| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrBitmapTextGeoProc.h" | 8 #include "GrBitmapTextGeoProc.h" |
| 9 #include "GrInvariantOutput.h" | 9 #include "GrInvariantOutput.h" |
| 10 #include "GrTexture.h" | 10 #include "GrTexture.h" |
| (...skipping 126 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 137 const SkMatrix& localMatrix, bool usesL
ocalCoords) | 137 const SkMatrix& localMatrix, bool usesL
ocalCoords) |
| 138 : fColor(color) | 138 : fColor(color) |
| 139 , fLocalMatrix(localMatrix) | 139 , fLocalMatrix(localMatrix) |
| 140 , fUsesLocalCoords(usesLocalCoords) | 140 , fUsesLocalCoords(usesLocalCoords) |
| 141 , fTextureAccess(texture, params) | 141 , fTextureAccess(texture, params) |
| 142 , fInColor(nullptr) | 142 , fInColor(nullptr) |
| 143 , fMaskFormat(format) { | 143 , fMaskFormat(format) { |
| 144 this->initClassID<GrBitmapTextGeoProc>(); | 144 this->initClassID<GrBitmapTextGeoProc>(); |
| 145 fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertex
AttribType)); | 145 fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertex
AttribType)); |
| 146 | 146 |
| 147 // TODO we could think about removing this attribute if color is ignored, bu
t unfortunately | 147 bool hasVertexColor = kA8_GrMaskFormat == fMaskFormat || |
| 148 // we don't do text positioning in batch, so we can't quite do that yet. | 148 kA565_GrMaskFormat == fMaskFormat; |
| 149 bool hasVertexColor = kA8_GrMaskFormat == fMaskFormat; | |
| 150 if (hasVertexColor) { | 149 if (hasVertexColor) { |
| 151 fInColor = &this->addVertexAttrib(Attribute("inColor", kVec4ub_GrVertexA
ttribType)); | 150 fInColor = &this->addVertexAttrib(Attribute("inColor", kVec4ub_GrVertexA
ttribType)); |
| 152 } | 151 } |
| 153 fInTextureCoords = &this->addVertexAttrib(Attribute("inTextureCoords", | 152 fInTextureCoords = &this->addVertexAttrib(Attribute("inTextureCoords", |
| 154 kVec2s_GrVertexAttribTyp
e)); | 153 kVec2s_GrVertexAttribTyp
e)); |
| 155 this->addTextureAccess(&fTextureAccess); | 154 this->addTextureAccess(&fTextureAccess); |
| 156 } | 155 } |
| 157 | 156 |
| 158 void GrBitmapTextGeoProc::getGLSLProcessorKey(const GrGLSLCaps& caps, | 157 void GrBitmapTextGeoProc::getGLSLProcessorKey(const GrGLSLCaps& caps, |
| 159 GrProcessorKeyBuilder* b) const { | 158 GrProcessorKeyBuilder* b) const { |
| (...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 193 break; | 192 break; |
| 194 case 2: | 193 case 2: |
| 195 format = kARGB_GrMaskFormat; | 194 format = kARGB_GrMaskFormat; |
| 196 break; | 195 break; |
| 197 } | 196 } |
| 198 | 197 |
| 199 return GrBitmapTextGeoProc::Create(GrRandomColor(d->fRandom), d->fTextures[t
exIdx], params, | 198 return GrBitmapTextGeoProc::Create(GrRandomColor(d->fRandom), d->fTextures[t
exIdx], params, |
| 200 format, GrTest::TestMatrix(d->fRandom), | 199 format, GrTest::TestMatrix(d->fRandom), |
| 201 d->fRandom->nextBool()); | 200 d->fRandom->nextBool()); |
| 202 } | 201 } |
| OLD | NEW |