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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
4 * (C) 2001 Dirk Mueller (mueller@kde.org) | 4 * (C) 2001 Dirk Mueller (mueller@kde.org) |
5 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r ights reserved. | 5 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r ights reserved. |
6 * Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.t orchmobile.com/) | 6 * Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.t orchmobile.com/) |
7 * Copyright (C) 2011 Google Inc. All rights reserved. | 7 * Copyright (C) 2011 Google Inc. All rights reserved. |
8 * | 8 * |
9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
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135 // however, when I tried adding it, several tests failed. | 135 // however, when I tried adding it, several tests failed. |
136 for (Node* sibling = NodeRenderingTraversal::previousSibling(m_node); siblin g; sibling = NodeRenderingTraversal::previousSibling(sibling)) { | 136 for (Node* sibling = NodeRenderingTraversal::previousSibling(m_node); siblin g; sibling = NodeRenderingTraversal::previousSibling(sibling)) { |
137 RenderObject* renderer = sibling->renderer(); | 137 RenderObject* renderer = sibling->renderer(); |
138 if (renderer && !isRendererReparented(renderer)) | 138 if (renderer && !isRendererReparented(renderer)) |
139 return renderer; | 139 return renderer; |
140 } | 140 } |
141 | 141 |
142 return 0; | 142 return 0; |
143 } | 143 } |
144 | 144 |
145 RenderObject* NodeRenderingContext::parentRenderer() const | 145 RenderObject* NodeRenderingContext::parentRenderer() |
Julien - ping for review
2013/05/09 15:30:18
That's a bad change on its own. Why would parentRe
Mihai Maerean
2013/05/09 16:25:55
The bug was caused by a "race condition": it wasn'
Julien - ping for review
2013/05/10 00:13:05
I will need to read deeper but it seems wrong that
| |
146 { | 146 { |
147 if (RenderObject* renderer = m_node->renderer()) | 147 if (RenderObject* renderer = m_node->renderer()) |
148 return renderer->parent(); | 148 return renderer->parent(); |
149 | 149 |
150 if (m_node->isElementNode() && toElement(m_node)->isInTopLayer()) { | 150 if (m_node->isElementNode() && toElement(m_node)->isInTopLayer()) { |
151 // The parent renderer of top layer elements is the RenderView, but only | 151 // The parent renderer of top layer elements is the RenderView, but only |
152 // if the normal parent would have had a renderer. | 152 // if the normal parent would have had a renderer. |
153 // FIXME: This behavior isn't quite right as the spec for top layer | 153 // FIXME: This behavior isn't quite right as the spec for top layer |
154 // only talks about display: none ancestors so putting a <dialog> inside | 154 // only talks about display: none ancestors so putting a <dialog> inside |
155 // an <optgroup> seems like it should still work even though this check | 155 // an <optgroup> seems like it should still work even though this check |
156 // will prevent it. | 156 // will prevent it. |
157 if (!m_renderingParent || !m_renderingParent->renderer()) | 157 if (!m_renderingParent || !m_renderingParent->renderer()) |
158 return 0; | 158 return 0; |
159 return m_node->document()->renderView(); | 159 return m_node->document()->renderView(); |
160 } | 160 } |
161 | 161 |
162 if (m_parentFlowRenderer) | 162 if (m_parentFlowRenderer) |
163 return m_parentFlowRenderer; | 163 return m_parentFlowRenderer; |
164 | 164 |
165 if (m_node->isElementNode() && toElement(m_node)->moveToFlowThreadIsNeeded(m _style)) { | |
166 moveToFlowThread(); | |
167 return m_parentFlowRenderer; | |
168 } | |
169 | |
165 return m_renderingParent ? m_renderingParent->renderer() : 0; | 170 return m_renderingParent ? m_renderingParent->renderer() : 0; |
166 } | 171 } |
167 | 172 |
168 bool NodeRenderingContext::shouldCreateRenderer() const | 173 bool NodeRenderingContext::shouldCreateRenderer() |
Julien - ping for review
2013/05/09 15:30:18
Ditto.
