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Side by Side Diff: native_client_sdk/src/libraries/ppapi_main/ppapi_instance.h

Issue 15011003: ppapi_simple (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Copyright Created 7 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef PPAPI_MAIN_PPAPI_INSTANCE_H_
6 #define PPAPI_MAIN_PPAPI_INSTANCE_H_
7
8 #include <map>
9
10 #include "ppapi/c/pp_instance.h"
11 #include "ppapi/cpp/fullscreen.h"
12 #include "ppapi/cpp/instance.h"
13 #include "ppapi/cpp/message_loop.h"
14 #include "ppapi/cpp/mouse_lock.h"
15
16 #include "ppapi/utility/completion_callback_factory.h"
17
18 #include "ppapi_main/ppapi_event.h"
19 #include "ppapi_main/ppapi_queue.h"
20
21
22 typedef std::map<std::string, std::string> PropertyMap_t;
23
24 class PPAPIInstance : public pp::Instance {
25 public:
26 PPAPIInstance(PP_Instance instance, const char *args[]);
27 virtual ~PPAPIInstance();
28
29 //
30 // Callback functions triggered by Pepepr
31 //
32
33 // Called by the browser when the NaCl module is loaded and all ready to go.
34 virtual bool Init(uint32_t argc, const char* argn[], const char* argv[]);
35
36 // Called whenever the in-browser window changes size.
37 virtual void DidChangeView(const pp::View& view);
38
39 // Called by the browser when the NaCl canvas gets or loses focus.
40 virtual void DidChangeFocus(bool has_focus);
41
42 // Called by the browser to handle the postMessage() call in Javascript.
43 virtual void HandleMessage(const pp::Var& message);
44
45 // Called by the browser to handle incoming input events.
46 virtual bool HandleInputEvent(const pp::InputEvent& event);
47
48 // Called when the graphics flush completes
49 virtual void Flushed(int result);
50
51 // Called when we need to rebuild the Graphics device context. This usually
52 // happens as a result of DidChangeView.
53 virtual void BuildContext(int32_t result, const pp::Size& new_size);
54
55 // Called with the current graphics context, current size and width, when
56 // the application is ready to render, either due to a newly build
57 // Context, or a successful Flush of the previous frame.
58 virtual void Render(PP_Resource ctx, uint32_t width, uint32_t height);
59
60 //
61 // Thread entry points
62 //
63 virtual int MainThread(int argc, const char* argv[]);
64 virtual void* EventThread();
65
66 //
67 // Request API
68 //
69 bool ToggleFullscreen();
70 virtual PPAPIEvent* AcquireInputEvent();
71 virtual void ReleaseInputEvent(PPAPIEvent* event);
72 static PPAPIInstance* GetInstance();
73
74 protected:
75 // Called to run ppapi_main.
76 static void* MainThreadThunk(void *start_info);
77
78 // Called if message processing and rendering happens off the main thread.
79 static void* EventThreadThunk(void *this_ptr);
80
81 // Called by Init to processes default and embed tag arguments prior to
82 // launching the 'ppapi_main' thread.
83 virtual bool ProcessProperties();
84
85 // Returns value based on KEY or default.
86 const char* GetProperty(const char* key, const char* def = NULL);
87
88 protected:
89 pp::MessageLoop main_loop_;
90 pp::Fullscreen fullscreen_;
91 pp::MessageLoop render_loop_;
92 pp::CompletionCallbackFactory<PPAPIInstance> callback_factory_;
93
94 PropertyMap_t properties_;
95 PPAPIQueue event_queue_;
96
97 pp::Size size_;
98 bool has_focus_;
99 bool is_context_bound_;
100 bool was_fullscreen_;
101 bool mouse_locked_;
102 bool use_main_thread_;
103 };
104
105
106 #endif // PPAPI_MAIN_PPAPI_INSTANCE_H_
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