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| 1 /* | 1 /* |
| 2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkFixed_DEFINED | 8 #ifndef SkFixed_DEFINED |
| 9 #define SkFixed_DEFINED | 9 #define SkFixed_DEFINED |
| 10 | 10 |
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| 81 | 81 |
| 82 #define SkFixedAbs(x) SkAbs32(x) | 82 #define SkFixedAbs(x) SkAbs32(x) |
| 83 #define SkFixedAve(a, b) (((a) + (b)) >> 1) | 83 #define SkFixedAve(a, b) (((a) + (b)) >> 1) |
| 84 | 84 |
| 85 // Blink layout tests are baselined to Clang optimizing through undefined behavi
or in SkDivBits. | 85 // Blink layout tests are baselined to Clang optimizing through undefined behavi
or in SkDivBits. |
| 86 #if defined(SK_SUPPORT_LEGACY_DIVBITS_UB) | 86 #if defined(SK_SUPPORT_LEGACY_DIVBITS_UB) |
| 87 #define SkFixedDiv(numer, denom) SkDivBits(numer, denom, 16) | 87 #define SkFixedDiv(numer, denom) SkDivBits(numer, denom, 16) |
| 88 #else | 88 #else |
| 89 // TODO(reed): this clamp shouldn't be needed. Use SkToS32(). | 89 // TODO(reed): this clamp shouldn't be needed. Use SkToS32(). |
| 90 #define SkFixedDiv(numer, denom) \ | 90 #define SkFixedDiv(numer, denom) \ |
| 91 SkTPin<int32_t>(((int64_t)numer << 16) / denom, SK_MinS32, SK_MaxS32) | 91 SkTPin<int32_t>((int32_t)(SkLeftShift((int64_t)numer, 16) / denom), SK_M
inS32, SK_MaxS32) |
| 92 #endif | 92 #endif |
| 93 | 93 |
| 94 ////////////////////////////////////////////////////////////////////////////////
////////////////////// | 94 ////////////////////////////////////////////////////////////////////////////////
////////////////////// |
| 95 // Now look for ASM overrides for our portable versions (should consider putting
this in its own file) | 95 // Now look for ASM overrides for our portable versions (should consider putting
this in its own file) |
| 96 | 96 |
| 97 inline SkFixed SkFixedMul_longlong(SkFixed a, SkFixed b) { | 97 inline SkFixed SkFixedMul_longlong(SkFixed a, SkFixed b) { |
| 98 return (SkFixed)((int64_t)a * b >> 16); | 98 return (SkFixed)((int64_t)a * b >> 16); |
| 99 } | 99 } |
| 100 #define SkFixedMul(a,b) SkFixedMul_longlong(a,b) | 100 #define SkFixedMul(a,b) SkFixedMul_longlong(a,b) |
| 101 | 101 |
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| 138 #define SkFixedMul(x, y) SkFixedMul_arm(x, y) | 138 #define SkFixedMul(x, y) SkFixedMul_arm(x, y) |
| 139 | 139 |
| 140 #undef SkFloatToFixed | 140 #undef SkFloatToFixed |
| 141 #define SkFloatToFixed(x) SkFloatToFixed_arm(x) | 141 #define SkFloatToFixed(x) SkFloatToFixed_arm(x) |
| 142 #endif | 142 #endif |
| 143 | 143 |
| 144 /////////////////////////////////////////////////////////////////////////////// | 144 /////////////////////////////////////////////////////////////////////////////// |
| 145 | 145 |
| 146 typedef int64_t SkFixed3232; // 32.32 | 146 typedef int64_t SkFixed3232; // 32.32 |
| 147 | 147 |
| 148 #define SkIntToFixed3232(x) ((SkFixed3232)(x) << 32) | 148 #define SkIntToFixed3232(x) (SkLeftShift((SkFixed3232)(x), 32)) |
| 149 #define SkFixed3232ToInt(x) ((int)((x) >> 32)) | 149 #define SkFixed3232ToInt(x) ((int)((x) >> 32)) |
| 150 #define SkFixedToFixed3232(x) ((SkFixed3232)(x) << 16) | 150 #define SkFixedToFixed3232(x) (SkLeftShift((SkFixed3232)(x), 16)) |
| 151 #define SkFixed3232ToFixed(x) ((SkFixed)((x) >> 16)) | 151 #define SkFixed3232ToFixed(x) ((SkFixed)((x) >> 16)) |
| 152 #define SkFloatToFixed3232(x) ((SkFixed3232)((x) * (65536.0f * 65536.0f))) | 152 #define SkFloatToFixed3232(x) ((SkFixed3232)((x) * (65536.0f * 65536.0f))) |
| 153 | 153 |
| 154 #define SkScalarToFixed3232(x) SkFloatToFixed3232(x) | 154 #define SkScalarToFixed3232(x) SkFloatToFixed3232(x) |
| 155 | 155 |
| 156 /////////////////////////////////////////////////////////////////////////////// | 156 /////////////////////////////////////////////////////////////////////////////// |
| 157 | 157 |
| 158 // 64bits wide, with a 16bit bias. Useful when accumulating lots of 16.16 so | 158 // 64bits wide, with a 16bit bias. Useful when accumulating lots of 16.16 so |
| 159 // we don't overflow along the way | 159 // we don't overflow along the way |
| 160 typedef int64_t Sk48Dot16; | 160 typedef int64_t Sk48Dot16; |
| 161 | 161 |
| 162 #define Sk48Dot16FloorToInt(x) static_cast<int>((x) >> 16) | 162 #define Sk48Dot16FloorToInt(x) static_cast<int>((x) >> 16) |
| 163 | 163 |
| 164 static inline float Sk48Dot16ToScalar(Sk48Dot16 x) { | 164 static inline float Sk48Dot16ToScalar(Sk48Dot16 x) { |
| 165 return static_cast<float>(x * 1.5258789e-5); // x * (1.0f / (1 << 16)) | 165 return static_cast<float>(x * 1.5258789e-5); // x * (1.0f / (1 << 16)) |
| 166 } | 166 } |
| 167 #define SkFloatTo48Dot16(x) (static_cast<Sk48Dot16>((x) * (1 << 16))) | 167 #define SkFloatTo48Dot16(x) (static_cast<Sk48Dot16>((x) * (1 << 16))) |
| 168 | 168 |
| 169 #define SkScalarTo48Dot16(x) SkFloatTo48Dot16(x) | 169 #define SkScalarTo48Dot16(x) SkFloatTo48Dot16(x) |
| 170 | 170 |
| 171 #endif | 171 #endif |
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