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Side by Side Diff: tests/GrContextFactoryTest.cpp

Issue 1497713002: Skip dm GPU configs when context creation fails (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkTypes.h" 8 #include "SkTypes.h"
9 9
10 #if SK_SUPPORT_GPU 10 #if SK_SUPPORT_GPU
11 11
12 #include "GrContextFactory.h" 12 #include "GrContextFactory.h"
13 #include "GrCaps.h"
13 #include "Test.h" 14 #include "Test.h"
14 15
15 // TODO: test GrContextFactory. 16 DEF_GPUTEST(GrContextFactory_NVPRContextTypeHasPathRenderingSupport, reporter, / *factory*/) {
17 // Test that if NVPR is requested, the context always has path rendering
18 // or the context creation fails.
19 GrContextFactory testFactory;
20 GrContext* context = testFactory.get(GrContextFactory::kNVPR_GLContextType);
21 if (context) {
22 REPORTER_ASSERT(
23 reporter,
24 context->caps()->shaderCaps()->pathRenderingSupport());
25 }
26 }
27
28 DEF_GPUTEST(GrContextFactory_NoPathRenderingUnlessNVPRRequested, reporter, /*fac tory*/) {
29 // Test that if NVPR is not requested, the context never has path rendering support.
30
31 GrContextFactory testFactory;
32 for (int i = 0; i <= GrContextFactory::kLastGLContextType; ++i) {
33 GrContextFactory::GLContextType glCtxType = (GrContextFactory::GLContext Type)i;
34 if (glCtxType == GrContextFactory::kNVPR_GLContextType) {
35 continue;
36 }
37 GrContext* context = testFactory.get(glCtxType);
38 if (context) {
39 REPORTER_ASSERT(
40 reporter,
41 !context->caps()->shaderCaps()->pathRenderingSupport());
42 }
43 }
44 }
16 45
17 #endif 46 #endif
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