXTURE_2D or GL_TEXTURE_CUBE_MAP. | 483 // The target. 0 if unset, otherwise GL_TEXTURE_2D or GL_TEXTURE_CUBE_MAP. |
476 // Or GL_TEXTURE_2D_ARRAY or GL_TEXTURE_3D (for GLES3). | 484 // Or GL_TEXTURE_2D_ARRAY or GL_TEXTURE_3D (for GLES3). |
477 GLenum target_; | 485 GLenum target_; |
478 | 486 |
479 // Texture parameters. | 487 // Texture parameters. |
480 GLenum min_filter_; | 488 SamplerState sampler_state_; |
481 GLenum mag_filter_; | |
482 GLenum wrap_r_; | |
483 GLenum wrap_s_; | |
484 GLenum wrap_t_; | |
485 GLenum usage_; | 489 GLenum usage_; |
486 GLenum compare_func_; | |
487 GLenum compare_mode_; | |
488 GLfloat max_lod_; | |
489 GLfloat min_lod_; | |
490 GLint base_level_; | 490 GLint base_level_; |
491 GLint max_level_; | 491 GLint max_level_; |
492 | 492 |
493 // The maximum level that has been set. | 493 // The maximum level that has been set. |
494 GLint max_level_set_; | 494 GLint max_level_set_; |
495 | 495 |
496 // Whether or not this texture is "texture complete" | 496 // Whether or not this texture is "texture complete" |
497 bool texture_complete_; | 497 bool texture_complete_; |
498 | 498 |
499 // Whether mip levels have changed and should be reverified. | 499 // Whether mip levels have changed and should be reverified. |
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696 bool ValidForTarget( | 696 bool ValidForTarget( |
697 GLenum target, GLint level, | 697 GLenum target, GLint level, |
698 GLsizei width, GLsizei height, GLsizei depth); | 698 GLsizei width, GLsizei height, GLsizei depth); |
699 | 699 |
700 // True if this texture meets all the GLES2 criteria for rendering. | 700 // True if this texture meets all the GLES2 criteria for rendering. |
701 // See section 3.8.2 of the GLES2 spec. | 701 // See section 3.8.2 of the GLES2 spec. |
702 bool CanRender(const TextureRef* ref) const { | 702 bool CanRender(const TextureRef* ref) const { |
703 return ref->texture()->CanRender(feature_info_.get()); | 703 return ref->texture()->CanRender(feature_info_.get()); |
704 } | 704 } |
705 | 705 |
| 706 bool CanRenderWithSampler( |
| 707 const TextureRef* ref, const SamplerState& sampler_state) const { |
| 708 return ref->texture()->CanRenderWithSampler( |
| 709 feature_info_.get(), sampler_state); |
| 710 } |
| 711 |
706 // Returns true if mipmaps can be generated by GL. | 712 // Returns true if mipmaps can be generated by GL. |
707 bool CanGenerateMipmaps(const TextureRef* ref) const { | 713 bool CanGenerateMipmaps(const TextureRef* ref) const { |
708 return ref->texture()->CanGenerateMipmaps(feature_info_.get()); | 714 return ref->texture()->CanGenerateMipmaps(feature_info_.get()); |
709 } | 715 } |
710 | 716 |
711 // Sets the Texture's target | 717 // Sets the Texture's target |
712 // Parameters: | 718 // Parameters: |
713 // target: GL_TEXTURE_2D or GL_TEXTURE_CUBE_MAP | 719 // target: GL_TEXTURE_2D or GL_TEXTURE_CUBE_MAP |
714 // GL_TEXTURE_2D_ARRAY or GL_TEXTURE_3D (for GLES3) | 720 // GL_TEXTURE_2D_ARRAY or GL_TEXTURE_3D (for GLES3) |
715 // max_levels: The maximum levels this type of target can have. | 721 // max_levels: The maximum levels this type of target can have. |
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791 case GL_TEXTURE_EXTERNAL_OES: | 797 case GL_TEXTURE_EXTERNAL_OES: |
792 return default_textures_[kExternalOES].get(); | 798 return default_textures_[kExternalOES].get(); |
793 case GL_TEXTURE_RECTANGLE_ARB: | 799 case GL_TEXTURE_RECTANGLE_ARB: |
794 return default_textures_[kRectangleARB].get(); | 800 return default_textures_[kRectangleARB].get(); |
795 default: | 801 default: |
796 NOTREACHED(); | 802 NOTREACHED(); |
797 return NULL; | 803 return NULL; |
798 } | 804 } |
799 } | 805 } |
800 | 806 |
801 bool HaveUnrenderableTextures() const { | |
802 return num_unrenderable_textures_ > 0; | |
803 } | |
804 | |
805 bool HaveUnsafeTextures() const { | 807 bool HaveUnsafeTextures() const { |
806 return num_unsafe_textures_ > 0; | 808 return num_unsafe_textures_ > 0; |
807 } | 809 } |
808 | 810 |
809 bool HaveUnclearedMips() const { | 811 bool HaveUnclearedMips() const { |
810 return num_uncleared_mips_ > 0; | 812 return num_uncleared_mips_ > 0; |
811 } | 813 } |
812 | 814 |
813 bool HaveImages() const { | 815 bool HaveImages() const { |
814 return num_images_ > 0; | 816 return num_images_ > 0; |
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1008 GLsizei max_texture_size_; | 1010 GLsizei max_texture_size_; |
1009 GLsizei max_cube_map_texture_size_; | 1011 GLsizei max_cube_map_texture_size_; |
1010 GLsizei max_rectangle_texture_size_; | 1012 GLsizei max_rectangle_texture_size_; |
1011 GLsizei max_3d_texture_size_; | 1013 GLsizei max_3d_texture_size_; |
1012 GLint max_levels_; | 1014 GLint max_levels_; |
1013 GLint max_cube_map_levels_; | 1015 GLint max_cube_map_levels_; |
1014 GLint max_3d_levels_; | 1016 GLint max_3d_levels_; |
1015 | 1017 |
1016 const bool use_default_textures_; | 1018 const bool use_default_textures_; |
1017 | 1019 |
1018 int num_unrenderable_textures_; | |
1019 int num_unsafe_textures_; | 1020 int num_unsafe_textures_; |
1020 int num_uncleared_mips_; | 1021 int num_uncleared_mips_; |
1021 int num_images_; | 1022 int num_images_; |
1022 | 1023 |
1023 // Counts the number of Textures allocated with 'this' as its manager. | 1024 // Counts the number of Textures allocated with 'this' as its manager. |
1024 // Allows to check no Texture will outlive this. | 1025 // Allows to check no Texture will outlive this. |
1025 unsigned int texture_count_; | 1026 unsigned int texture_count_; |
1026 | 1027 |
1027 bool have_context_; | 1028 bool have_context_; |
1028 | 1029 |
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1050 private: | 1051 private: |
1051 DecoderTextureState* texture_state_; | 1052 DecoderTextureState* texture_state_; |
1052 base::TimeTicks begin_time_; | 1053 base::TimeTicks begin_time_; |
1053 DISALLOW_COPY_AND_ASSIGN(ScopedTextureUploadTimer); | 1054 DISALLOW_COPY_AND_ASSIGN(ScopedTextureUploadTimer); |
1054 }; | 1055 }; |
1055 | 1056 |
1056 } // namespace gles2 | 1057 } // namespace gles2 |
1057 } // namespace gpu | 1058 } // namespace gpu |
1058 | 1059 |
1059 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ | 1060 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ |
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