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Side by Side Diff: native_client_sdk/src/examples/demo/life/life.c

Issue 15011003: ppapi_simple (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix comments Created 7 years, 6 months ago
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1 /* Copyright 2013 The Native Client SDK Authors. All rights reserved.
2 * Use of this source code is governed by a BSD-style license that can
3 * be found in the LICENSE file. */
4
5 #include <assert.h>
6 #include <stdio.h>
7 #include <stdlib.h>
8 #include <string.h>
9
10 #include "ppapi/c/pp_resource.h"
11 #include "ppapi/c/ppb_core.h"
12 #include "ppapi/c/ppb_fullscreen.h"
13 #include "ppapi/c/ppb_graphics_2d.h"
14 #include "ppapi/c/ppb_image_data.h"
15 #include "ppapi/c/ppb_input_event.h"
16 #include "ppapi/c/ppb_instance.h"
17 #include "ppapi/c/ppb_view.h"
18
19 #include "ppapi_simple/ps_event.h"
20 #include "ppapi_simple/ps_main.h"
21
22 PPB_Core* g_pCore;
23 PPB_Fullscreen* g_pFullscreen;
24 PPB_Graphics2D* g_pGraphics2D;
25 PPB_ImageData* g_pImageData;
26 PPB_Instance* g_pInstance;
27 PPB_View* g_pView;
28 PPB_InputEvent* g_pInputEvent;
29 PPB_KeyboardInputEvent* g_pKeyboardInput;
30 PPB_MouseInputEvent* g_pMouseInput;
31 PPB_TouchInputEvent* g_pTouchInput;
32
33 struct {
34 PP_Resource ctx;
35 struct PP_Size size;
36 int bound;
37 uint8_t* cell_in;
38 uint8_t* cell_out;
39 } g_Context;
40
41
42 const unsigned int kInitialRandSeed = 0xC0DE533D;
43
44 #define MakeRGBA(r, g, b, a) \
45 (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
46
47
48 /*
49 * Given a count of cells in a 3x3 grid where cells are worth 1 except for
50 * the center which is worth 9, this is a color representation of how
51 * "alive" that cell is making for a more interesting representation than
52 * a binary alive or dead.
53 */
54 const uint32_t kNeighborColors[] = {
55 MakeRGBA(0x00, 0x00, 0x00, 0xff),
56 MakeRGBA(0x00, 0x40, 0x00, 0xff),
57 MakeRGBA(0x00, 0x60, 0x00, 0xff),
58 MakeRGBA(0x00, 0x80, 0x00, 0xff),
59 MakeRGBA(0x00, 0xA0, 0x00, 0xff),
60 MakeRGBA(0x00, 0xC0, 0x00, 0xff),
61 MakeRGBA(0x00, 0xE0, 0x00, 0xff),
62 MakeRGBA(0x00, 0x00, 0x00, 0xff),
63 MakeRGBA(0x00, 0x40, 0x00, 0xff),
64 MakeRGBA(0x00, 0x60, 0x00, 0xff),
65 MakeRGBA(0x00, 0x80, 0x00, 0xff),
66 MakeRGBA(0x00, 0xA0, 0x00, 0xff),
67 MakeRGBA(0x00, 0xC0, 0x00, 0xff),
68 MakeRGBA(0x00, 0xE0, 0x00, 0xff),
69 MakeRGBA(0x00, 0xFF, 0x00, 0xff),
70 MakeRGBA(0x00, 0xFF, 0x00, 0xff),
71 MakeRGBA(0x00, 0xFF, 0x00, 0xff),
72 MakeRGBA(0x00, 0xFF, 0x00, 0xff),
73 };
74
75 /*
76 * These represent the new health value of a cell based on its neighboring
77 * values. The health is binary: either alive or dead.
