OLD | NEW |
---|---|
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/window_resizer.h" | 5 #include "ash/wm/window_resizer.h" |
6 | 6 |
7 #include <cmath> | |
8 | |
7 #include "ash/screen_ash.h" | 9 #include "ash/screen_ash.h" |
8 #include "ash/shell.h" | 10 #include "ash/shell.h" |
9 #include "ash/wm/property_util.h" | 11 #include "ash/wm/property_util.h" |
10 #include "ash/wm/window_util.h" | 12 #include "ash/wm/window_util.h" |
11 #include "ui/aura/client/aura_constants.h" | 13 #include "ui/aura/client/aura_constants.h" |
12 #include "ui/aura/root_window.h" | 14 #include "ui/aura/root_window.h" |
13 #include "ui/aura/window.h" | 15 #include "ui/aura/window.h" |
14 #include "ui/aura/window_delegate.h" | 16 #include "ui/aura/window_delegate.h" |
15 #include "ui/base/hit_test.h" | 17 #include "ui/base/hit_test.h" |
16 #include "ui/base/ui_base_types.h" | 18 #include "ui/base/ui_base_types.h" |
(...skipping 83 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
100 const int WindowResizer::kBoundsChangeDirection_Horizontal = 1; | 102 const int WindowResizer::kBoundsChangeDirection_Horizontal = 1; |
101 // static | 103 // static |
102 const int WindowResizer::kBoundsChangeDirection_Vertical = 2; | 104 const int WindowResizer::kBoundsChangeDirection_Vertical = 2; |
103 | 105 |
104 WindowResizer::Details::Details() | 106 WindowResizer::Details::Details() |
105 : window(NULL), | 107 : window(NULL), |
106 window_component(HTNOWHERE), | 108 window_component(HTNOWHERE), |
107 bounds_change(0), | 109 bounds_change(0), |
108 position_change_direction(0), | 110 position_change_direction(0), |
109 size_change_direction(0), | 111 size_change_direction(0), |
110 is_resizable(false) { | 112 is_resizable(false), |
113 is_touch(false) { | |
111 } | 114 } |
112 | 115 |
113 WindowResizer::Details::Details(aura::Window* window, | 116 WindowResizer::Details::Details(aura::Window* window, |
114 const gfx::Point& location, | 117 const gfx::Point& location, |
115 int window_component) | 118 int window_component) |
116 : window(window), | 119 : window(window), |
117 initial_bounds_in_parent(window->bounds()), | 120 initial_bounds_in_parent(window->bounds()), |
118 restore_bounds(gfx::Rect()), | 121 restore_bounds(gfx::Rect()), |
119 initial_location_in_parent(location), | 122 initial_location_in_parent(location), |
120 initial_opacity(window->layer()->opacity()), | 123 initial_opacity(window->layer()->opacity()), |
121 window_component(window_component), | 124 window_component(window_component), |
122 bounds_change(GetBoundsChangeForWindowComponent(window_component)), | 125 bounds_change(GetBoundsChangeForWindowComponent(window_component)), |
123 position_change_direction( | 126 position_change_direction( |
124 GetPositionChangeDirectionForWindowComponent(window_component)), | 127 GetPositionChangeDirectionForWindowComponent(window_component)), |
125 size_change_direction( | 128 size_change_direction( |
126 GetSizeChangeDirectionForWindowComponent(window_component)), | 129 GetSizeChangeDirectionForWindowComponent(window_component)), |
127 is_resizable(bounds_change != kBoundsChangeDirection_None) { | 130 is_resizable(bounds_change != kBoundsChangeDirection_None), |
131 is_touch(window->GetRootWindow()->current_event()->IsGestureEvent()) { | |
128 if (wm::IsWindowNormal(window) && | 132 if (wm::IsWindowNormal(window) && |
129 GetRestoreBoundsInScreen(window) && | 133 GetRestoreBoundsInScreen(window) && |
130 window_component == HTCAPTION) | 134 window_component == HTCAPTION) |
131 restore_bounds = *GetRestoreBoundsInScreen(window); | 135 restore_bounds = *GetRestoreBoundsInScreen(window); |
132 } | 136 } |
133 | 137 |
134 WindowResizer::Details::~Details() { | 138 WindowResizer::Details::~Details() { |
135 } | 139 } |
136 | 140 |
137 WindowResizer::WindowResizer() { | 141 WindowResizer::WindowResizer() { |
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
174 if (!details.is_resizable) | 178 if (!details.is_resizable) |
175 return details.initial_bounds_in_parent; | 179 return details.initial_bounds_in_parent; |
176 | 180 |
177 gfx::Point location = passed_location; | 181 gfx::Point location = passed_location; |
178 gfx::Rect work_area = | 182 gfx::Rect work_area = |
179 ScreenAsh::GetDisplayWorkAreaBoundsInParent(details.window); | 183 ScreenAsh::GetDisplayWorkAreaBoundsInParent(details.window); |
180 | 184 |
181 int delta_x = location.x() - details.initial_location_in_parent.x(); | 185 int delta_x = location.x() - details.initial_location_in_parent.x(); |
182 int delta_y = location.y() - details.initial_location_in_parent.y(); | 186 int delta_y = location.y() - details.initial_location_in_parent.y(); |
183 | 187 |
188 // Adjust values of |delta_x| and |delta_y| for touch resizes. | |
189 AdjustDeltaForTouch(details, &delta_x, &delta_y); | |
sadrul
2013/05/29 04:01:51
My suggestion was to make AdjustDeltaForTouch more
| |
190 | |
