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Side by Side Diff: cc/output/output_surface.h

Issue 14999012: Move cc/debug/latency_info to ui/base. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 7 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_OUTPUT_SURFACE_H_ 5 #ifndef CC_OUTPUT_OUTPUT_SURFACE_H_
6 #define CC_OUTPUT_OUTPUT_SURFACE_H_ 6 #define CC_OUTPUT_OUTPUT_SURFACE_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "cc/base/cc_export.h" 10 #include "cc/base/cc_export.h"
11 #include "cc/output/software_output_device.h" 11 #include "cc/output/software_output_device.h"
12 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3 D.h" 12 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3 D.h"
13 13
14 namespace ui { class LatencyInfo; }
15
14 namespace gfx { 16 namespace gfx {
15 class Rect; 17 class Rect;
16 class Size; 18 class Size;
17 } 19 }
18 20
19 namespace cc { 21 namespace cc {
20 22
21 class CompositorFrame; 23 class CompositorFrame;
22 class OutputSurfaceClient; 24 class OutputSurfaceClient;
23 class OutputSurfaceCallbacks; 25 class OutputSurfaceCallbacks;
24 struct LatencyInfo;
25 26
26 // Represents the output surface for a compositor. The compositor owns 27 // Represents the output surface for a compositor. The compositor owns
27 // and manages its destruction. Its lifetime is: 28 // and manages its destruction. Its lifetime is:
28 // 1. Created on the main thread by the LayerTreeHost through its client. 29 // 1. Created on the main thread by the LayerTreeHost through its client.
29 // 2. Passed to the compositor thread and bound to a client via BindToClient. 30 // 2. Passed to the compositor thread and bound to a client via BindToClient.
30 // From here on, it will only be used on the compositor thread. 31 // From here on, it will only be used on the compositor thread.
31 // 3. If the 3D context is lost, then the compositor will delete the output 32 // 3. If the 3D context is lost, then the compositor will delete the output
32 // surface (on the compositor thread) and go back to step 1. 33 // surface (on the compositor thread) and go back to step 1.
33 class CC_EXPORT OutputSurface { 34 class CC_EXPORT OutputSurface {
34 public: 35 public:
(...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after
82 // steal the contents of the CompositorFrame passed in. 83 // steal the contents of the CompositorFrame passed in.
83 virtual void SendFrameToParentCompositor(CompositorFrame* frame); 84 virtual void SendFrameToParentCompositor(CompositorFrame* frame);
84 85
85 virtual void EnsureBackbuffer(); 86 virtual void EnsureBackbuffer();
86 virtual void DiscardBackbuffer(); 87 virtual void DiscardBackbuffer();
87 88
88 virtual void Reshape(gfx::Size size); 89 virtual void Reshape(gfx::Size size);
89 90
90 virtual void BindFramebuffer(); 91 virtual void BindFramebuffer();
91 92
92 virtual void PostSubBuffer(gfx::Rect rect, const LatencyInfo&); 93 virtual void PostSubBuffer(gfx::Rect rect, const ui::LatencyInfo&);
93 virtual void SwapBuffers(const LatencyInfo&); 94 virtual void SwapBuffers(const ui::LatencyInfo&);
94 95
95 // Notifies frame-rate smoothness preference. If true, all non-critical 96 // Notifies frame-rate smoothness preference. If true, all non-critical
96 // processing should be stopped, or lowered in priority. 97 // processing should be stopped, or lowered in priority.
97 virtual void UpdateSmoothnessTakesPriority(bool prefer_smoothness) {} 98 virtual void UpdateSmoothnessTakesPriority(bool prefer_smoothness) {}
98 99
99 // Requests a vsync notification from the output surface. The notification 100 // Requests a vsync notification from the output surface. The notification
100 // will be delivered by calling OutputSurfaceClient::DidVSync for all future 101 // will be delivered by calling OutputSurfaceClient::DidVSync for all future
101 // vsync events until the callback is disabled. 102 // vsync events until the callback is disabled.
102 virtual void EnableVSyncNotification(bool enable_vsync) {} 103 virtual void EnableVSyncNotification(bool enable_vsync) {}
103 104
104 protected: 105 protected:
105 OutputSurfaceClient* client_; 106 OutputSurfaceClient* client_;
106 struct cc::OutputSurface::Capabilities capabilities_; 107 struct cc::OutputSurface::Capabilities capabilities_;
107 scoped_ptr<WebKit::WebGraphicsContext3D> context3d_; 108 scoped_ptr<WebKit::WebGraphicsContext3D> context3d_;
108 scoped_ptr<cc::SoftwareOutputDevice> software_device_; 109 scoped_ptr<cc::SoftwareOutputDevice> software_device_;
109 bool has_gl_discard_backbuffer_; 110 bool has_gl_discard_backbuffer_;
110 111
111 scoped_ptr<OutputSurfaceCallbacks> callbacks_; 112 scoped_ptr<OutputSurfaceCallbacks> callbacks_;
112 113
113 private: 114 private:
114 DISALLOW_COPY_AND_ASSIGN(OutputSurface); 115 DISALLOW_COPY_AND_ASSIGN(OutputSurface);
115 }; 116 };
116 117
117 } // namespace cc 118 } // namespace cc
118 119
119 #endif // CC_OUTPUT_OUTPUT_SURFACE_H_ 120 #endif // CC_OUTPUT_OUTPUT_SURFACE_H_
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