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Issue 15008002: Make touch-resizing windows to screen edge possible (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Applied some reviews Created 7 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/window_resizer.h" 5 #include "ash/wm/window_resizer.h"
6 6
7 #include <cmath>
8
7 #include "ash/screen_ash.h" 9 #include "ash/screen_ash.h"
8 #include "ash/shell.h" 10 #include "ash/shell.h"
9 #include "ash/wm/property_util.h" 11 #include "ash/wm/property_util.h"
10 #include "ash/wm/window_util.h" 12 #include "ash/wm/window_util.h"
11 #include "ui/aura/client/aura_constants.h" 13 #include "ui/aura/client/aura_constants.h"
12 #include "ui/aura/root_window.h" 14 #include "ui/aura/root_window.h"
13 #include "ui/aura/window.h" 15 #include "ui/aura/window.h"
14 #include "ui/aura/window_delegate.h" 16 #include "ui/aura/window_delegate.h"
15 #include "ui/base/hit_test.h" 17 #include "ui/base/hit_test.h"
16 #include "ui/base/ui_base_types.h" 18 #include "ui/base/ui_base_types.h"
(...skipping 83 matching lines...) Expand 10 before | Expand all | Expand 10 after
100 const int WindowResizer::kBoundsChangeDirection_Horizontal = 1; 102 const int WindowResizer::kBoundsChangeDirection_Horizontal = 1;
101 // static 103 // static
102 const int WindowResizer::kBoundsChangeDirection_Vertical = 2; 104 const int WindowResizer::kBoundsChangeDirection_Vertical = 2;
103 105
104 WindowResizer::Details::Details() 106 WindowResizer::Details::Details()
105 : window(NULL), 107 : window(NULL),
106 window_component(HTNOWHERE), 108 window_component(HTNOWHERE),
107 bounds_change(0), 109 bounds_change(0),
108 position_change_direction(0), 110 position_change_direction(0),
109 size_change_direction(0), 111 size_change_direction(0),
110 is_resizable(false) { 112 is_resizable(false),
113 is_touch(false) {
111 } 114 }
112 115
113 WindowResizer::Details::Details(aura::Window* window, 116 WindowResizer::Details::Details(aura::Window* window,
114 const gfx::Point& location, 117 const gfx::Point& location,
115 int window_component) 118 int window_component)
116 : window(window), 119 : window(window),
117 initial_bounds_in_parent(window->bounds()), 120 initial_bounds_in_parent(window->bounds()),
118 restore_bounds(gfx::Rect()), 121 restore_bounds(gfx::Rect()),
119 initial_location_in_parent(location), 122 initial_location_in_parent(location),
120 initial_opacity(window->layer()->opacity()), 123 initial_opacity(window->layer()->opacity()),
121 window_component(window_component), 124 window_component(window_component),
122 bounds_change(GetBoundsChangeForWindowComponent(window_component)), 125 bounds_change(GetBoundsChangeForWindowComponent(window_component)),
123 position_change_direction( 126 position_change_direction(
124 GetPositionChangeDirectionForWindowComponent(window_component)), 127 GetPositionChangeDirectionForWindowComponent(window_component)),
125 size_change_direction( 128 size_change_direction(
126 GetSizeChangeDirectionForWindowComponent(window_component)), 129 GetSizeChangeDirectionForWindowComponent(window_component)),
127 is_resizable(bounds_change != kBoundsChangeDirection_None) { 130 is_resizable(bounds_change != kBoundsChangeDirection_None),
131 is_touch(false) {
132 // Set |is_touch| if |current_event| is not NULL. |current_event| may be NULL
133 // in unit tests that don't use synthetically generated events and test window
134 // resizers directly.
135 if (window->GetRootWindow()->current_event())
sky 2013/06/04 21:18:55 I don't like grabbing the current event, it's too
136 is_touch = window->GetRootWindow()->current_event()->IsGestureEvent();
128 if (wm::IsWindowNormal(window) && 137 if (wm::IsWindowNormal(window) &&
129 GetRestoreBoundsInScreen(window) && 138 GetRestoreBoundsInScreen(window) &&
130 window_component == HTCAPTION) 139 window_component == HTCAPTION)
131 restore_bounds = *GetRestoreBoundsInScreen(window); 140 restore_bounds = *GetRestoreBoundsInScreen(window);
132 } 141 }
133 142
134 WindowResizer::Details::~Details() { 143 WindowResizer::Details::~Details() {
135 } 144 }
136 145
137 WindowResizer::WindowResizer() { 146 WindowResizer::WindowResizer() {
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after
174 if (!details.is_resizable) 183 if (!details.is_resizable)
175 return details.initial_bounds_in_parent; 184 return details.initial_bounds_in_parent;
176 185
177 gfx::Point location = passed_location; 186 gfx::Point location = passed_location;
178 gfx::Rect work_area = 187 gfx::Rect work_area =
179 ScreenAsh::GetDisplayWorkAreaBoundsInParent(details.window); 188 ScreenAsh::GetDisplayWorkAreaBoundsInParent(details.window);
180 189
181 int delta_x = location.x() - details.initial_location_in_parent.x(); 190 int delta_x = location.x() - details.initial_location_in_parent.x();
182 int delta_y = location.y() - details.initial_location_in_parent.y(); 191 int delta_y = location.y() - details.initial_location_in_parent.y();
183 192
193 // Adjust values of |delta_x| and |delta_y| for touch resizes.
