| Index: src/compiler/bytecode-branch-analysis.h
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| diff --git a/src/compiler/bytecode-branch-analysis.h b/src/compiler/bytecode-branch-analysis.h
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| new file mode 100644
|
| index 0000000000000000000000000000000000000000..0ef33b640c36feb52ebd3fba24889f96e0e08b4a
|
| --- /dev/null
|
| +++ b/src/compiler/bytecode-branch-analysis.h
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| @@ -0,0 +1,79 @@
|
| +// Copyright 2015 the V8 project authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef V8_COMPILER_BYTECODE_BRANCH_ANALYSIS_H_
|
| +#define V8_COMPILER_BYTECODE_BRANCH_ANALYSIS_H_
|
| +
|
| +#include "src/bit-vector.h"
|
| +#include "src/handles.h"
|
| +#include "src/zone-containers.h"
|
| +
|
| +namespace v8 {
|
| +namespace internal {
|
| +
|
| +class BytecodeArray;
|
| +
|
| +namespace compiler {
|
| +
|
| +class BytecodeBranchInfo;
|
| +
|
| +// A class for identifying the branch targets and their branch sites
|
| +// within a bytecode array and also identifying which bytecodes are
|
| +// reachable. This information can be used to construct the local
|
| +// control flow logic for high-level IR graphs built from bytecode.
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| +//
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| +// NB This class relies on the only backwards branches in bytecode
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| +// being jumps back to loop headers.
|
| +class BytecodeBranchAnalysis BASE_EMBEDDED {
|
| + public:
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| + BytecodeBranchAnalysis(Handle<BytecodeArray> bytecode_array, Zone* zone);
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| +
|
| + // Analyze the bytecodes to find the branch sites and their
|
| + // targets. No other methods in this class return valid information
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| + // until this has been called.
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| + void Analyze();
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| +
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| + // Offsets of bytecodes having a backward branch to the bytecode at |offset|.
|
| + const ZoneVector<int>* BackwardBranchesTargetting(int offset) const;
|
| +
|
| + // Offsets of bytecodes having a forward branch to the bytecode at |offset|.
|
| + const ZoneVector<int>* ForwardBranchesTargetting(int offset) const;
|
| +
|
| + // Returns true if the bytecode at |offset| is reachable.
|
| + bool is_reachable(int offset) const { return reachable_.Contains(offset); }
|
| +
|
| + // Returns true if there are any forward branches to the bytecode at
|
| + // |offset|.
|
| + bool forward_branches_target(int offset) const {
|
| + const ZoneVector<int>* sites = ForwardBranchesTargetting(offset);
|
| + return sites != nullptr && sites->size() > 0;
|
| + }
|
| +
|
| + // Returns true if there are any backward branches to the bytecode
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| + // at |offset|.
|
| + bool backward_branches_target(int offset) const {
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| + const ZoneVector<int>* sites = BackwardBranchesTargetting(offset);
|
| + return sites != nullptr && sites->size() > 0;
|
| + }
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| +
|
| + private:
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| + void AddBranch(int origin_offset, int target_offset);
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| +
|
| + Zone* zone() const { return zone_; }
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| + Handle<BytecodeArray> bytecode_array() const { return bytecode_array_; }
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| +
|
| + ZoneMap<int, BytecodeBranchInfo*> branch_infos_;
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| + Handle<BytecodeArray> bytecode_array_;
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| + BitVector reachable_;
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| + Zone* zone_;
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| +
|
| + DISALLOW_COPY_AND_ASSIGN(BytecodeBranchAnalysis);
|
| +};
|
| +
|
| +
|
| +} // namespace compiler
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| +} // namespace internal
|
| +} // namespace v8
|
| +
|
| +#endif // V8_COMPILER_BYTECODE_BRANCH_ANALYSIS_H_
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|
|