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169 { | 174 { |
170 if (!m_node->document()->shouldCreateRenderers()) | 175 if (!m_node->document()->shouldCreateRenderers()) |
171 return false; | 176 return false; |
172 if (!m_renderingParent) | 177 if (!m_renderingParent) |
173 return false; | 178 return false; |
174 RenderObject* parentRenderer = this->parentRenderer(); | 179 RenderObject* parentRenderer = this->parentRenderer(); |
175 if (!parentRenderer) | 180 if (!parentRenderer) |
176 return false; | 181 return false; |
177 if (!parentRenderer->canHaveChildren()) | 182 if (!parentRenderer->canHaveChildren()) { |
178 return false; | 183 if (parentRenderer->canDOMChildrenHaveRenderParent()) { |
184 // In a region, only the children that need to be in a flow thread s hould have a renderer. | |
185 bool shouldBeInNamedFlow = m_node->isElementNode() && toElement(m_no de)->moveToFlowThreadIsNeeded(m_style); | |
186 if (!shouldBeInNamedFlow) | |
187 return false; | |
188 } else | |
189 return false; | |
190 } | |
191 | |
179 if (!m_renderingParent->childShouldCreateRenderer(*this)) | 192 if (!m_renderingParent->childShouldCreateRenderer(*this)) |
180 return false; | 193 return false; |
181 return true; | 194 return true; |
182 } | 195 } |
183 | 196 |
184 void NodeRenderingContext::moveToFlowThreadIfNeeded() | 197 void NodeRenderingContext::moveToFlowThreadIfNeeded() |
185 { | 198 { |
186 ASSERT(m_node->isElementNode()); | 199 ASSERT(m_node->isElementNode()); |
187 ASSERT(m_style); | 200 |
188 if (!RuntimeEnabledFeatures::cssRegionsEnabled()) | 201 if (!toElement(m_node)->moveToFlowThreadIsNeeded(m_style)) |
189 return; | 202 return; |
190 | 203 |
191 if (m_style->flowThread().isEmpty()) | 204 moveToFlowThread(); |
192 return; | 205 } |
193 | 206 |
194 // As per http://dev.w3.org/csswg/css3-regions/#flow-into, pseudo-elements s uch as ::first-line, ::first-letter, ::before or ::after | 207 void NodeRenderingContext::moveToFlowThread() |
195 // cannot be directly collected into a named flow. | 208 { |
196 if (m_node->isPseudoElement()) | 209 ASSERT(m_node->isElementNode()); |
197 return; | 210 ASSERT(toElement(m_node)->moveToFlowThreadIsNeeded(m_style)); |
198 | 211 |
199 // FIXME: Do not collect elements if they are in shadow tree. | 212 if (!m_style) |
200 if (m_node->isInShadowTree()) | 213 m_style = toElement(m_node)->styleForRenderer(); |
201 return; | 214 ASSERT(m_style); |
202 | |
203 Document* document = m_node->document(); | |
204 if (document->webkitIsFullScreen() && document->webkitCurrentFullScreenEleme nt() == m_node) | |
205 return; | |
206 | |
207 #if ENABLE(SVG) | |
208 // Allow only svg root elements to be directly collected by a render flow th read. | |
209 if (m_node->isSVGElement() | |
210 && (!(m_node->hasTagName(SVGNames::svgTag) && m_node->parentNode() && !m _node->parentNode()->isSVGElement()))) | |
211 return; | |
212 #endif | |
213 | |
214 m_flowThread = m_style->flowThread(); | |
215 ASSERT(m_node->document()->renderView()); | 215 ASSERT(m_node->document()->renderView()); |
216 FlowThreadController* flowThreadController = m_node->document()->renderView( )->flowThreadController(); | 216 FlowThreadController* flowThreadController = m_node->document()->renderView( )->flowThreadController(); |
