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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrDistanceFieldGeoProc.h" | 8 #include "GrDistanceFieldGeoProc.h" |
9 #include "GrInvariantOutput.h" | 9 #include "GrInvariantOutput.h" |
10 #include "GrTexture.h" | 10 #include "GrTexture.h" |
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409 | 409 |
410 const GrDistanceFieldPathGeoProc& dfpgp = proc.cast<GrDistanceFieldPathG
eoProc>(); | 410 const GrDistanceFieldPathGeoProc& dfpgp = proc.cast<GrDistanceFieldPathG
eoProc>(); |
411 | 411 |
412 if (!dfpgp.viewMatrix().isIdentity() && !fViewMatrix.cheapEqualTo(dfpgp.
viewMatrix())) { | 412 if (!dfpgp.viewMatrix().isIdentity() && !fViewMatrix.cheapEqualTo(dfpgp.
viewMatrix())) { |
413 fViewMatrix = dfpgp.viewMatrix(); | 413 fViewMatrix = dfpgp.viewMatrix(); |
414 float viewMatrix[3 * 3]; | 414 float viewMatrix[3 * 3]; |
415 GrGLSLGetMatrix<3>(viewMatrix, fViewMatrix); | 415 GrGLSLGetMatrix<3>(viewMatrix, fViewMatrix); |
416 pdman.setMatrix3f(fViewMatrixUniform, viewMatrix); | 416 pdman.setMatrix3f(fViewMatrixUniform, viewMatrix); |
417 } | 417 } |
418 | 418 |
419 if (dfpgp.color() != fColor) { | 419 if (dfpgp.color() != fColor && !dfpgp.hasVertexColor()) { |
420 float c[4]; | 420 float c[4]; |
421 GrColorToRGBAFloat(dfpgp.color(), c); | 421 GrColorToRGBAFloat(dfpgp.color(), c); |
422 pdman.set4fv(fColorUniform, 1, c); | 422 pdman.set4fv(fColorUniform, 1, c); |
423 fColor = dfpgp.color(); | 423 fColor = dfpgp.color(); |
424 } | 424 } |
425 } | 425 } |
426 | 426 |
427 static inline void GenKey(const GrGeometryProcessor& gp, | 427 static inline void GenKey(const GrGeometryProcessor& gp, |
428 const GrGLSLCaps&, | 428 const GrGLSLCaps&, |
429 GrProcessorKeyBuilder* b) { | 429 GrProcessorKeyBuilder* b) { |
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528 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; | 528 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; |
529 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; | 529 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; |
530 | 530 |
531 // emit attributes | 531 // emit attributes |
532 varyingHandler->emitAttributes(dfTexEffect); | 532 varyingHandler->emitAttributes(dfTexEffect); |
533 | 533 |
534 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; | 534 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; |
535 | 535 |
536 // setup pass through color | 536 // setup pass through color |
537 if (!dfTexEffect.colorIgnored()) { | 537 if (!dfTexEffect.colorIgnored()) { |
538 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputCol
or, &fColorUniform); | 538 if (dfTexEffect.hasVertexColor()) { |
| 539 varyingHandler->addPassThroughAttribute(dfTexEffect.inColor(), a
rgs.fOutputColor); |
| 540 } else { |
| 541 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutpu
tColor, |
| 542 &fColorUniform); |
| 543 } |
539 } | 544 } |
540 | 545 |
541 // Setup position | 546 // Setup position |
542 this->setupPosition(vertBuilder, | 547 this->setupPosition(vertBuilder, |
543 uniformHandler, | 548 uniformHandler, |
544 gpArgs, | 549 gpArgs, |
545 dfTexEffect.inPosition()->fName, | 550 dfTexEffect.inPosition()->fName, |
546 dfTexEffect.viewMatrix(), | 551 dfTexEffect.viewMatrix(), |
547 &fViewMatrixUniform); | 552 &fViewMatrixUniform); |
548 | 553 |
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689 fDistanceAdjust = wa; | 694 fDistanceAdjust = wa; |
690 } | 695 } |
691 | 696 |
692 if (!dflcd.viewMatrix().isIdentity() && !fViewMatrix.cheapEqualTo(dflcd.
viewMatrix())) { | 697 if (!dflcd.viewMatrix().isIdentity() && !fViewMatrix.cheapEqualTo(dflcd.
