Chromium Code Reviews| Index: src/gpu/effects/GrBitmapTextGeoProc.cpp |
| diff --git a/src/gpu/effects/GrBitmapTextGeoProc.cpp b/src/gpu/effects/GrBitmapTextGeoProc.cpp |
| index a8643b03f992a8dba536fb4cff6c6b558bba48c0..ac4e7dfc5f63400a057edf6ca805f0002cb45416 100644 |
| --- a/src/gpu/effects/GrBitmapTextGeoProc.cpp |
| +++ b/src/gpu/effects/GrBitmapTextGeoProc.cpp |
| @@ -146,7 +146,8 @@ GrBitmapTextGeoProc::GrBitmapTextGeoProc(GrColor color, GrTexture* texture, |
| // TODO we could think about removing this attribute if color is ignored, but unfortunately |
|
bsalomon
2015/12/08 16:27:13
Are we really every going to do this? Seems like w
joshualitt
2015/12/08 17:04:37
Given infinite time and infinite resources...okay
|
| // we don't do text positioning in batch, so we can't quite do that yet. |
| - bool hasVertexColor = kA8_GrMaskFormat == fMaskFormat; |
| + bool hasVertexColor = kA8_GrMaskFormat == fMaskFormat || |
| + kA565_GrMaskFormat == fMaskFormat; |
| if (hasVertexColor) { |
| fInColor = &this->addVertexAttrib(Attribute("inColor", kVec4ub_GrVertexAttribType)); |
| } |