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| 1 /* | 1 /* |
| 2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| 3 * | 3 * |
| 4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
| 5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
| 6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
| 7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
| 8 * | 8 * |
| 9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
| 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 12 * Library General Public License for more details. | 12 * Library General Public License for more details. |
| 13 * | 13 * |
| 14 * You should have received a copy of the GNU Library General Public License | 14 * You should have received a copy of the GNU Library General Public License |
| 15 * along with this library; see the file COPYING.LIB. If not, write to | 15 * along with this library; see the file COPYING.LIB. If not, write to |
| 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 17 * Boston, MA 02110-1301, USA. | 17 * Boston, MA 02110-1301, USA. |
| 18 */ | 18 */ |
| 19 | 19 |
| 20 #include "config.h" | 20 #include "config.h" |
| 21 | 21 |
| 22 #include "core/svg/SVGPathByteStreamBuilder.h" | 22 #include "core/svg/SVGPathByteStreamBuilder.h" |
| 23 | 23 |
| 24 #include "core/svg/SVGPathSeg.h" | 24 #include "core/svg/SVGPathSeg.h" |
| 25 #include "wtf/OwnPtr.h" | 25 #include "wtf/OwnPtr.h" |
| 26 | 26 |
| 27 namespace WebCore { | 27 namespace WebCore { |
| 28 | 28 |
| 29 // Helper class that coalesces writes to a SVGPathByteStream to a local buffer. | |
| 30 class CoalescingBuffer { | |
| 31 public: | |
| 32 CoalescingBuffer(SVGPathByteStream* byteStream) | |
| 33 : m_currentOffset(0) | |
| 34 , m_byteStream(byteStream) | |
| 35 { | |
| 36 ASSERT(byteStream); | |
| 37 } | |
| 38 ~CoalescingBuffer() | |
| 39 { | |
| 40 for (size_t i = 0; i < m_currentOffset; ++i) | |
| 41 m_byteStream->append(m_bytes[i]); | |
|
Chris Evans
2014/02/05 18:54:48
Drive-by: I was looking at this recently and notic
| |
| 42 } | |
| 43 | |
| 44 template<typename DataType> | |
| 45 void writeType(DataType value) | |
| 46 { | |
| 47 ByteType<DataType> data; | |
| 48 data.value = value; | |
| 49 size_t typeSize = sizeof(ByteType<DataType>); | |
| 50 ASSERT(m_currentOffset + typeSize <= sizeof(m_bytes)); | |
| 51 memcpy(m_bytes + m_currentOffset, data.bytes, typeSize); | |
| 52 m_currentOffset += typeSize; | |
| 53 } | |
| 54 | |
| 55 void writeFlag(bool value) { writeType<bool>(value); } | |
| 56 void writeFloat(float value) { writeType<float>(value); } | |
| 57 void writeFloatPoint(const FloatPoint& point) | |
| 58 { | |
| 59 writeType<float>(point.x()); | |
| 60 writeType<float>(point.y()); | |
| 61 } | |
| 62 void writeSegmentType(unsigned short value) { writeType<unsigned short>(valu e); } | |
| 63 | |
| 64 private: | |
| 65 // Adjust size to fit the largest command (in serialized/byte-stream format) . | |
| 66 // Currently a cubic segment. | |
| 67 size_t m_currentOffset; | |
| 68 unsigned char m_bytes[sizeof(unsigned short) + sizeof(FloatPoint) * 3]; | |
| 69 SVGPathByteStream* m_byteStream; | |
| 70 }; | |
| 71 | |
| 29 SVGPathByteStreamBuilder::SVGPathByteStreamBuilder() | 72 SVGPathByteStreamBuilder::SVGPathByteStreamBuilder() |
| 30 : m_byteStream(0) | 73 : m_byteStream(0) |
| 31 { | 74 { |
| 32 } | 75 } |
| 33 | 76 |