viewMatrix())) { |
693 fViewMatrix = dflcd.viewMatrix(); | 698 fViewMatrix = dflcd.viewMatrix(); |
694 float viewMatrix[3 * 3]; | 699 float viewMatrix[3 * 3]; |
695 GrGLSLGetMatrix<3>(viewMatrix, fViewMatrix); | 700 GrGLSLGetMatrix<3>(viewMatrix, fViewMatrix); |
696 pdman.setMatrix3f(fViewMatrixUniform, viewMatrix); | 701 pdman.setMatrix3f(fViewMatrixUniform, viewMatrix); |
697 } | 702 } |
698 | 703 |
699 if (dflcd.color() != fColor) { | 704 if (dflcd.color() != fColor && !dflcd.hasVertexColor()) { |
700 float c[4]; | 705 float c[4]; |
701 GrColorToRGBAFloat(dflcd.color(), c); | 706 GrColorToRGBAFloat(dflcd.color(), c); |
702 pdman.set4fv(fColorUniform, 1, c); | 707 pdman.set4fv(fColorUniform, 1, c); |
703 fColor = dflcd.color(); | 708 fColor = dflcd.color(); |
704 } | 709 } |
705 } | 710 } |
706 | 711 |
707 static inline void GenKey(const GrGeometryProcessor& gp, | 712 static inline void GenKey(const GrGeometryProcessor& gp, |
708 const GrGLSLCaps&, | 713 const GrGLSLCaps&, |
709 GrProcessorKeyBuilder* b) { | 714 GrProcessorKeyBuilder* b) { |
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743 : fColor(color) | 748 : fColor(color) |
744 , fViewMatrix(viewMatrix) | 749 , fViewMatrix(viewMatrix) |
745 , fTextureAccess(texture, params) | 750 , fTextureAccess(texture, params) |
746 , fDistanceAdjust(distanceAdjust) | 751 , fDistanceAdjust(distanceAdjust) |
747 , fFlags(flags & kLCD_DistanceFieldEffectMask) | 752 , fFlags(flags & kLCD_DistanceFieldEffectMask) |
748 , fUsesLocalCoords(usesLocalCoords) { | 753 , fUsesLocalCoords(usesLocalCoords) { |
749 SkASSERT(!(flags & ~kLCD_DistanceFieldEffectMask) && (flags & kUseLCD_Distan
ceFieldEffectFlag)); | 754 SkASSERT(!(flags & ~kLCD_DistanceFieldEffectMask) && (flags & kUseLCD_Distan
ceFieldEffectFlag)); |
750 this->initClassID<GrDistanceFieldLCDTextGeoProc>(); | 755 this->initClassID<GrDistanceFieldLCDTextGeoProc>(); |
751 fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertex
AttribType, | 756 fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertex
AttribType, |
752 kHigh_GrSLPrecision)); | 757 kHigh_GrSLPrecision)); |
| 758 if (flags & kColorAttr_DistanceFieldEffectFlag) { |
| 759 fInColor = &this->addVertexAttrib(Attribute("inColor", kVec4ub_GrVertexA
ttribType)); |
| 760 } |
753 fInTextureCoords = &this->addVertexAttrib(Attribute("inTextureCoords", | 761 fInTextureCoords = &this->addVertexAttrib(Attribute("inTextureCoords", |
754 kVec2s_GrVertexAttribTyp
e)); | 762 kVec2s_GrVertexAttribTyp
e)); |
755 this->addTextureAccess(&fTextureAccess); | 763 this->addTextureAccess(&fTextureAccess); |
756 } | 764 } |
757 | 765 |
758 void GrDistanceFieldLCDTextGeoProc::getGLSLProcessorKey(const GrGLSLCaps& caps, | 766 void GrDistanceFieldLCDTextGeoProc::getGLSLProcessorKey(const GrGLSLCaps& caps, |
759 GrProcessorKeyBuilder* b
) const { | 767 GrProcessorKeyBuilder* b
) const { |
760 GrGLDistanceFieldLCDTextGeoProc::GenKey(*this, caps, b); | 768 GrGLDistanceFieldLCDTextGeoProc::GenKey(*this, caps, b); |
761 } | 769 } |
762 | 770 |
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786 uint32_t flags = kUseLCD_DistanceFieldEffectFlag; | 794 uint32_t flags = kUseLCD_DistanceFieldEffectFlag; |
787 flags |= d->fRandom->nextBool() ? kUniformScale_DistanceFieldEffectMask : 0; | 795 flags |= d->fRandom->nextBool() ? kUniformScale_DistanceFieldEffectMask : 0; |
788 flags |= d->fRandom->nextBool() ? kBGR_DistanceFieldEffectFlag : 0; | 796 flags |= d->fRandom->nextBool() ? kBGR_DistanceFieldEffectFlag : 0; |
789 return GrDistanceFieldLCDTextGeoProc::Create(GrRandomColor(d->fRandom), | 797 return GrDistanceFieldLCDTextGeoProc::Create(GrRandomColor(d->fRandom), |
790 GrTest::TestMatrix(d->fRandom), | 798 GrTest::TestMatrix(d->fRandom), |
791 d->fTextures[texIdx], params, | 799 d->fTextures[texIdx], params, |
792 wa, | 800 wa, |
793 flags, | 801 flags, |
794 d->fRandom->nextBool()); | 802 d->fRandom->nextBool()); |
795 } | 803 } |
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