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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "SkWriteBuffer.h" | 9 #include "SkWriteBuffer.h" |
10 #include "SkBitmap.h" | 10 #include "SkBitmap.h" |
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193 if (!fPixelSerializer || fPixelSerializer->useEncodedData(existingDa
ta->data(), | 193 if (!fPixelSerializer || fPixelSerializer->useEncodedData(existingDa
ta->data(), |
194 existingDa
ta->size())) { | 194 existingDa
ta->size())) { |
195 write_encoded_bitmap(this, existingData, bitmap.pixelRefOrigin()
); | 195 write_encoded_bitmap(this, existingData, bitmap.pixelRefOrigin()
); |
196 return; | 196 return; |
197 } | 197 } |
198 } | 198 } |
199 | 199 |
200 // see if the caller wants to manually encode | 200 // see if the caller wants to manually encode |
201 SkAutoPixmapUnlock result; | 201 SkAutoPixmapUnlock result; |
202 if (fPixelSerializer && bitmap.requestLock(&result)) { | 202 if (fPixelSerializer && bitmap.requestLock(&result)) { |
203 const SkPixmap& pmap = result.pixmap(); | |
204 SkASSERT(nullptr == fBitmapHeap); | 203 SkASSERT(nullptr == fBitmapHeap); |
205 SkAutoDataUnref data(fPixelSerializer->encodePixels(pmap.info(), | 204 SkAutoDataUnref data(fPixelSerializer->encode(result.pixmap())); |
206 pmap.addr(), | |
207 pmap.rowBytes())
); | |
208 if (data.get() != nullptr) { | 205 if (data.get() != nullptr) { |
209 // if we have to "encode" the bitmap, then we assume there is no | 206 // if we have to "encode" the bitmap, then we assume there is no |
210 // offset to share, since we are effectively creating a new pixe
lref | 207 // offset to share, since we are effectively creating a new pixe
lref |
211 write_encoded_bitmap(this, data, SkIPoint::Make(0, 0)); | 208 write_encoded_bitmap(this, data, SkIPoint::Make(0, 0)); |
212 return; | 209 return; |
213 } | 210 } |
214 } | 211 } |
215 } | 212 } |
216 | 213 |
217 this->writeUInt(0); // signal raw pixels | 214 this->writeUInt(0); // signal raw pixels |
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334 // make room for the size of the flattened object | 331 // make room for the size of the flattened object |
335 (void)fWriter.reserve(sizeof(uint32_t)); | 332 (void)fWriter.reserve(sizeof(uint32_t)); |
336 // record the current size, so we can subtract after the object writes. | 333 // record the current size, so we can subtract after the object writes. |
337 size_t offset = fWriter.bytesWritten(); | 334 size_t offset = fWriter.bytesWritten(); |
338 // now flatten the object | 335 // now flatten the object |
339 flattenable->flatten(*this); | 336 flattenable->flatten(*this); |
340 size_t objSize = fWriter.bytesWritten() - offset; | 337 size_t objSize = fWriter.bytesWritten() - offset; |
341 // record the obj's size | 338 // record the obj's size |
342 fWriter.overwriteTAt(offset - sizeof(uint32_t), SkToU32(objSize)); | 339 fWriter.overwriteTAt(offset - sizeof(uint32_t), SkToU32(objSize)); |
343 } | 340 } |
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