| 34 void SVGPathByteStreamBuilder::moveTo(const FloatPoint& targetPoint, bool, PathC oordinateMode mode) | 77 void SVGPathByteStreamBuilder::moveTo(const FloatPoint& targetPoint, bool, PathC oordinateMode mode) |
| 35 { | 78 { |
| 36 ASSERT(m_byteStream); | 79 CoalescingBuffer buffer(m_byteStream); |
| 37 writeSegmentType(mode == RelativeCoordinates ? PathSegMoveToRel : PathSegMo veToAbs); | 80 buffer.writeSegmentType(mode == RelativeCoordinates ? PathSegMoveToRel : Pa thSegMoveToAbs); |
| 38 writeFloatPoint(targetPoint); | 81 buffer.writeFloatPoint(targetPoint); |
| 39 } | 82 } |
| 40 | 83 |
| 41 void SVGPathByteStreamBuilder::lineTo(const FloatPoint& targetPoint, PathCoordin ateMode mode) | 84 void SVGPathByteStreamBuilder::lineTo(const FloatPoint& targetPoint, PathCoordin ateMode mode) |
| 42 { | 85 { |
| 43 ASSERT(m_byteStream); | 86 CoalescingBuffer buffer(m_byteStream); |
| 44 writeSegmentType(mode == RelativeCoordinates ? PathSegLineToRel : PathSegLin eToAbs); | 87 buffer.writeSegmentType(mode == RelativeCoordinates ? PathSegLineToRel : Pat hSegLineToAbs); |
| 45 writeFloatPoint(targetPoint); | 88 buffer.writeFloatPoint(targetPoint); |
| 46 } | 89 } |
| 47 | 90 |
| 48 void SVGPathByteStreamBuilder::lineToHorizontal(float x, PathCoordinateMode mode ) | 91 void SVGPathByteStreamBuilder::lineToHorizontal(float x, PathCoordinateMode mode ) |
| 49 { | 92 { |
| 50 ASSERT(m_byteStream); | 93 CoalescingBuffer buffer(m_byteStream); |
| 51 writeSegmentType(mode == RelativeCoordinates ? PathSegLineToHorizontalRel : PathSegLineToHorizontalAbs); | 94 buffer.writeSegmentType(mode == RelativeCoordinates ? PathSegLineToHorizonta lRel : PathSegLineToHorizontalAbs); |
| 52 writeFloat(x); | 95 buffer.writeFloat(x); |
| 53 } | 96 } |
| 54 | 97 |
| 55 void SVGPathByteStreamBuilder::lineToVertical(float y, PathCoordinateMode mode) | 98 void SVGPathByteStreamBuilder::lineToVertical(float y, PathCoordinateMode mode) |
| 56 { | 99 { |
| 57 ASSERT(m_byteStream); | 100 CoalescingBuffer buffer(m_byteStream); |
| 58 writeSegmentType(mode == RelativeCoordinates ? PathSegLineToVerticalRel : Pa thSegLineToVerticalAbs); | 101 buffer.writeSegmentType(mode == RelativeCoordinates ? PathSegLineToVerticalR el : PathSegLineToVerticalAbs); |
| 59 writeFloat(y); | 102 buffer.writeFloat(y); |
| 60 } | 103 } |
| 61 | 104 |
| 62 void SVGPathByteStreamBuilder::curveToCubic(const FloatPoint& point1, const Floa tPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode) | 105 void SVGPathByteStreamBuilder::curveToCubic(const FloatPoint& point1, const Floa tPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode) |
| 63 { | 106 { |
| 64 ASSERT(m_byteStream); | 107 CoalescingBuffer buffer(m_byteStream); |
| 65 writeSegmentType(mode == RelativeCoordinates ? PathSegCurveToCubicRel : Path SegCurveToCubicAbs); | 108 buffer.writeSegmentType(mode == RelativeCoordinates ? PathSegCurveToCubicRel : PathSegCurveToCubicAbs); |
| 66 writeFloatPoint(point1); | 109 buffer.writeFloatPoint(point1); |
| 67 writeFloatPoint(point2); | 110 buffer.writeFloatPoint(point2); |
| 68 writeFloatPoint(targetPoint); | 111 buffer.writeFloatPoint(targetPoint); |
| 69 } | 112 } |
| 70 | 113 |
| 71 void SVGPathByteStreamBuilder::curveToCubicSmooth(const FloatPoint& point2, cons t FloatPoint& targetPoint, PathCoordinateMode mode) | 114 void SVGPathByteStreamBuilder::curveToCubicSmooth(const FloatPoint& point2, cons t FloatPoint& targetPoint, PathCoordinateMode mode) |
| 72 { | 115 { |
