| Index: native_client_sdk/src/libraries/ppapi_main/ppapi_instance2d.cc
|
| diff --git a/native_client_sdk/src/libraries/ppapi_main/ppapi_instance2d.cc b/native_client_sdk/src/libraries/ppapi_main/ppapi_instance2d.cc
|
| deleted file mode 100644
|
| index f6e54be62e8fd64a544177c321dea21df62c596b..0000000000000000000000000000000000000000
|
| --- a/native_client_sdk/src/libraries/ppapi_main/ppapi_instance2d.cc
|
| +++ /dev/null
|
| @@ -1,87 +0,0 @@
|
| -// Copyright (c) 2013 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include <stdio.h>
|
| -
|
| -#include "ppapi/cpp/graphics_2d.h"
|
| -#include "ppapi/cpp/message_loop.h"
|
| -#include "ppapi/cpp/size.h"
|
| -#include "ppapi/cpp/var.h"
|
| -
|
| -#include "ppapi/utility/completion_callback_factory.h"
|
| -
|
| -#include "ppapi_main/ppapi_instance2d.h"
|
| -#include "ppapi_main/ppapi_main.h"
|
| -
|
| -
|
| -void* PPAPI_CreateInstance2D(PP_Instance inst, const char *args[]) {
|
| - return static_cast<void*>(new PPAPIInstance2D(inst, args));
|
| -}
|
| -
|
| -
|
| -PPAPIInstance2D* PPAPIInstance2D::GetInstance2D() {
|
| - return static_cast<PPAPIInstance2D*>(PPAPI_GetInstanceObject());
|
| -}
|
| -
|
| -
|
| -void PPAPIInstance2D::Flushed(int result) {
|
| - if (result != 0) {
|
| - printf("Flush result=%d.\n", result);
|
| - }
|
| -
|
| - if (is_context_bound_) {
|
| - Render(device_context_.pp_resource(), size_.width(), size_.height());
|
| -
|
| - int result;
|
| - result = device_context_.Flush(callback_factory_.NewCallback(
|
| - &PPAPIInstance::Flushed));
|
| - if (result == PP_OK_COMPLETIONPENDING) return;
|
| - printf("Failed Flush with %d.\n", result);
|
| - }
|
| -
|
| - // Failed to draw, so add a callback for the future. This could
|
| - // an application choice or the browser dealing with an event such as
|
| - // fullscreen toggle. We add a delay of 100ms (to prevent burnning CPU
|
| - // in cases where the context will not be available for a while.
|
| - pp::MessageLoop::GetCurrent().PostWork(callback_factory_.NewCallback(
|
| - &PPAPIInstance::Flushed), 100);
|
| -}
|
| -
|
| -void PPAPIInstance2D::BuildContext(int32_t result, const pp::Size& new_size) {
|
| - printf("Building context.\n");
|
| -
|
| - size_ = new_size;
|
| - device_context_ = pp::Graphics2D(this, size_ ,true);
|
| - printf("Got Context!\n");
|
| -
|
| - is_context_bound_ = BindGraphics(device_context_);
|
| - printf("Context is bound=%d\n", is_context_bound_);
|
| -
|
| - if (is_context_bound_) {
|
| - PPAPIBuildContext(size_.width(), size_.height());
|
| - device_context_.Flush(callback_factory_.NewCallback(
|
| - &PPAPIInstance::Flushed));
|
| - } else {
|
| - fprintf(stderr, "Failed to bind context for %dx%d.\n", size_.width(),
|
| - size_.height());
|
| - }
|
| -}
|
| -
|
| -// The default implementation calls the 'C' render function.
|
| -void PPAPIInstance2D::Render(PP_Resource ctx, uint32_t width,
|
| - uint32_t height) {
|
| - PPAPIRender(ctx, width, height);
|
| -}
|
| -
|
| -PPAPIInstance2D::PPAPIInstance2D(PP_Instance instance, const char *args[])
|
| - : PPAPIInstance(instance, args) {
|
| -}
|
| -
|
| -
|
| -PPAPIInstance2D::~PPAPIInstance2D() {
|
| - if (is_context_bound_) {
|
| - is_context_bound_ = false;
|
| - // Cleanup code?
|
| - }
|
| -}
|
|
|