| Index: src/machine-type.h
|
| diff --git a/src/compiler/machine-type.h b/src/machine-type.h
|
| similarity index 95%
|
| rename from src/compiler/machine-type.h
|
| rename to src/machine-type.h
|
| index 0cd2a84010b5fd238c7bd140b296462692dc3012..69a48e76f788c5cc8b638f16f7a3c663fe5d2d0f 100644
|
| --- a/src/compiler/machine-type.h
|
| +++ b/src/machine-type.h
|
| @@ -2,8 +2,8 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#ifndef V8_COMPILER_MACHINE_TYPE_H_
|
| -#define V8_COMPILER_MACHINE_TYPE_H_
|
| +#ifndef V8_MACHINE_TYPE_H_
|
| +#define V8_MACHINE_TYPE_H_
|
|
|
| #include <iosfwd>
|
|
|
| @@ -14,7 +14,6 @@
|
|
|
| namespace v8 {
|
| namespace internal {
|
| -namespace compiler {
|
|
|
| // Machine-level types and representations.
|
| // TODO(titzer): Use the real type system instead of MachineType.
|
| @@ -123,8 +122,7 @@ inline bool IsFloatingPoint(MachineType type) {
|
|
|
| typedef Signature<MachineType> MachineSignature;
|
|
|
| -} // namespace compiler
|
| } // namespace internal
|
| } // namespace v8
|
|
|
| -#endif // V8_COMPILER_MACHINE_TYPE_H_
|
| +#endif // V8_MACHINE_TYPE_H_
|
|
|