78 */
79 const uint8_t kIsAlive[] = {
80 0, 0, 0, 1, 0, 0, 0, 0, 0, /* Values if the center cell is dead. */
81 0, 0, 1, 1, 0, 0, 0, 0, 0 /* Values if the center cell is alive. */
82 };
83
84 void UpdateContext(uint32_t width, uint32_t height) {
85 if (width != g_Context.size.width || height != g_Context.size.height) {
86 size_t size = width * height;
87 size_t index;
88
89 free(g_Context.cell_in);
90 free(g_Context.cell_out);
91
92 /* Create a new context */
93 g_Context.cell_in = (uint8_t*) malloc(size);
94 g_Context.cell_out = (uint8_t*) malloc(size);
95
96 memset(g_Context.cell_out, 0, size);
97 for (index = 0; index < size; index++) {
98 g_Context.cell_in[index] = rand() & 1;
99 }
100 }
101
102 /* Recreate the graphics context on a view change */
103 g_pCore->ReleaseResource(g_Context.ctx);
104 g_Context.size.width = width;
105 g_Context.size.height = height;
106 g_Context.ctx =
107 g_pGraphics2D->Create(PSGetInstanceId(), &g_Context.size, PP_TRUE);
108 g_Context.bound =
109 g_pInstance->BindGraphics(PSGetInstanceId(), g_Context.ctx);
110 }
111
112 void DrawCell(int32_t x, int32_t y) {
113 int32_t width = g_Context.size.width;
114 int32_t height = g_Context.size.height;
115
116 if (!g_Context.cell_in) return;
117
118 if (x > 0 && x < width - 1 && y > 0 && y < height - 1) {
119 g_Context.cell_in[x - 1 + y * width] = 1;
120 g_Context.cell_in[x + 1 + y * width] = 1;
121 g_Context.cell_in[x + (y - 1) * width] = 1;
122 g_Context.cell_in[x + (y + 1) * width] = 1;
123 }
124 }
125
126
127 void ProcessEvent(PSEvent* event) {
128 switch(event->type) {
129 /* If the view updates, build a new Graphics 2D Context */
130 case PSE_INSTANCE_DIDCHANGEVIEW: {
131 struct PP_Rect rect;
132
133 g_pView->GetRect(event->as_resource, &rect);
134 UpdateContext(rect.size.width, rect.size.height);
135 break;
136 }
137
138 case PSE_INSTANCE_HANDLEINPUT: {
139 PP_InputEvent_Type type = g_pInputEvent->GetType(event->as_resource);
140 PP_InputEvent_Modifier modifiers =
141 g_pInputEvent->GetModifiers(event->as_resource);
142
143 switch(type) {
144 case PP_INPUTEVENT_TYPE_MOUSEDOWN: {
145 struct PP_Point location =
146 g_pMouseInput->GetPosition(event->as_resource);
147 DrawCell(location.x, location.y);
148 break;
149 }
150
151 case PP_INPUTEVENT_TYPE_MOUSEMOVE: {
152 struct PP_Point location =
153 g_pMouseInput->GetPosition(event->as_resource);
154
155 /* If the button is down, draw */
156 if (modifiers & PP_INPUTEVENT_MODIFIER_LEFTBUTTONDOWN) {
157 DrawCell(location.x, location.y);
158 }
159 break;
160 }
161
162 case PP_INPUTEVENT_TYPE_KEYDOWN: {
163 PP_Bool fullscreen = g_pFullscreen->IsFullscreen(PSGetInstanceId());
164 g_pFullscreen->SetFullscreen(PSGetInstanceId(),
165 fullscreen ? PP_FALSE : PP_TRUE);
166 break;
167 }
168 default:
169 break;
170 }
171 /* case PSE_INSTANCE_HANDLEINPUT */
172 break;
173 }
174
175 default:
176 break;
177 }
178 }
179
180
181 void Stir(uint32_t width, uint32_t height) {
182 int i;
183 if (g_Context.cell_in == NULL || g_Context.cell_out == NULL)
184 return;
185
186 for (i = 0; i < width; ++i) {
187 g_Context.cell_in[i] = rand() & 1;
188 g_Context.cell_in[i + (height - 1) * width] = rand() & 1;
189 }
190 for (i = 0; i < height; ++i) {
191 g_Context.cell_in[i * width] = rand() & 1;
192 g_Context.cell_in[i * width + (width - 1)] = rand() & 1;
193 }
194 }
195
196 void Render() {
197 struct PP_Size* psize = &g_Context.size;
198 PP_ImageDataFormat format = g_pImageData->GetNativeImageDataFormat();
199
200 /*
201 * Create a buffer to draw into. Since we are waiting until the next flush
202 * chrome has an opportunity to cache this buffer see ppb_graphics_2d.h.
203 */
204 PP_Resource image =
205 g_pImageData->Create(PSGetInstanceId(), format, psize, PP_FALSE);
206 uint8_t* pixels = g_pImageData->Map(image);
207
208 struct PP_ImageDataDesc desc;
209 uint8_t* cell_temp;
210 uint32_t x, y;
211
212 // If we somehow have not allocated these pointers yet, skip this frame.
nfullagar1 2013/05/30 21:07:31 /* */ line above
noelallen1 2013/05/30 21:58:03 Done.
