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Side by Side Diff: third_party/WebKit/Source/platform/graphics/gpu/SharedContextRateLimiter.h

Issue 1497683002: Make platform/graphics to use USING_FAST_MALLOC. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SharedContextRateLimiter_h 5 #ifndef SharedContextRateLimiter_h
6 #define SharedContextRateLimiter_h 6 #define SharedContextRateLimiter_h
7 7
8 #include "public/platform/WebGraphicsContext3D.h" 8 #include "public/platform/WebGraphicsContext3D.h"
9 #include "wtf/Allocator.h"
9 #include "wtf/Deque.h" 10 #include "wtf/Deque.h"
11 #include "wtf/Noncopyable.h"
10 #include "wtf/OwnPtr.h" 12 #include "wtf/OwnPtr.h"
11 13
12 namespace blink { 14 namespace blink {
13 15
14 class WebGraphicsContext3DProvider; 16 class WebGraphicsContext3DProvider;
15 17
16 // Purpose: to limit the amount of worked queued for execution 18 // Purpose: to limit the amount of worked queued for execution
17 // (backlog) on the GPU by blocking the main thread to allow the GPU 19 // (backlog) on the GPU by blocking the main thread to allow the GPU
18 // to catch up. The Prevents unsynchronized tight animation loops 20 // to catch up. The Prevents unsynchronized tight animation loops
19 // from cause a GPU denial of service. 21 // from cause a GPU denial of service.
20 // 22 //
21 // How it works: The rate limiter uses GPU fences to mark each tick 23 // How it works: The rate limiter uses GPU fences to mark each tick
22 // and makes sure there are never more that 'maxPendingTicks' fences 24 // and makes sure there are never more that 'maxPendingTicks' fences
23 // that are awaiting completion. On platforms that do not support 25 // that are awaiting completion. On platforms that do not support
24 // fences, we use glFinish instead. glFinish will only be called in 26 // fences, we use glFinish instead. glFinish will only be called in
25 // unsynchronized cases that submit more than maxPendingTicks animation 27 // unsynchronized cases that submit more than maxPendingTicks animation
26 // tick per compositor frame, which should be quite rare. 28 // tick per compositor frame, which should be quite rare.
27 // 29 //
28 // How to use it: Each unit of work that constitutes a complete animation 30 // How to use it: Each unit of work that constitutes a complete animation
29 // frame must call tick(). reset() must be called when the animation 31 // frame must call tick(). reset() must be called when the animation
30 // is consumed by committing to the compositor. Several rate limiters can 32 // is consumed by committing to the compositor. Several rate limiters can
31 // be used concurrently: they will each use their own sequences of 33 // be used concurrently: they will each use their own sequences of
32 // fences which may be interleaved. When the graphics context is lost 34 // fences which may be interleaved. When the graphics context is lost
33 // and later restored, the existing rate limiter must be destroyed and 35 // and later restored, the existing rate limiter must be destroyed and
34 // a new one created. 36 // a new one created.
35 37
36 class SharedContextRateLimiter { 38 class SharedContextRateLimiter final {
39 USING_FAST_MALLOC(SharedContextRateLimiter);
40 WTF_MAKE_NONCOPYABLE(SharedContextRateLimiter);
37 public: 41 public:
38 static PassOwnPtr<SharedContextRateLimiter> create(unsigned maxPendingTicks) ; 42 static PassOwnPtr<SharedContextRateLimiter> create(unsigned maxPendingTicks) ;
39 void tick(); 43 void tick();
40 void reset(); 44 void reset();
41 private: 45 private:
42 SharedContextRateLimiter(unsigned maxPendingTicks); 46 SharedContextRateLimiter(unsigned maxPendingTicks);
43 47
44 OwnPtr<WebGraphicsContext3DProvider> m_contextProvider; 48 OwnPtr<WebGraphicsContext3DProvider> m_contextProvider;
45 Deque<WebGLId> m_queries; 49 Deque<WebGLId> m_queries;
46 unsigned m_maxPendingTicks; 50 unsigned m_maxPendingTicks;
47 bool m_canUseSyncQueries; 51 bool m_canUseSyncQueries;
48 }; 52 };
49 53
50 } // blink 54 } // blink
51 55
52 #endif 56 #endif
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