194 AdjustDeltaForTouch(details, &delta_x, &delta_y);
195
184 // The minimize size constraint may limit how much we change the window 196 // The minimize size constraint may limit how much we change the window
185 // position. For example, dragging the left edge to the right should stop 197 // position. For example, dragging the left edge to the right should stop
186 // repositioning the window when the minimize size is reached. 198 // repositioning the window when the minimize size is reached.
187 gfx::Size size = GetSizeForDrag(details, &delta_x, &delta_y); 199 gfx::Size size = GetSizeForDrag(details, &delta_x, &delta_y);
188 gfx::Point origin = GetOriginForDrag(details, delta_x, delta_y); 200 gfx::Point origin = GetOriginForDrag(details, delta_x, delta_y);
189 gfx::Rect new_bounds(origin, size); 201 gfx::Rect new_bounds(origin, size);
190 202
191 // Sizing has to keep the result on the screen. Note that this correction 203 // Sizing has to keep the result on the screen. Note that this correction
192 // has to come first since it might have an impact on the origin as well as 204 // has to come first since it might have an impact on the origin as well as
193 // on the size. 205 // on the size.
(...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after
258 new_bounds_in_screen.x()))); 270 new_bounds_in_screen.x())));
259 new_bounds = 271 new_bounds =
260 ScreenAsh::ConvertRectFromScreen(parent, new_bounds_in_screen); 272 ScreenAsh::ConvertRectFromScreen(parent, new_bounds_in_screen);
261 } 273 }
262 } 274 }
263 275
264 return new_bounds; 276 return new_bounds;
265 } 277 }
266 278
267 // static 279 // static
280 void WindowResizer::AdjustDeltaForTouch(const Details& details,
sky 2013/06/04 21:18:55 Is all of this to snap the edge to the edge of the
mohsen 2013/06/05 16:20:00 This code is not for snapping. Its purpose is to m
sky 2013/06/07 19:26:30 This seems disconcerting and while I get what Dana
sky 2013/06/07 19:26:30 Aren't the changes in WorkspaceWindowResize enough
mohsen 2013/06/07 20:06:57 The change in WorkspaceWindowResizer increases sna
281 int* delta_x,
282 int* delta_y) {
283 if (!details.is_touch || !(details.bounds_change & kBoundsChange_Resizes))
284 return;
285
286 if (details.size_change_direction & kBoundsChangeDirection_Horizontal) {
287 if (IsRightEdge(details.window_component) && *delta_x > 0) {
288 int display_width = Shell::GetScreen()->GetDisplayNearestWindow(
289 details.window).bounds().width();
290 int right = details.initial_bounds_in_parent.right();
291 float window_distance = display_width - right;
292 float touch_distance = display_width -
293 details.initial_location_in_parent.x();
294 *delta_x = static_cast<int>(
295 ceil(*delta_x * window_distance / touch_distance));
296 } else if (!IsRightEdge(details.window_component) && *delta_x < 0) {
297 float window_distance = details.initial_bounds_in_parent.x();
298 float touch_distance = details.initial_location_in_parent.x();
299 *delta_x = static_cast<int>(
300 floor(*delta_x * window_distance / touch_distance));
301 }
302 }
303 if (details.size_change_direction & kBoundsChangeDirection_Vertical) {
304 if (IsBottomEdge(details.window_component) && *delta_y > 0) {
305 int display_height = Shell::GetScreen()->GetDisplayNearestWindow(
306 details.window).bounds().height();
307 int bottom = details.initial_bounds_in_parent.bottom();
308 float window_distance = display_height - bottom;
309 float touch_distance = display_height -
310 details.initial_location_in_parent.y();
311 *delta_y = static_cast<int>(
312 ceil(*delta_y * window_distance / touch_distance));
313 } else if (!IsBottomEdge(details.window_component) && *delta_y < 0) {
314 float window_distance = details.initial_bounds_in_parent.y();
315 float touch_distance = details.initial_location_in_parent.y();
316 *delta_y = static_cast<int>(
317 floor(*delta_y * window_distance / touch_distance));
318 }
319 }
320 }
321
322 // static
268 bool WindowResizer::IsBottomEdge(int window_component) { 323 bool WindowResizer::IsBottomEdge(int window_component) {
269 return window_component == HTBOTTOMLEFT || 324 return window_component == HTBOTTOMLEFT ||
270 window_component == HTBOTTOM || 325 window_component == HTBOTTOM ||
271 window_component == HTBOTTOMRIGHT || 326 window_component == HTBOTTOMRIGHT ||
272 window_component == HTGROWBOX; 327 window_component == HTGROWBOX;
273 } 328 }
274 329
275 // static 330 // static
276 gfx::Point WindowResizer::GetOriginForDrag(const Details& details, 331 gfx::Point WindowResizer::GetOriginForDrag(const Details& details,
277 int delta_x, 332 int delta_x,
(...skipping 85 matching lines...) Expand 10 before | Expand all | Expand 10 after
363 if (height > max_height) { 418 if (height > max_height) {
364 height = max_height; 419 height = max_height;
365 *delta_y = -y_multiplier * (details.initial_bounds_in_parent.height() - 420 *delta_y = -y_multiplier * (details.initial_bounds_in_parent.height() -
366 max_height); 421 max_height);
367 } 422 }
368 } 423 }
369 return height; 424 return height;
370 } 425 }
371 426
372 } // namespace aura 427 } // namespace aura
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