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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/config/gpu_info_collector.h" | 5 #include "gpu/config/gpu_info_collector.h" |
| 6 | 6 |
| 7 #include <string> | 7 #include <string> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
| 11 #include "base/memory/scoped_ptr.h" | 11 #include "base/memory/scoped_ptr.h" |
| 12 #include "base/metrics/sparse_histogram.h" | 12 #include "base/metrics/sparse_histogram.h" |
| 13 #include "base/strings/string_number_conversions.h" | 13 #include "base/strings/string_number_conversions.h" |
| 14 #include "base/strings/string_piece.h" | 14 #include "base/strings/string_piece.h" |
| 15 #include "base/strings/string_split.h" | 15 #include "base/strings/string_split.h" |
| 16 #include "base/strings/string_util.h" |
| 16 #include "base/trace_event/trace_event.h" | 17 #include "base/trace_event/trace_event.h" |
| 17 #include "ui/gl/gl_bindings.h" | 18 #include "ui/gl/gl_bindings.h" |
| 18 #include "ui/gl/gl_context.h" | 19 #include "ui/gl/gl_context.h" |
| 19 #include "ui/gl/gl_implementation.h" | 20 #include "ui/gl/gl_implementation.h" |
| 20 #include "ui/gl/gl_surface.h" | 21 #include "ui/gl/gl_surface.h" |
| 21 #include "ui/gl/gl_version_info.h" | 22 #include "ui/gl/gl_version_info.h" |
| 22 | 23 |
| 23 namespace { | 24 namespace { |
| 24 | 25 |
| 25 scoped_refptr<gfx::GLSurface> InitializeGLSurface() { | 26 scoped_refptr<gfx::GLSurface> InitializeGLSurface() { |
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| 71 else | 72 else |
| 72 sub_string = version_string.substr(begin); | 73 sub_string = version_string.substr(begin); |
| 73 std::vector<std::string> pieces = base::SplitString( | 74 std::vector<std::string> pieces = base::SplitString( |
| 74 sub_string, ".", base::TRIM_WHITESPACE, base::SPLIT_WANT_ALL); | 75 sub_string, ".", base::TRIM_WHITESPACE, base::SPLIT_WANT_ALL); |
| 75 if (pieces.size() >= 2) | 76 if (pieces.size() >= 2) |
| 76 return pieces[0] + "." + pieces[1]; | 77 return pieces[0] + "." + pieces[1]; |
| 77 } | 78 } |
| 78 return std::string(); | 79 return std::string(); |
| 79 } | 80 } |
| 80 | 81 |
| 82 // Return the array index of the found name, or return -1. |
| 83 int StringContainsName( |
| 84 const std::string& str, const std::string* names, size_t num_names) { |
| 85 std::vector<std::string> tokens = base::SplitString( |
| 86 str, " .,()-_", base::TRIM_WHITESPACE, base::SPLIT_WANT_ALL); |
| 87 for (size_t ii = 0; ii < tokens.size(); ++ii) { |
| 88 for (size_t name_index = 0; name_index < num_names; ++name_index) { |
| 89 if (tokens[ii] == names[name_index]) |
| 90 return name_index; |
| 91 } |
| 92 } |
| 93 return -1; |
| 94 } |
| 95 |
| 81 } // namespace anonymous | 96 } // namespace anonymous |
| 82 | 97 |
| 83 namespace gpu { | 98 namespace gpu { |
| 84 | 99 |
| 85 CollectInfoResult CollectGraphicsInfoGL(GPUInfo* gpu_info) { | 100 CollectInfoResult CollectGraphicsInfoGL(GPUInfo* gpu_info) { |
| 86 TRACE_EVENT0("startup", "gpu_info_collector::CollectGraphicsInfoGL"); | 101 TRACE_EVENT0("startup", "gpu_info_collector::CollectGraphicsInfoGL"); |
