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Side by Side Diff: src/gpu/glsl/GrGLSLCaps.h

Issue 1500393002: Always use high precision on NDS transform (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #ifndef GrGLSLCaps_DEFINED 9 #ifndef GrGLSLCaps_DEFINED
10 #define GrGLSLCaps_DEFINED 10 #define GrGLSLCaps_DEFINED
(...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after
65 65
66 bool mustDeclareFragmentShaderOutput() const { 66 bool mustDeclareFragmentShaderOutput() const {
67 return fGLSLGeneration > k110_GrGLSLGeneration; 67 return fGLSLGeneration > k110_GrGLSLGeneration;
68 } 68 }
69 69
70 bool usesPrecisionModifiers() const { return fUsesPrecisionModifiers; } 70 bool usesPrecisionModifiers() const { return fUsesPrecisionModifiers; }
71 71
72 // Returns whether we can use the glsl funciton any() in our shader code. 72 // Returns whether we can use the glsl funciton any() in our shader code.
73 bool canUseAnyFunctionInShader() const { return fCanUseAnyFunctionInShader; } 73 bool canUseAnyFunctionInShader() const { return fCanUseAnyFunctionInShader; }
74 74
75 bool forceHighPrecisionNDSTransform() const { return fForceHighPrecisionNDST ransform; }
76
77 bool canUseMinAndAbsTogether() const { return fCanUseMinAndAbsTogether; } 75 bool canUseMinAndAbsTogether() const { return fCanUseMinAndAbsTogether; }
78 76
79 bool mustForceNegatedAtanParamToFloat() const { return fMustForceNegatedAtan ParamToFloat; } 77 bool mustForceNegatedAtanParamToFloat() const { return fMustForceNegatedAtan ParamToFloat; }
80 78
81 // Returns the string of an extension that must be enabled in the shader to support 79 // Returns the string of an extension that must be enabled in the shader to support
82 // derivatives. If nullptr is returned then no extension needs to be enabled . Before calling 80 // derivatives. If nullptr is returned then no extension needs to be enabled . Before calling
83 // this function, the caller should check that shaderDerivativeSupport exist s. 81 // this function, the caller should check that shaderDerivativeSupport exist s.
84 const char* shaderDerivativeExtensionString() const { 82 const char* shaderDerivativeExtensionString() const {
85 SkASSERT(this->shaderDerivativeSupport()); 83 SkASSERT(this->shaderDerivativeSupport());
86 return fShaderDerivativeExtensionString; 84 return fShaderDerivativeExtensionString;
(...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after
126 void onApplyOptionsOverrides(const GrContextOptions& options) override; 124 void onApplyOptionsOverrides(const GrContextOptions& options) override;
127 125
128 GrGLSLGeneration fGLSLGeneration; 126 GrGLSLGeneration fGLSLGeneration;
129 127
130 bool fDropsTileOnZeroDivide : 1; 128 bool fDropsTileOnZeroDivide : 1;
131 bool fFBFetchSupport : 1; 129 bool fFBFetchSupport : 1;
132 bool fFBFetchNeedsCustomOutput : 1; 130 bool fFBFetchNeedsCustomOutput : 1;
133 bool fBindlessTextureSupport : 1; 131 bool fBindlessTextureSupport : 1;
134 bool fUsesPrecisionModifiers : 1; 132 bool fUsesPrecisionModifiers : 1;
135 bool fCanUseAnyFunctionInShader : 1; 133 bool fCanUseAnyFunctionInShader : 1;
136 bool fForceHighPrecisionNDSTransform : 1;
137 134
138 // Used for specific driver bug work arounds 135 // Used for specific driver bug work arounds
139 bool fCanUseMinAndAbsTogether : 1; 136 bool fCanUseMinAndAbsTogether : 1;
140 bool fMustForceNegatedAtanParamToFloat : 1; 137 bool fMustForceNegatedAtanParamToFloat : 1;
141 138
142 const char* fVersionDeclString; 139 const char* fVersionDeclString;
143 140
144 const char* fShaderDerivativeExtensionString; 141 const char* fShaderDerivativeExtensionString;
145 const char* fFragCoordConventionsExtensionString; 142 const char* fFragCoordConventionsExtensionString;
146 const char* fSecondaryOutputExtensionString; 143 const char* fSecondaryOutputExtensionString;
147 const char* fExternalTextureExtensionString; 144 const char* fExternalTextureExtensionString;
148 145
149 const char* fFBFetchColorName; 146 const char* fFBFetchColorName;
150 const char* fFBFetchExtensionString; 147 const char* fFBFetchExtensionString;
151 148
152 AdvBlendEqInteraction fAdvBlendEqInteraction; 149 AdvBlendEqInteraction fAdvBlendEqInteraction;
153 150
154 bool fMustSwizzleInShader; 151 bool fMustSwizzleInShader;
155 const char* fConfigSwizzle[kGrPixelConfigCnt]; 152 const char* fConfigSwizzle[kGrPixelConfigCnt];
156 153
157 friend class GrGLCaps; // For initialization. 154 friend class GrGLCaps; // For initialization.
158 155
159 typedef GrShaderCaps INHERITED; 156 typedef GrShaderCaps INHERITED;
160 }; 157 };
161 158
162 159
163 #endif 160 #endif
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