184 // The minimize size constraint may limit how much we change the window | 191 // The minimize size constraint may limit how much we change the window |
185 // position. For example, dragging the left edge to the right should stop | 192 // position. For example, dragging the left edge to the right should stop |
186 // repositioning the window when the minimize size is reached. | 193 // repositioning the window when the minimize size is reached. |
187 gfx::Size size = GetSizeForDrag(details, &delta_x, &delta_y); | 194 gfx::Size size = GetSizeForDrag(details, &delta_x, &delta_y); |
188 gfx::Point origin = GetOriginForDrag(details, delta_x, delta_y); | 195 gfx::Point origin = GetOriginForDrag(details, delta_x, delta_y); |
189 gfx::Rect new_bounds(origin, size); | 196 gfx::Rect new_bounds(origin, size); |
190 | 197 |
191 // Sizing has to keep the result on the screen. Note that this correction | 198 // Sizing has to keep the result on the screen. Note that this correction |
192 // has to come first since it might have an impact on the origin as well as | 199 // has to come first since it might have an impact on the origin as well as |
193 // on the size. | 200 // on the size. |
(...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
258 new_bounds_in_screen.x()))); | 265 new_bounds_in_screen.x()))); |
259 new_bounds = | 266 new_bounds = |
260 ScreenAsh::ConvertRectFromScreen(parent, new_bounds_in_screen); | 267 ScreenAsh::ConvertRectFromScreen(parent, new_bounds_in_screen); |
261 } | 268 } |
262 } | 269 } |
263 | 270 |
264 return new_bounds; | 271 return new_bounds; |
265 } | 272 } |
266 | 273 |
267 // static | 274 // static |
275 void WindowResizer::AdjustDeltaForTouch(const Details& details, | |
276 int* delta_x, | |
277 int* delta_y) { | |
278 if (!details.is_touch || !(details.bounds_change & kBoundsChange_Resizes)) | |
279 return; | |
280 | |
281 if (details.size_change_direction & kBoundsChangeDirection_Horizontal) { | |
282 if (IsRightEdge(details.window_component) && *delta_x > 0) { | |
283 int display_width = Shell::GetScreen()->GetDisplayNearestWindow( | |
284 details.window).bounds().width(); | |
285 int right = details.initial_bounds_in_parent.right(); | |
286 float window_distance = display_width - right; | |
287 float touch_distance = display_width - | |
288 details.initial_location_in_parent.x(); | |
289 *delta_x = static_cast<int>( | |
290 ceil(*delta_x * window_distance / touch_distance)); | |
291 } else if (!IsRightEdge(details.window_component) && *delta_x < 0) { | |
292 float window_distance = details.initial_bounds_in_parent.x(); | |
293 float touch_distance = details.initial_location_in_parent.x(); | |
294 *delta_x = static_cast<int>( | |
295 ceil(*delta_x * window_distance / touch_distance)); | |
296 } | |
297 } | |
298 if (details.size_change_direction & kBoundsChangeDirection_Vertical) { | |
299 if (IsBottomEdge(details.window_component) && *delta_y > 0) { | |
300 int display_height = Shell::GetScreen()->GetDisplayNearestWindow( | |
301 details.window).bounds().height(); | |
302 int bottom = details.initial_bounds_in_parent.bottom(); | |
303 float window_distance = display_height - bottom; | |
304 float touch_distance = display_height - | |
305 details.initial_location_in_parent.y(); | |
306 *delta_y = static_cast<int>( | |
307 ceil(*delta_y * window_distance / touch_distance)); | |
308 } else if (!IsBottomEdge(details.window_component) && *delta_y < 0) { | |
309 float window_distance = details.initial_bounds_in_parent.y(); | |
310 float touch_distance = details.initial_location_in_parent.y(); | |
311 *delta_y = static_cast<int>( | |
312 ceil(*delta_y * window_distance / touch_distance)); | |
313 } | |
314 } | |
315 } | |
316 | |
317 // static | |
268 bool WindowResizer::IsBottomEdge(int window_component) { | 318 bool WindowResizer::IsBottomEdge(int window_component) { |
269 return window_component == HTBOTTOMLEFT || | 319 return window_component == HTBOTTOMLEFT || |
270 window_component == HTBOTTOM || | 320 window_component == HTBOTTOM || |
271 window_component == HTBOTTOMRIGHT || | 321 window_component == HTBOTTOMRIGHT || |
272 window_component == HTGROWBOX; | 322 window_component == HTGROWBOX; |
273 } | 323 } |
274 | 324 |
275 // static | 325 // static |
276 gfx::Point WindowResizer::GetOriginForDrag(const Details& details, | 326 gfx::Point WindowResizer::GetOriginForDrag(const Details& details, |
277 int delta_x, | 327 int delta_x, |
(...skipping 85 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
363 if (height > max_height) { | 413 if (height > max_height) { |
364 height = max_height; | 414 height = max_height; |
365 *delta_y = -y_multiplier * (details.initial_bounds_in_parent.height() - | 415 *delta_y = -y_multiplier * (details.initial_bounds_in_parent.height() - |
366 max_height); | 416 max_height); |
367 } | 417 } |
368 } | 418 } |
369 return height; | 419 return height; |
370 } | 420 } |
371 | 421 |
372 } // namespace aura | 422 } // namespace aura |
OLD | NEW |