| 87 DCHECK_NE(gfx::GetGLImplementation(), gfx::kGLImplementationNone); | 102 DCHECK_NE(gfx::GetGLImplementation(), gfx::kGLImplementationNone); |
| 88 | 103 |
| 89 scoped_refptr<gfx::GLSurface> surface(InitializeGLSurface()); | 104 scoped_refptr<gfx::GLSurface> surface(InitializeGLSurface()); |
| 90 if (!surface.get()) { | 105 if (!surface.get()) { |
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| 142 } | 157 } |
| 143 | 158 |
| 144 // TODO(kbr): remove once the destruction of a current context automatically | 159 // TODO(kbr): remove once the destruction of a current context automatically |
| 145 // clears the current context. | 160 // clears the current context. |
| 146 context->ReleaseCurrent(surface.get()); | 161 context->ReleaseCurrent(surface.get()); |
| 147 | 162 |
| 148 std::string glsl_version = GetVersionFromString(glsl_version_string); | 163 std::string glsl_version = GetVersionFromString(glsl_version_string); |
| 149 gpu_info->pixel_shader_version = glsl_version; | 164 gpu_info->pixel_shader_version = glsl_version; |
| 150 gpu_info->vertex_shader_version = glsl_version; | 165 gpu_info->vertex_shader_version = glsl_version; |
| 151 | 166 |
| 167 IdentifyActiveGPU(gpu_info); |
| 152 return CollectDriverInfoGL(gpu_info); | 168 return CollectDriverInfoGL(gpu_info); |
| 153 } | 169 } |
| 154 | 170 |
| 155 void MergeGPUInfoGL(GPUInfo* basic_gpu_info, | 171 void MergeGPUInfoGL(GPUInfo* basic_gpu_info, |
| 156 const GPUInfo& context_gpu_info) { | 172 const GPUInfo& context_gpu_info) { |
| 157 DCHECK(basic_gpu_info); | 173 DCHECK(basic_gpu_info); |
| 174 // Copy over GPUs because which one is active could change. |
| 175 basic_gpu_info->gpu = context_gpu_info.gpu; |
| 176 basic_gpu_info->secondary_gpus = context_gpu_info.secondary_gpus; |
| 177 |
| 158 basic_gpu_info->gl_renderer = context_gpu_info.gl_renderer; | 178 basic_gpu_info->gl_renderer = context_gpu_info.gl_renderer; |
| 159 basic_gpu_info->gl_vendor = context_gpu_info.gl_vendor; | 179 basic_gpu_info->gl_vendor = context_gpu_info.gl_vendor; |
| 160 basic_gpu_info->gl_version = context_gpu_info.gl_version; | 180 basic_gpu_info->gl_version = context_gpu_info.gl_version; |
| 161 basic_gpu_info->gl_extensions = context_gpu_info.gl_extensions; | 181 basic_gpu_info->gl_extensions = context_gpu_info.gl_extensions; |
| 162 basic_gpu_info->pixel_shader_version = | 182 basic_gpu_info->pixel_shader_version = |
| 163 context_gpu_info.pixel_shader_version; | 183 context_gpu_info.pixel_shader_version; |
| 164 basic_gpu_info->vertex_shader_version = | 184 basic_gpu_info->vertex_shader_version = |
| 165 context_gpu_info.vertex_shader_version; | 185 context_gpu_info.vertex_shader_version; |
| 166 basic_gpu_info->max_msaa_samples = | 186 basic_gpu_info->max_msaa_samples = |
| 167 context_gpu_info.max_msaa_samples; | 187 context_gpu_info.max_msaa_samples; |
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| 183 basic_gpu_info->context_info_state = context_gpu_info.context_info_state; | 203 basic_gpu_info->context_info_state = context_gpu_info.context_info_state; |
| 184 basic_gpu_info->initialization_time = context_gpu_info.initialization_time; | 204 basic_gpu_info->initialization_time = context_gpu_info.initialization_time; |
