OLD | NEW |
1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ | 5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ |
6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ | 6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ |
7 | 7 |
8 #include "src/assembler.h" | 8 #include "src/assembler.h" |
9 #include "src/compiler/common-operator.h" | 9 #include "src/compiler/common-operator.h" |
10 #include "src/compiler/graph.h" | 10 #include "src/compiler/graph.h" |
(...skipping 410 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
421 Node* ChangeUint32ToFloat64(Node* a) { | 421 Node* ChangeUint32ToFloat64(Node* a) { |
422 return AddNode(machine()->ChangeUint32ToFloat64(), a); | 422 return AddNode(machine()->ChangeUint32ToFloat64(), a); |
423 } | 423 } |
424 Node* ChangeFloat64ToInt32(Node* a) { | 424 Node* ChangeFloat64ToInt32(Node* a) { |
425 return AddNode(machine()->ChangeFloat64ToInt32(), a); | 425 return AddNode(machine()->ChangeFloat64ToInt32(), a); |
426 } | 426 } |
427 Node* ChangeFloat64ToUint32(Node* a) { | 427 Node* ChangeFloat64ToUint32(Node* a) { |
428 return AddNode(machine()->ChangeFloat64ToUint32(), a); | 428 return AddNode(machine()->ChangeFloat64ToUint32(), a); |
429 } | 429 } |
430 Node* TruncateFloat32ToInt64(Node* a) { | 430 Node* TruncateFloat32ToInt64(Node* a) { |
431 return AddNode(machine()->TruncateFloat32ToInt64(), a); | 431 // TODO(ahaas): Remove this function as soon as it is not used anymore in |
| 432 // WebAssembly. |
| 433 return AddNode(machine()->TryTruncateFloat32ToInt64(), a); |
| 434 } |
| 435 Node* TryTruncateFloat32ToInt64(Node* a) { |
| 436 return AddNode(machine()->TryTruncateFloat32ToInt64(), a); |
432 } | 437 } |
433 Node* TruncateFloat64ToInt64(Node* a) { | 438 Node* TruncateFloat64ToInt64(Node* a) { |
434 // TODO(ahaas): Remove this function as soon as it is not used anymore in | 439 // TODO(ahaas): Remove this function as soon as it is not used anymore in |
435 // WebAssembly. | 440 // WebAssembly. |
436 return AddNode(machine()->TryTruncateFloat64ToInt64(), a); | 441 return AddNode(machine()->TryTruncateFloat64ToInt64(), a); |
437 } | 442 } |
438 Node* TryTruncateFloat64ToInt64(Node* a) { | 443 Node* TryTruncateFloat64ToInt64(Node* a) { |
439 return AddNode(machine()->TryTruncateFloat64ToInt64(), a); | 444 return AddNode(machine()->TryTruncateFloat64ToInt64(), a); |
440 } | 445 } |
441 Node* TruncateFloat32ToUint64(Node* a) { | 446 Node* TruncateFloat32ToUint64(Node* a) { |
(...skipping 227 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
669 bool bound_; | 674 bool bound_; |
670 friend class RawMachineAssembler; | 675 friend class RawMachineAssembler; |
671 DISALLOW_COPY_AND_ASSIGN(RawMachineLabel); | 676 DISALLOW_COPY_AND_ASSIGN(RawMachineLabel); |
672 }; | 677 }; |
673 | 678 |
674 } // namespace compiler | 679 } // namespace compiler |
675 } // namespace internal | 680 } // namespace internal |
676 } // namespace v8 | 681 } // namespace v8 |
677 | 682 |
678 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ | 683 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ |
OLD | NEW |