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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <vector> | 5 #include <vector> |
| 6 | 6 |
| 7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
| 8 #include "base/logging.h" | 8 #include "base/logging.h" |
| 9 #include "base/threading/thread_restrictions.h" | 9 #include "base/threading/thread_restrictions.h" |
| 10 #include "ui/gl/gl_bindings.h" | 10 #include "ui/gl/gl_bindings.h" |
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| 36 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) { | 36 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) { |
| 37 impls->push_back(kGLImplementationDesktopGL); | 37 impls->push_back(kGLImplementationDesktopGL); |
| 38 impls->push_back(kGLImplementationEGLGLES2); | 38 impls->push_back(kGLImplementationEGLGLES2); |
| 39 impls->push_back(kGLImplementationOSMesaGL); | 39 impls->push_back(kGLImplementationOSMesaGL); |
| 40 } | 40 } |
| 41 | 41 |
| 42 bool InitializeStaticGLBindings(GLImplementation implementation) { | 42 bool InitializeStaticGLBindings(GLImplementation implementation) { |
| 43 // Prevent reinitialization with a different implementation. Once the gpu | 43 // Prevent reinitialization with a different implementation. Once the gpu |
| 44 // unit tests have initialized with kGLImplementationMock, we don't want to | 44 // unit tests have initialized with kGLImplementationMock, we don't want to |
| 45 // later switch to another GL implementation. | 45 // later switch to another GL implementation. |
| 46 DCHECK_EQ(kGLImplementationNone, GetGLImplementation()); | 46 if (GetGLImplementation() != kGLImplementationNone) |
| 47 return true; |
| 47 | 48 |
| 48 // Allow the main thread or another to initialize these bindings | 49 // Allow the main thread or another to initialize these bindings |
| 49 // after instituting restrictions on I/O. Going forward they will | 50 // after instituting restrictions on I/O. Going forward they will |
| 50 // likely be used in the browser process on most platforms. The | 51 // likely be used in the browser process on most platforms. The |
| 51 // one-time initialization cost is small, between 2 and 5 ms. | 52 // one-time initialization cost is small, between 2 and 5 ms. |
| 52 base::ThreadRestrictions::ScopedAllowIO allow_io; | 53 base::ThreadRestrictions::ScopedAllowIO allow_io; |
| 53 | 54 |
| 54 switch (implementation) { | 55 switch (implementation) { |
| 55 case kGLImplementationOSMesaGL: | 56 case kGLImplementationOSMesaGL: |
| 56 return InitializeStaticGLBindingsOSMesaGL(); | 57 return InitializeStaticGLBindingsOSMesaGL(); |
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| 193 return GetGLWindowSystemBindingInfoGLX(info); | 194 return GetGLWindowSystemBindingInfoGLX(info); |
| 194 case kGLImplementationEGLGLES2: | 195 case kGLImplementationEGLGLES2: |
| 195 return GetGLWindowSystemBindingInfoEGL(info); | 196 return GetGLWindowSystemBindingInfoEGL(info); |
| 196 default: | 197 default: |
| 197 return false; | 198 return false; |
| 198 } | 199 } |
| 199 return false; | 200 return false; |
| 200 } | 201 } |
| 201 | 202 |
| 202 } // namespace gfx | 203 } // namespace gfx |
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