217 m_parentFlowRenderer = flowThreadController->ensureRenderFlowThreadWithName( m_flowThread); | 217 m_parentFlowRenderer = flowThreadController->ensureRenderFlowThreadWithName( m_style->flowThread()); |
218 flowThreadController->registerNamedFlowContentNode(m_node, m_parentFlowRende rer); | 218 flowThreadController->registerNamedFlowContentNode(m_node, m_parentFlowRende rer); |
219 } | 219 } |
220 | 220 |
221 bool NodeRenderingContext::isOnEncapsulationBoundary() const | 221 bool NodeRenderingContext::isOnEncapsulationBoundary() const |
222 { | 222 { |
223 return isOnUpperEncapsulationBoundary() || isLowerEncapsulationBoundary(m_pa rentDetails.insertionPoint()) || isLowerEncapsulationBoundary(m_node->parentNode ()); | 223 return isOnUpperEncapsulationBoundary() || isLowerEncapsulationBoundary(m_pa rentDetails.insertionPoint()) || isLowerEncapsulationBoundary(m_node->parentNode ()); |
224 } | 224 } |
225 | 225 |
226 bool NodeRenderingContext::isOnUpperEncapsulationBoundary() const | 226 bool NodeRenderingContext::isOnUpperEncapsulationBoundary() const |
227 { | 227 { |
228 return m_node->parentNode() && m_node->parentNode()->isShadowRoot(); | 228 return m_node->parentNode() && m_node->parentNode()->isShadowRoot(); |
229 } | 229 } |
230 | 230 |
231 void NodeRenderingContext::createRendererForElementIfNeeded() | 231 void NodeRenderingContext::createRendererForElementIfNeeded() |
232 { | 232 { |
233 ASSERT(!m_node->renderer()); | 233 ASSERT(!m_node->renderer()); |
234 | 234 |
235 Element* element = toElement(m_node); | 235 Element* element = toElement(m_node); |
236 | 236 |
237 if (!shouldCreateRenderer()) | 237 if (!shouldCreateRenderer()) |
238 return; | 238 return; |
239 m_style = element->styleForRenderer(); | 239 if (!m_style) |
240 m_style = element->styleForRenderer(); | |
240 ASSERT(m_style); | 241 ASSERT(m_style); |
241 | 242 |
242 moveToFlowThreadIfNeeded(); | 243 moveToFlowThreadIfNeeded(); |
243 | 244 |
244 if (!element->rendererIsNeeded(*this)) | 245 if (!element->rendererIsNeeded(*this)) |
245 return; | 246 return; |
246 | 247 |
247 RenderObject* parentRenderer = this->parentRenderer(); | 248 RenderObject* parentRenderer = this->parentRenderer(); |
248 RenderObject* nextRenderer = this->nextRenderer(); | 249 RenderObject* nextRenderer = this->nextRenderer(); |
249 | 250 |
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306 newRenderer->setFlowThreadState(parentRenderer->flowThreadState()); | 307 newRenderer->setFlowThreadState(parentRenderer->flowThreadState()); |
307 | 308 |
308 RenderObject* nextRenderer = this->nextRenderer(); | 309 RenderObject* nextRenderer = this->nextRenderer(); |
309 textNode->setRenderer(newRenderer); | 310 textNode->setRenderer(newRenderer); |
310 // Parent takes care of the animations, no need to call setAnimatableStyle. | 311 // Parent takes care of the animations, no need to call setAnimatableStyle. |
311 newRenderer->setStyle(m_style.release()); | 312 newRenderer->setStyle(m_style.release()); |
312 parentRenderer->addChild(newRenderer, nextRenderer); | 313 parentRenderer->addChild(newRenderer, nextRenderer); |
313 } | 314 } |
314 | 315 |
315 } | 316 } |
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