| Index: native_client_sdk/src/examples/hello_world_instance3d/fragment_shader_es2.frag
|
| diff --git a/native_client_sdk/src/examples/hello_world_instance3d/fragment_shader_es2.frag b/native_client_sdk/src/examples/hello_world_instance3d/fragment_shader_es2.frag
|
| deleted file mode 100644
|
| index 247c559f8c8d3f514bd82050a9f4b1d0d2a6ad7f..0000000000000000000000000000000000000000
|
| --- a/native_client_sdk/src/examples/hello_world_instance3d/fragment_shader_es2.frag
|
| +++ /dev/null
|
| @@ -1,8 +0,0 @@
|
| -precision mediump float;
|
| -varying vec3 v_color;
|
| -varying vec2 v_texCoord;
|
| -uniform sampler2D s_texture;
|
| -void main()
|
| -{
|
| - gl_FragColor = texture2D( s_texture, vec2(v_texCoord.x,1.0 - v_texCoord.y) ) + vec4(v_color.x,v_color.y,v_color.z,1);
|
| -}
|
|
|