213 if (!g_Context.cell_in || !g_Context.cell_out) return;
214
215 /* Get the stride. */
216 g_pImageData->Describe(image, &desc);
217
218 /* Stir up the edges to prevent the simulation from reaching steady state. */
219 Stir(desc.size.width, desc.size.height);
220
221 /* Do neighbor summation; apply rules, output pixel color. */
222 for (y = 1; y < desc.size.height - 1; ++y) {
223 uint8_t *src0 = (g_Context.cell_in + (y - 1) * desc.size.width) + 1;
224 uint8_t *src1 = src0 + desc.size.width;
225 uint8_t *src2 = src1 + desc.size.width;
226 int count;
227 uint32_t color;
228 uint8_t *dst = (g_Context.cell_out + y * desc.size.width) + 1;
229 uint32_t *pixel_line = (uint32_t*) (pixels + y * desc.stride);
230
231 for (x = 1; x < (desc.size.width - 1); ++x) {
232 /* Build sum, weight center by 9x. */
233 count = src0[-1] + src0[0] + src0[1] +
234 src1[-1] + src1[0] * 9 + src1[1] +
235 src2[-1] + src2[0] + src2[1];
236 color = kNeighborColors[count];
237
238 *pixel_line++ = color;
239 *dst++ = kIsAlive[count];
240 ++src0;
241 ++src1;
242 ++src2;
243 }
244 }
245
246 cell_temp = g_Context.cell_in;
247 g_Context.cell_in = g_Context.cell_out;
248 g_Context.cell_out = cell_temp;
249
250 /* Unmap the range, we no longer need it. */
251 g_pImageData->Unmap(image);
252
253 /* Replace the contexts, and block until it's on the screen. */
254 g_pGraphics2D->ReplaceContents(g_Context.ctx, image);
255 g_pGraphics2D->Flush(g_Context.ctx, PP_BlockUntilComplete());
256
257 /* Release the image data, we no longer need it. */
258 g_pCore->ReleaseResource(image);
259 }
260
261 /*
262 * Starting point for the module. We do not use main since it would
263 * collide with main in libppapi_cpp.
264 */
265 int example_main(int argc, const char *argv[]) {
266 fprintf(stdout,"Started main.\n");
267 g_pCore = (PPB_Core*)PSGetInterface(PPB_CORE_INTERFACE);
268 g_pFullscreen = (PPB_Fullscreen*)PSGetInterface(PPB_FULLSCREEN_INTERFACE);
269 g_pGraphics2D = (PPB_Graphics2D*)PSGetInterface(PPB_GRAPHICS_2D_INTERFACE);
270 g_pInstance = (PPB_Instance*)PSGetInterface(PPB_INSTANCE_INTERFACE);
271 g_pImageData = (PPB_ImageData*)PSGetInterface(PPB_IMAGEDATA_INTERFACE);
272 g_pView = (PPB_View*)PSGetInterface(PPB_VIEW_INTERFACE);
273
274 g_pInputEvent =
275 (PPB_InputEvent*) PSGetInterface(PPB_INPUT_EVENT_INTERFACE);
276 g_pKeyboardInput = (PPB_KeyboardInputEvent*)
277 PSGetInterface(PPB_KEYBOARD_INPUT_EVENT_INTERFACE);
278 g_pMouseInput =
279 (PPB_MouseInputEvent*) PSGetInterface(PPB_MOUSE_INPUT_EVENT_INTERFACE);
280 g_pTouchInput =
281 (PPB_TouchInputEvent*) PSGetInterface(PPB_TOUCH_INPUT_EVENT_INTERFACE);
282
283 PSEventSetFilter(PSE_ALL);
284 while (1) {
285 /* Process all waiting events without blocking */
286 PSEvent* event;
287 while ((event = PSEventTryAcquire()) != NULL) {
288 ProcessEvent(event);
289 PSEventRelease(event);
290 }
291
292 /* Render a frame, blocking until complete. */
293 if (g_Context.bound) {
294 Render();
295 }
296 }
297 return 0;
298 }
299
300 /*
301 * Register the function to call once the Instance Object is initialized.
302 * see: pappi_simple/ps_main.h
303 */
304 PPAPI_SIMPLE_REGISTER_MAIN(example_main);
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