| 185 basic_gpu_info->video_decode_accelerator_supported_profiles = | 205 basic_gpu_info->video_decode_accelerator_supported_profiles = |
| 186 context_gpu_info.video_decode_accelerator_supported_profiles; | 206 context_gpu_info.video_decode_accelerator_supported_profiles; |
| 187 basic_gpu_info->video_encode_accelerator_supported_profiles = | 207 basic_gpu_info->video_encode_accelerator_supported_profiles = |
| 188 context_gpu_info.video_encode_accelerator_supported_profiles; | 208 context_gpu_info.video_encode_accelerator_supported_profiles; |
| 189 basic_gpu_info->jpeg_decode_accelerator_supported = | 209 basic_gpu_info->jpeg_decode_accelerator_supported = |
| 190 context_gpu_info.jpeg_decode_accelerator_supported; | 210 context_gpu_info.jpeg_decode_accelerator_supported; |
| 191 } | 211 } |
| 192 | 212 |
| 213 void IdentifyActiveGPU(GPUInfo* gpu_info) { |
| 214 const std::string kNVidiaName = "nvidia"; |
| 215 const std::string kIntelName = "intel"; |
| 216 const std::string kAMDName = "amd"; |
| 217 const std::string kATIName = "ati"; |
| 218 const std::string kVendorNames[] = { |
| 219 kNVidiaName, kIntelName, kAMDName, kATIName}; |
| 220 |
| 221 const uint32 kNVidiaID = 0x10de; |
| 222 const uint32 kIntelID = 0x8086; |
| 223 const uint32 kAMDID = 0x1002; |
| 224 const uint32 kATIID = 0x1002; |
| 225 const uint32 kVendorIDs[] = { |
| 226 kNVidiaID, kIntelID, kAMDID, kATIID}; |
| 227 |
| 228 DCHECK(gpu_info); |
| 229 if (gpu_info->secondary_gpus.size() == 0) |
| 230 return; |
| 231 |
| 232 uint32 active_vendor_id = 0; |
| 233 if (!gpu_info->gl_vendor.empty()) { |
| 234 std::string gl_vendor_lower = base::ToLowerASCII(gpu_info->gl_vendor); |
| 235 int index = StringContainsName( |
| 236 gl_vendor_lower, kVendorNames, arraysize(kVendorNames)); |
| 237 if (index >= 0) { |
| 238 active_vendor_id = kVendorIDs[index]; |
| 239 } |
| 240 } |
| 241 if (active_vendor_id == 0 && !gpu_info->gl_renderer.empty()) { |
| 242 std::string gl_renderer_lower = base::ToLowerASCII(gpu_info->gl_renderer); |
| 243 int index = StringContainsName( |
| 244 gl_renderer_lower, kVendorNames, arraysize(kVendorNames)); |
| 245 if (index >= 0) { |
| 246 active_vendor_id = kVendorIDs[index]; |
| 247 } |
| 248 } |
| 249 if (active_vendor_id == 0) { |
| 250 // We fail to identify the GPU vendor through GL_VENDOR/GL_RENDERER. |
| 251 return; |
| 252 } |
| 253 gpu_info->gpu.active = false; |
| 254 for (size_t ii = 0; ii < gpu_info->secondary_gpus.size(); ++ii) |
| 255 gpu_info->secondary_gpus[ii].active = false; |
| 256 |
| 257 // TODO(zmo): if two GPUs are from the same vendor, this code will always |
| 258 // set the first GPU as active, which could be wrong. |
| 259 if (active_vendor_id == gpu_info->gpu.vendor_id) { |
| 260 gpu_info->gpu.active = true; |
| 261 return; |
| 262 } |
| 263 for (size_t ii = 0; ii < gpu_info->secondary_gpus.size(); ++ii) { |
| 264 if (active_vendor_id == gpu_info->secondary_gpus[ii].vendor_id) { |
| 265 gpu_info->secondary_gpus[ii].active = true; |
| 266 return; |
| 267 } |
| 268 } |
| 269 } |
| 270 |
| 193 } // namespace gpu | 271 } // namespace gpu |
| 194 | 272 |
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