| 73 ASSERT(m_byteStream); | 116 CoalescingBuffer buffer(m_byteStream); |
| 74 writeSegmentType(mode == RelativeCoordinates ? PathSegCurveToCubicSmoothRel : PathSegCurveToCubicSmoothAbs); | 117 buffer.writeSegmentType(mode == RelativeCoordinates ? PathSegCurveToCubicSmo othRel : PathSegCurveToCubicSmoothAbs); |
| 75 writeFloatPoint(point2); | 118 buffer.writeFloatPoint(point2); |
| 76 writeFloatPoint(targetPoint); | 119 buffer.writeFloatPoint(targetPoint); |
| 77 } | 120 } |
| 78 | 121 |
| 79 void SVGPathByteStreamBuilder::curveToQuadratic(const FloatPoint& point1, const FloatPoint& targetPoint, PathCoordinateMode mode) | 122 void SVGPathByteStreamBuilder::curveToQuadratic(const FloatPoint& point1, const FloatPoint& targetPoint, PathCoordinateMode mode) |
| 80 { | 123 { |
| 81 ASSERT(m_byteStream); | 124 CoalescingBuffer buffer(m_byteStream); |
| 82 writeSegmentType(mode == RelativeCoordinates ? PathSegCurveToQuadraticRel : PathSegCurveToQuadraticAbs); | 125 buffer.writeSegmentType(mode == RelativeCoordinates ? PathSegCurveToQuadrati cRel : PathSegCurveToQuadraticAbs); |
| 83 writeFloatPoint(point1); | 126 buffer.writeFloatPoint(point1); |
| 84 writeFloatPoint(targetPoint); | 127 buffer.writeFloatPoint(targetPoint); |
| 85 } | 128 } |
| 86 | 129 |
| 87 void SVGPathByteStreamBuilder::curveToQuadraticSmooth(const FloatPoint& targetPo int, PathCoordinateMode mode) | 130 void SVGPathByteStreamBuilder::curveToQuadraticSmooth(const FloatPoint& targetPo int, PathCoordinateMode mode) |
| 88 { | 131 { |
| 89 ASSERT(m_byteStream); | 132 CoalescingBuffer buffer(m_byteStream); |
| 90 writeSegmentType(mode == RelativeCoordinates ? PathSegCurveToQuadraticSmooth Rel : PathSegCurveToQuadraticSmoothAbs); | 133 buffer.writeSegmentType(mode == RelativeCoordinates ? PathSegCurveToQuadrati cSmoothRel : PathSegCurveToQuadraticSmoothAbs); |
| 91 writeFloatPoint(targetPoint); | 134 buffer.writeFloatPoint(targetPoint); |
| 92 } | 135 } |
| 93 | 136 |
| 94 void SVGPathByteStreamBuilder::arcTo(float r1, float r2, float angle, bool large ArcFlag, bool sweepFlag, const FloatPoint& targetPoint, PathCoordinateMode mode) | 137 void SVGPathByteStreamBuilder::arcTo(float r1, float r2, float angle, bool large ArcFlag, bool sweepFlag, const FloatPoint& targetPoint, PathCoordinateMode mode) |
| 95 { | 138 { |
| 96 ASSERT(m_byteStream); | 139 CoalescingBuffer buffer(m_byteStream); |
| 97 writeSegmentType(mode == RelativeCoordinates ? PathSegArcRel : PathSegArcAbs ); | 140 buffer.writeSegmentType(mode == RelativeCoordinates ? PathSegArcRel : PathSe gArcAbs); |
| 98 writeFloat(r1); | 141 buffer.writeFloat(r1); |
| 99 writeFloat(r2); | 142 buffer.writeFloat(r2); |
| 100 writeFloat(angle); | 143 buffer.writeFloat(angle); |
| 101 writeFlag(largeArcFlag); | 144 buffer.writeFlag(largeArcFlag); |
| 102 writeFlag(sweepFlag); | 145 buffer.writeFlag(sweepFlag); |
| 103 writeFloatPoint(targetPoint); | 146 buffer.writeFloatPoint(targetPoint); |
| 104 } | 147 } |
| 105 | 148 |
| 106 void SVGPathByteStreamBuilder::closePath() | 149 void SVGPathByteStreamBuilder::closePath() |
| 107 { | 150 { |
| 108 ASSERT(m_byteStream); | 151 CoalescingBuffer buffer(m_byteStream); |
| 109 writeSegmentType(PathSegClosePath); | 152 buffer.writeSegmentType(PathSegClosePath); |
| 110 } | 153 } |
| 111 | 154 |
| 112 } // namespace WebCore | 155 } // namespace WebCore |
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