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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/output/direct_renderer.h" | 5 #include "cc/output/direct_renderer.h" |
| 6 | 6 |
| 7 #include <utility> | 7 #include <utility> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/debug/trace_event.h" | 10 #include "base/debug/trace_event.h" |
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| 191 frame.root_damage_rect = | 191 frame.root_damage_rect = |
| 192 Capabilities().using_partial_swap && client_->AllowPartialSwap() ? | 192 Capabilities().using_partial_swap && client_->AllowPartialSwap() ? |
| 193 root_render_pass->damage_rect : root_render_pass->output_rect; | 193 root_render_pass->damage_rect : root_render_pass->output_rect; |
| 194 frame.root_damage_rect.Intersect(gfx::Rect(ViewportSize())); | 194 frame.root_damage_rect.Intersect(gfx::Rect(ViewportSize())); |
| 195 | 195 |
| 196 BeginDrawingFrame(&frame); | 196 BeginDrawingFrame(&frame); |
| 197 for (size_t i = 0; i < render_passes_in_draw_order->size(); ++i) { | 197 for (size_t i = 0; i < render_passes_in_draw_order->size(); ++i) { |
| 198 DrawRenderPass(&frame, render_passes_in_draw_order->at(i)); | 198 DrawRenderPass(&frame, render_passes_in_draw_order->at(i)); |
| 199 | 199 |
| 200 const RenderPass* pass = frame.current_render_pass; | 200 const RenderPass* pass = frame.current_render_pass; |
| 201 for (size_t i = 0; i < pass->copy_callbacks.size(); ++i) | 201 for (size_t i = 0; i < pass->copy_callbacks.size(); ++i) { |
| 202 if (i > 0) { |
| 203 // Doing a readback is destructive of our state on Mac, so make sure |
| 204 // we restore the state between readbacks. http://crbug.com/99393. |
| 205 UseRenderPass(&frame, pass); |
| 206 } |
| 202 CopyCurrentRenderPassToBitmap(&frame, pass->copy_callbacks[i]); | 207 CopyCurrentRenderPassToBitmap(&frame, pass->copy_callbacks[i]); |
| 208 } |
| 203 } | 209 } |
| 204 FinishDrawingFrame(&frame); | 210 FinishDrawingFrame(&frame); |
| 205 | 211 |
| 206 render_passes_in_draw_order->clear(); | 212 render_passes_in_draw_order->clear(); |
| 207 } | 213 } |
| 208 | 214 |
| 209 gfx::RectF DirectRenderer::ComputeScissorRectForRenderPass( | 215 gfx::RectF DirectRenderer::ComputeScissorRectForRenderPass( |
| 210 const DrawingFrame* frame) { | 216 const DrawingFrame* frame) { |
| 211 gfx::RectF render_pass_scissor = frame->current_render_pass->output_rect; | 217 gfx::RectF render_pass_scissor = frame->current_render_pass->output_rect; |
| 212 | 218 |
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| 345 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { | 351 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { |
| 346 return render_pass->output_rect.size(); | 352 return render_pass->output_rect.size(); |
| 347 } | 353 } |
| 348 | 354 |
| 349 // static | 355 // static |
| 350 GLenum DirectRenderer::RenderPassTextureFormat(const RenderPass* render_pass) { | 356 GLenum DirectRenderer::RenderPassTextureFormat(const RenderPass* render_pass) { |
| 351 return GL_RGBA; | 357 return GL_RGBA; |
| 352 } | 358 } |
| 353 | 359 |
| 354 } // namespace cc | 360 } // namespace cc |
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